162 Commits

Author SHA1 Message Date
UnknownShadow200
70243e6838 Allow using non-arial font names. 2016-02-01 18:11:06 +11:00
UnknownShadow200
92d3936766 Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen. 2016-01-28 00:02:10 +11:00
UnknownShadow200
775a4cf383 CPE blocks should not be shown in singleplayer when 'Allow CPE' is set to false. (Thanks 123DontMessWitMe) 2016-01-24 11:17:32 +11:00
UnknownShadow200
3794876119 Initial implementation of classic options menu. 2016-01-24 00:14:56 +11:00
UnknownShadow200
0f87b7feb5 Specify whether the FastBitmap instance is readonly or not. (Mainly for android) 2016-01-21 21:19:23 +11:00
UnknownShadow200
272b12f00a Allow choosing 'classic mode' in the launcher. 2016-01-20 23:51:16 +11:00
UnknownShadow200
c39b58bbd0 Fix hotkeys past five not being added properly, and reshuffling when unncessary (Thanks MrGoober), also fix custom liquid blocks being able to 'pick up' the player when they shouldn't. (Thanks Empy) 2016-01-19 20:35:24 +11:00
UnknownShadow200
fd8e765b8b Optimise big maps to be even faster, optimise double/triple jump with speed to be much faster and use much less memory. 2016-01-17 21:56:22 +11:00
UnknownShadow200
56cb2b49a8 Fix crashing in rare cases on Intel GPUs. 2016-01-13 16:46:15 +11:00
UnknownShadow200
bbe3820e95 Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
UnknownShadow200
2398dded54 Fix double jump resulting in extremely fast noclip. (Thanks BDlikes) 2016-01-12 12:28:29 +11:00
UnknownShadow200
f4ce55cb5c Keypad enter sends chat, double jump loads option and defaults to false, fly is not affected by speed multiplier (Thanks nyxzimus), control+backspace should not remove the space (Thanks FabTheZen), fixes #126. 2016-01-12 10:22:58 +11:00
UnknownShadow200
ac33a869af Implement double/triple jump. 2016-01-11 15:28:19 +11:00
UnknownShadow200
f742ba6f20 Set output type to windows application again, start work on double/triple jump from classicube. 2016-01-10 00:35:52 +11:00
UnknownShadow200
59a968662b Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen). 2016-01-08 17:52:58 +11:00
UnknownShadow200
2193038449 Can speed through water/lava/rope (Thanks carversedge) and also don't let water 'squish' rope in singleplayer. 2016-01-07 23:39:12 +11:00
UnknownShadow200
101cbc5f06 Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
UnknownShadow200
526fa9669c Properly fix rope, also draw selected texture over top of isometric blocks. 2016-01-06 23:21:00 +11:00
UnknownShadow200
5e5ee2a1cd Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
UnknownShadow200
3a91e4c993 Fix sounds playing even when not intersecting boundingbox (Thanks Empy), fix vertical sampling for non-fully high blocks being in the wrong location (Thanks goodlyay), fix not being able to use function keys in menu (Thanks WolfGangNS) 2016-01-02 21:08:50 +11:00
UnknownShadow200
14a0927948 Fix some parkour jumps being harder. 2016-01-02 12:48:22 +11:00
UnknownShadow200
26f9b1d31f Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners. 2015-12-31 22:07:01 +11:00
UnknownShadow200
ceaa891c54 Fix order of collision with axes tested being wrong. (Thanks venom983) 2015-12-31 16:54:10 +11:00
UnknownShadow200
d7128d5bc7 Use scrollable zoom. 2015-12-31 13:52:58 +11:00
UnknownShadow200
d51f3572b6 Add zoom option to client. 2015-12-31 12:33:55 +11:00
UnknownShadow200
f8e19afe65 Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe) 2015-12-31 11:09:53 +11:00
UnknownShadow200
1887b2f389 Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay). 2015-12-30 21:03:32 +11:00
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
09757d6316 Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs. 2015-12-28 22:12:23 +11:00
UnknownShadow200
bb69f628da Play sounds of gas/liquid blocks intersecting with before solid blocks underneath (Thanks 123DontMessWitMe), don't italic classical in the launcher. 2015-12-27 21:12:02 +11:00
UnknownShadow200
c32891d868 Sync sounds with leg animations when applicable. 2015-12-27 20:47:18 +11:00
UnknownShadow200
5fc02e4536 Make sounds nicer - there is less of an audible gap between step sounds, also play step sounds when landing from a jump or fly. 2015-12-25 23:34:47 +11:00
UnknownShadow200
1116c22a66 Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00
UnknownShadow200
c52534923f Only apply fog when exactly intersecting with the block. 2015-12-24 21:48:14 +11:00
UnknownShadow200
66e0bc887c Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z. 2015-12-23 21:58:05 +11:00
UnknownShadow200
8410b5c796 Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299) 2015-12-23 21:16:28 +11:00
UnknownShadow200
6fb700ae8f Particles now work with non 0 min and non 1 max. 2015-12-23 15:30:34 +11:00
UnknownShadow200
9707b083db Can use air block models, also make noclip sliding configurable. 2015-12-22 07:59:32 +11:00
UnknownShadow200
851f430a40 When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down. 2015-12-21 17:23:36 +11:00
UnknownShadow200
56c146306a Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe). 2015-12-21 10:44:52 +11:00
UnknownShadow200
aaea397140 Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes. 2015-12-20 23:28:35 +11:00
UnknownShadow200
a094406585 More work on player arms animation. (Thanks goodlyay) 2015-12-20 20:54:57 +11:00
UnknownShadow200
01e6f92b72 Make animations closer to classic. (Thanks goodlyay) 2015-12-20 20:38:12 +11:00
UnknownShadow200
b56edd2dad Add basic for old classic arms animation. 2015-12-20 19:51:19 +11:00
UnknownShadow200
d104b7f09d Add scrollable block select screen. 2015-12-18 11:39:34 +11:00
UnknownShadow200
398e775004 When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy). 2015-12-17 23:26:00 +11:00
UnknownShadow200
ae17538e4d Fix for last fix. 2015-12-17 22:34:41 +11:00
UnknownShadow200
9da349f9fe Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip. 2015-12-17 22:20:20 +11:00
UnknownShadow200
bd82a60d51 Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
UnknownShadow200
b0230dd819 Initial work for Android. 2015-12-16 18:16:27 +11:00