UnknownShadow200
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cfb50e2621
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Server can now change colour of player's own entity name tag, but not the actual name in the name tag.
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2016-03-26 13:28:12 +11:00 |
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UnknownShadow200
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3df2a4165f
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Quick fix for last commit borking chat.
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2016-03-26 00:26:59 +11:00 |
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UnknownShadow200
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a234af2443
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-03-25 22:59:01 +11:00 |
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UnknownShadow200
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52d471b4fd
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More work on custom models.
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2016-03-25 22:58:51 +11:00 |
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UnknownShadow200
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00f4dc134a
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Initial work on a 'select mode' menu for the launcher, also fix mirroring of left side for 64x32 skins. (Thanks goodlyay)
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2016-03-25 07:54:28 +11:00 |
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UnknownShadow200
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7af045f9a9
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Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123)
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2016-03-24 13:11:26 +11:00 |
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UnknownShadow200
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d70851a1b9
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Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
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2016-03-23 23:28:23 +11:00 |
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UnknownShadow200
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41a1ef7113
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Client uses your account name and skin from the main menu in singleplayer, also add a /client model command to change model in singleplayer.
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2016-03-17 17:08:47 +11:00 |
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UnknownShadow200
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348fe21635
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-03-15 14:02:10 +11:00 |
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UnknownShadow200
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99969ab941
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Invalid block update messages show only show in console when desired for debugging purposes (define DEBUG_BLOCKS for this). (Thanks Jjp137)
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2016-03-15 14:01:48 +11:00 |
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UnknownShadow200
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183dc98eb7
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Fix ^user.detail=X strings not showing properly when MessageTypes is enabled, closes #143. (Thanks rasmusolle)
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2016-03-10 07:24:33 +11:00 |
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UnknownShadow200
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91b7353885
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Start work on custom models.
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2016-03-06 23:04:23 +11:00 |
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UnknownShadow200
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c5b2ff1efe
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Implement multi-line link wrapping.
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2016-03-03 21:46:21 +11:00 |
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UnknownShadow200
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76361f440d
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-03-03 07:11:42 +11:00 |
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UnknownShadow200
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77e52bb592
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Fix for critical bug with BulkBlockUpdate packet handling. (Thanks 123DMWM)
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2016-03-03 07:10:14 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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UnknownShadow200
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672ebf696d
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Super quick fix for last commit not compiling.
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2016-02-29 14:44:53 +11:00 |
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UnknownShadow200
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d16ba9bfc6
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Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
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2016-02-29 14:43:31 +11:00 |
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UnknownShadow200
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04ade22693
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Make Chibi's model more consistent with the other models, also make set its name height to be just above the head.
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2016-02-29 08:46:02 +11:00 |
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UnknownShadow200
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3e05ba60de
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Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
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2016-02-27 08:54:37 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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1275ece957
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Support saving/loading BlockDefinitions blocks in singleplayer.
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2016-02-09 16:18:02 +11:00 |
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UnknownShadow200
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da6c5eed3d
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Fix fire playing wood sound, clipboard copying with invalid characters should still insert the valid characters (Thanks 123DontMessWitMe), add 0 chatlines support and fix crashing on chatlines less than 10. (Thanks mtndewissewthing)
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2016-02-08 21:23:09 +11:00 |
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UnknownShadow200
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4811f15bf3
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Announcement texture should be in top quarter, fix non-32 bpp terrain.png files crashing client when saved to texturecache (Thanks goodlyay), fix hotkeys not being removed when closing client then the launcher (Thanks 123DontMessWitMe).
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2016-02-07 11:59:53 +11:00 |
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UnknownShadow200
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f03182a91b
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Revert sending ping packets. (Caused 'unhandled message id 1' on MCGalaxy)
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2016-02-06 07:37:15 +11:00 |
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UnknownShadow200
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78e7c558e0
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Send ping packet in reply. (Thanks 123DontMessWitMe)
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2016-02-06 07:30:18 +11:00 |
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UnknownShadow200
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c28e1f343f
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Default speed modifier should be 10, to match ClassiCube.
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2016-02-05 21:39:51 +11:00 |
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UnknownShadow200
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36ff4f7b6e
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Add 'time been playing for' that can be shown by pressing F9 (Thanks BDlikes), finally finish entity shadows.
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2016-02-05 18:51:06 +11:00 |
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UnknownShadow200
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300a9e23e9
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Quick fix for last commit.
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2016-02-01 15:44:07 +11:00 |
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UnknownShadow200
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95c7eaa6ca
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Initial implementation of version 2 of BlockDefinitionsExt.
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2016-02-01 15:29:27 +11:00 |
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UnknownShadow200
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358de19090
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Timeout 20 seconds (not 10 seconds) after last packet now, not just ping packet.
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2016-01-31 08:19:01 +11:00 |
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UnknownShadow200
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1a6b47266d
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Quick fix for last commit.
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2016-01-30 23:45:12 +11:00 |
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UnknownShadow200
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bad6ac3763
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Make loading map/generating map screen more like original classic. (Thanks Darky64)
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2016-01-30 22:37:54 +11:00 |
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UnknownShadow200
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c3ffec20a2
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Save 'show FPS' option, also refresh the level if a BlockDefinition is added/changed/removed after the level loaded the first time.
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2016-01-30 21:26:59 +11:00 |
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UnknownShadow200
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0ba33ce2a3
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Make colours in extended text widget nicer and more extensible, in preparation for CustomTextColours.
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2016-01-21 23:12:14 +11:00 |
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UnknownShadow200
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0f87b7feb5
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Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
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2016-01-21 21:19:23 +11:00 |
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UnknownShadow200
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f6d083f280
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Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen)
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2016-01-15 22:18:11 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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bbe3820e95
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Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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a4c548cd14
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Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
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2016-01-11 19:44:50 +11:00 |
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UnknownShadow200
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ac33a869af
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Implement double/triple jump.
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2016-01-11 15:28:19 +11:00 |
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UnknownShadow200
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b79de4c457
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Create and implement the CpeTextColours extension.
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2016-01-10 21:05:46 +11:00 |
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UnknownShadow200
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7a866f351e
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Add auto tab-complete as an option under gui options.
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2016-01-10 12:57:32 +11:00 |
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UnknownShadow200
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6dbce98a67
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Lazily allocate weather heightmap, also fix double texture warning screne not restoring the cursor (Thanks Zingan).
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2016-01-09 21:45:25 +11:00 |
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UnknownShadow200
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6ac0e096a4
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Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
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2016-01-09 15:23:28 +11:00 |
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UnknownShadow200
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59a968662b
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Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen).
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2016-01-08 17:52:58 +11:00 |
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UnknownShadow200
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169a5538f6
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Fix some isometric blocks top faces being drawn with the wrong texture coords. (Thanks 123DontMessWitMe)
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2016-01-08 10:35:14 +11:00 |
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UnknownShadow200
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101cbc5f06
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Add more methods for android, add platform class to abstract away some platform differences.
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2016-01-07 22:29:40 +11:00 |
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UnknownShadow200
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99bd040d2f
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Fix DefineBlock/DefineBlockExt packets taking a disproportionate amount of time to process.
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2016-01-07 09:54:40 +11:00 |
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UnknownShadow200
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36115c7b80
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Add an 'always yes/always no' option to texture pack warning screen.
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2016-01-02 23:20:35 +11:00 |
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