1798 Commits

Author SHA1 Message Date
UnknownShadow200
e1c2d339b2 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-01-30 15:21:37 +11:00
UnknownShadow200
fb95a6a8b4 extract entry from texcache before doing async resource check. avoids 1-2 seconds of pink textures 2017-01-30 14:47:38 +11:00
UnknownShadow200
390b200daf Merge pull request #295 from CybertronicToon/master
Made mushroom generation account for depth
2017-01-26 22:21:47 +11:00
CybertronicToon
5b3544983a Made mushroom generation account for depth
Made mushroom generation account for depth, makes mushrooms much more common , and closer to vanilla. Partially addresses #84
2017-01-26 03:51:07 -06:00
UnknownShadow200
7a96cac27e microoptimisations 2017-01-25 23:09:42 +11:00
UnknownShadow200
e7aa519846 more concise interpolation, fix last commit 2017-01-25 22:30:56 +11:00
UnknownShadow200
55093847db initial entity rotation. breaks multiplayer. 2017-01-25 21:16:11 +11:00
UnknownShadow200
69d6bd228e make sure input bitmaps are 32bpp everywhere 2017-01-24 09:11:47 +11:00
UnknownShadow200
c35692a8c6 fix singleplayer cuboid 2017-01-23 15:06:27 +11:00
UnknownShadow200
dbbdc2407b non-existent skins should reset your current skin to default (Thanks goodlyay) 2017-01-21 13:08:22 +11:00
UnknownShadow200
b08f640bbe bobbing is now field instead of property 2017-01-20 17:41:49 +11:00
UnknownShadow200
3e6cb50ba4 fix held block and last commit 2017-01-20 16:34:57 +11:00
UnknownShadow200
f16df0002c Optimise entity rendering 2017-01-20 16:29:11 +11:00
UnknownShadow200
4476b9c63d Inline performance hotspots in collision physics 2017-01-20 15:51:02 +11:00
UnknownShadow200
d584228d0f scale hearts texture 2017-01-20 14:21:56 +11:00
UnknownShadow200
9aa8809e78 hud now displays blocks count 2017-01-20 13:55:51 +11:00
UnknownShadow200
fd454c0c01 Now some entities spawn and can be clicked on. 2017-01-20 13:08:28 +11:00
UnknownShadow200
530e9eb09c make code work with abstract Entity class instead of Player class 2017-01-20 12:16:38 +11:00
UnknownShadow200
3f308e2c35 now drop the correct blocks 2017-01-20 10:40:58 +11:00
UnknownShadow200
c16dd2f6a3 Rudimentary inventory management 2017-01-20 10:16:01 +11:00
UnknownShadow200
cc54c6bc80 Initial work on survival test 2017-01-20 09:43:44 +11:00
UnknownShadow200
98d435b110 fix licensing 2017-01-20 09:12:04 +11:00
UnknownShadow200
d8bdcc6889 simplify extended help in Hack Settings 2017-01-16 15:09:29 +11:00
UnknownShadow200
7aed5b0aec Make bitmap font text drawing about twice as fast. (Thanks 123DMWM) 2017-01-14 16:48:19 +11:00
UnknownShadow200
990725035d fix jumpheight=0 issues (thanks goodlyay) 2017-01-14 16:14:33 +11:00
UnknownShadow200
8f2cf0860d style: remove duplicate function 2017-01-09 07:38:46 +11:00
UnknownShadow200
fd6fbe5582 Fix issues with tinted full bright blocks. (Thanks setey1) 2017-01-08 11:37:04 +11:00
UnknownShadow200
e820ddc6a8 fix wrong UV mapping in block models 2017-01-06 13:16:21 +11:00
UnknownShadow200
edbd4ee90a oops upload right version of the dll 2017-01-05 11:22:26 +11:00
UnknownShadow200
f710e7a29c Fix audio device not being recreated if freq/chans/bits differs between sounds (Thanks Daeslender).
This fixes the awful static sound that otherwise occurs
2017-01-05 11:18:04 +11:00
UnknownShadow200
2726ae9a02 Revert last commit 2017-01-04 19:38:41 +11:00
UnknownShadow200
a87d8b3fdd Allow 64 chars in classic mode chat input 2017-01-04 18:56:32 +11:00
UnknownShadow200
61705d548a Add Disconnected event 2016-12-31 11:40:30 +11:00
UnknownShadow200
a34178bd29 launcher: log non-fatal exceptions to launcher.log instead of crash.log 2016-12-28 11:27:29 +11:00
UnknownShadow200
9728a38a4e Fix last commit for particles 2016-12-21 14:38:27 +11:00
UnknownShadow200
4668e3e441 Fixed last commit 2016-12-21 14:37:17 +11:00
UnknownShadow200
eddf8229f0 Optimise block tinting 2016-12-21 14:27:24 +11:00
Goodlyay
a4cb1e80be Core: add block tinting
Uses the fog colour components of the block to tint it if the name ends
with "#".
2016-12-20 19:05:29 -08:00
UnknownShadow200
07796be1a3 Style: TerrainParticle now has block ID 2016-12-20 21:07:07 +11:00
UnknownShadow200
e69f1c862b Style: match indent 2016-12-20 17:09:16 +11:00
Goodlyay
50d51f0935 Merge branch 'master' of https://github.com/UnknownShadow200/ClassicalSharp 2016-12-19 21:59:23 -08:00
Goodlyay
e58d819d56 Core: add fence/wall support into RotatePillar. 2016-12-19 21:59:18 -08:00
UnknownShadow200
c8a2f53f7a Launcher: fix pasting 2016-12-20 11:51:49 +11:00
UnknownShadow200
699c16826e Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2016-12-15 21:17:37 +11:00
UnknownShadow200
9d6c03e2b6 Launcher: fix parsing of json with double quote in server name 2016-12-15 21:16:57 +11:00
UnknownShadow200
2408984a6b Core: fix custom blocks with collide type swimthrough replacing core block ids not working (Thanks Daeslender) 2016-12-10 07:56:09 +11:00
UnknownShadow200
683719fb7c style: minor cleanup in AutoRotate 2016-12-08 09:45:18 +11:00
Goodlyay
9faddef842 Remove test chat, whoops. 2016-12-07 13:56:06 -08:00
Goodlyay
1b505e1ddf Core: Add pillar UD WE NS support to auto rotate. 2016-12-07 13:55:18 -08:00
UnknownShadow200
e769fe8b7f Style: move autorotate stuff into separate file 2016-12-07 21:55:00 +11:00