27 Commits

Author SHA1 Message Date
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
cfb50e2621 Server can now change colour of player's own entity name tag, but not the actual name in the name tag. 2016-03-26 13:28:12 +11:00
UnknownShadow200
d70851a1b9 Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen) 2016-03-23 23:28:23 +11:00
UnknownShadow200
cc9ec3d761 Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe) 2016-03-01 12:01:29 +11:00
UnknownShadow200
40878872bf Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch. 2016-02-29 07:49:00 +11:00
UnknownShadow200
b66fdffae9 Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen) 2016-02-20 00:19:22 +11:00
UnknownShadow200
6f595f81ec Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly. 2016-02-20 00:00:39 +11:00
UnknownShadow200
aa66c4fbba Quick fix for Circle/CircleAll mode being swapped, I am too tired. 2016-02-19 00:27:35 +11:00
UnknownShadow200
17b695845a Fix entity shadows on Direct3D9 backend. (Thanks goodlyay) 2016-02-18 23:13:19 +11:00
UnknownShadow200
f78af8e815 Implement basic entity shadows. 2016-02-18 22:09:57 +11:00
UnknownShadow200
eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00
UnknownShadow200
357b20619a Fix update script on linux not restarting launcher. 2016-02-14 10:26:39 +11:00
UnknownShadow200
05336ee5ca Removed herobrine. 2016-02-11 11:43:00 +11:00
UnknownShadow200
92d3936766 Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen. 2016-01-28 00:02:10 +11:00
UnknownShadow200
bbe3820e95 Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
UnknownShadow200
bd82a60d51 Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
UnknownShadow200
3e6e270044 Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing. 2015-12-14 16:02:03 +11:00
UnknownShadow200
f55f073b38 Add additional entity name rendering modes - no names, hovered see through only. 2015-12-11 14:27:06 +11:00
UnknownShadow200
42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200
56b0842de8 Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab. 2015-11-16 16:50:23 +11:00
UnknownShadow200
658ab60c29 Show hovered names as an option. 2015-11-15 17:13:51 +11:00
UnknownShadow200
d05fdd1aa0 Update entity names when default.png changes. 2015-11-11 15:02:58 +11:00
UnknownShadow200
078b7b2747 Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM) 2015-11-11 14:48:26 +11:00
UnknownShadow200
00945a6095 More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now. 2015-10-10 20:29:29 +11:00
UnknownShadow200
69e23c88e1 Separate various aspects of 'Game' class into own separate classes. 2015-10-02 16:03:55 +10:00
UnknownShadow200
4e34637a05 Minor code cleanup. 2015-08-15 13:51:22 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00