UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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cfb50e2621
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Server can now change colour of player's own entity name tag, but not the actual name in the name tag.
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2016-03-26 13:28:12 +11:00 |
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UnknownShadow200
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d70851a1b9
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Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
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2016-03-23 23:28:23 +11:00 |
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UnknownShadow200
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cc9ec3d761
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Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe)
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2016-03-01 12:01:29 +11:00 |
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UnknownShadow200
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40878872bf
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Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch.
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2016-02-29 07:49:00 +11:00 |
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UnknownShadow200
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b66fdffae9
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Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen)
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2016-02-20 00:19:22 +11:00 |
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UnknownShadow200
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6f595f81ec
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Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly.
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2016-02-20 00:00:39 +11:00 |
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UnknownShadow200
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aa66c4fbba
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Quick fix for Circle/CircleAll mode being swapped, I am too tired.
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2016-02-19 00:27:35 +11:00 |
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UnknownShadow200
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17b695845a
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Fix entity shadows on Direct3D9 backend. (Thanks goodlyay)
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2016-02-18 23:13:19 +11:00 |
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UnknownShadow200
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f78af8e815
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Implement basic entity shadows.
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2016-02-18 22:09:57 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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357b20619a
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Fix update script on linux not restarting launcher.
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2016-02-14 10:26:39 +11:00 |
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UnknownShadow200
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05336ee5ca
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Removed herobrine.
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2016-02-11 11:43:00 +11:00 |
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UnknownShadow200
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92d3936766
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Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen.
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2016-01-28 00:02:10 +11:00 |
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UnknownShadow200
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bbe3820e95
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Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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bd82a60d51
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Fix sky being rendered green rarely in OpenGL build, under some circumstances.
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2015-12-16 22:35:04 +11:00 |
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UnknownShadow200
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3e6e270044
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Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing.
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2015-12-14 16:02:03 +11:00 |
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UnknownShadow200
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f55f073b38
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Add additional entity name rendering modes - no names, hovered see through only.
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2015-12-11 14:27:06 +11:00 |
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UnknownShadow200
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42381461be
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Convert %codes to &codes in input bar, treat name textures as billboards.
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2015-11-21 14:27:58 +11:00 |
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UnknownShadow200
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56b0842de8
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Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab.
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2015-11-16 16:50:23 +11:00 |
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UnknownShadow200
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658ab60c29
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Show hovered names as an option.
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2015-11-15 17:13:51 +11:00 |
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UnknownShadow200
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d05fdd1aa0
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Update entity names when default.png changes.
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2015-11-11 15:02:58 +11:00 |
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UnknownShadow200
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078b7b2747
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Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM)
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2015-11-11 14:48:26 +11:00 |
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UnknownShadow200
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00945a6095
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More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
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2015-10-10 20:29:29 +11:00 |
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UnknownShadow200
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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UnknownShadow200
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4e34637a05
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Minor code cleanup.
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2015-08-15 13:51:22 +10:00 |
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UnknownShadow200
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4cc1e27157
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
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