UnknownShadow200
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70243e6838
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Allow using non-arial font names.
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2016-02-01 18:11:06 +11:00 |
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UnknownShadow200
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92d3936766
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Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen.
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2016-01-28 00:02:10 +11:00 |
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UnknownShadow200
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775a4cf383
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CPE blocks should not be shown in singleplayer when 'Allow CPE' is set to false. (Thanks 123DontMessWitMe)
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2016-01-24 11:17:32 +11:00 |
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UnknownShadow200
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3794876119
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Initial implementation of classic options menu.
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2016-01-24 00:14:56 +11:00 |
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UnknownShadow200
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0f87b7feb5
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Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
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2016-01-21 21:19:23 +11:00 |
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UnknownShadow200
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272b12f00a
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Allow choosing 'classic mode' in the launcher.
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2016-01-20 23:51:16 +11:00 |
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UnknownShadow200
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c39b58bbd0
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Fix hotkeys past five not being added properly, and reshuffling when unncessary (Thanks MrGoober), also fix custom liquid blocks being able to 'pick up' the player when they shouldn't. (Thanks Empy)
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2016-01-19 20:35:24 +11:00 |
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UnknownShadow200
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fd8e765b8b
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Optimise big maps to be even faster, optimise double/triple jump with speed to be much faster and use much less memory.
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2016-01-17 21:56:22 +11:00 |
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UnknownShadow200
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56cb2b49a8
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Fix crashing in rare cases on Intel GPUs.
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2016-01-13 16:46:15 +11:00 |
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UnknownShadow200
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bbe3820e95
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Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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2398dded54
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Fix double jump resulting in extremely fast noclip. (Thanks BDlikes)
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2016-01-12 12:28:29 +11:00 |
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UnknownShadow200
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f4ce55cb5c
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Keypad enter sends chat, double jump loads option and defaults to false, fly is not affected by speed multiplier (Thanks nyxzimus), control+backspace should not remove the space (Thanks FabTheZen), fixes #126.
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2016-01-12 10:22:58 +11:00 |
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UnknownShadow200
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ac33a869af
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Implement double/triple jump.
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2016-01-11 15:28:19 +11:00 |
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UnknownShadow200
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f742ba6f20
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Set output type to windows application again, start work on double/triple jump from classicube.
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2016-01-10 00:35:52 +11:00 |
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UnknownShadow200
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59a968662b
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Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen).
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2016-01-08 17:52:58 +11:00 |
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2193038449
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Can speed through water/lava/rope (Thanks carversedge) and also don't let water 'squish' rope in singleplayer.
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2016-01-07 23:39:12 +11:00 |
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UnknownShadow200
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101cbc5f06
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Add more methods for android, add platform class to abstract away some platform differences.
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2016-01-07 22:29:40 +11:00 |
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UnknownShadow200
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526fa9669c
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Properly fix rope, also draw selected texture over top of isometric blocks.
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2016-01-06 23:21:00 +11:00 |
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UnknownShadow200
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5e5ee2a1cd
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Allow changing jump height and fov again.
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2016-01-02 22:51:38 +11:00 |
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UnknownShadow200
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3a91e4c993
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Fix sounds playing even when not intersecting boundingbox (Thanks Empy), fix vertical sampling for non-fully high blocks being in the wrong location (Thanks goodlyay), fix not being able to use function keys in menu (Thanks WolfGangNS)
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2016-01-02 21:08:50 +11:00 |
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UnknownShadow200
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14a0927948
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Fix some parkour jumps being harder.
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2016-01-02 12:48:22 +11:00 |
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UnknownShadow200
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26f9b1d31f
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Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners.
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2015-12-31 22:07:01 +11:00 |
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UnknownShadow200
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ceaa891c54
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Fix order of collision with axes tested being wrong. (Thanks venom983)
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2015-12-31 16:54:10 +11:00 |
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UnknownShadow200
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d7128d5bc7
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Use scrollable zoom.
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2015-12-31 13:52:58 +11:00 |
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UnknownShadow200
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d51f3572b6
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Add zoom option to client.
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2015-12-31 12:33:55 +11:00 |
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UnknownShadow200
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f8e19afe65
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Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
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2015-12-31 11:09:53 +11:00 |
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UnknownShadow200
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1887b2f389
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Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay).
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2015-12-30 21:03:32 +11:00 |
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UnknownShadow200
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8b73b0a713
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Minor code cleanup, separate event classes.
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2015-12-29 16:24:54 +11:00 |
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UnknownShadow200
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09757d6316
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Fix isometric blocks not respecting fullbright (Thanks Empy), fix 'stepping/walking' physics not working with custom stairs.
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2015-12-28 22:12:23 +11:00 |
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UnknownShadow200
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bb69f628da
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Play sounds of gas/liquid blocks intersecting with before solid blocks underneath (Thanks 123DontMessWitMe), don't italic classical in the launcher.
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2015-12-27 21:12:02 +11:00 |
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UnknownShadow200
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c32891d868
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Sync sounds with leg animations when applicable.
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2015-12-27 20:47:18 +11:00 |
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UnknownShadow200
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5fc02e4536
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Make sounds nicer - there is less of an audible gap between step sounds, also play step sounds when landing from a jump or fly.
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2015-12-25 23:34:47 +11:00 |
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UnknownShadow200
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1116c22a66
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Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
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2015-12-25 11:11:57 +11:00 |
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UnknownShadow200
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c52534923f
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Only apply fog when exactly intersecting with the block.
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2015-12-24 21:48:14 +11:00 |
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UnknownShadow200
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66e0bc887c
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Isometric block rendering now works with non 0 minX/Y/Z and non 1 maxX/Z.
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2015-12-23 21:58:05 +11:00 |
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UnknownShadow200
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8410b5c796
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Make arms swing less high and closer to the body to match classicube more closely. (Thanks azmi2299)
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2015-12-23 21:16:28 +11:00 |
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UnknownShadow200
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6fb700ae8f
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Particles now work with non 0 min and non 1 max.
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2015-12-23 15:30:34 +11:00 |
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UnknownShadow200
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9707b083db
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Can use air block models, also make noclip sliding configurable.
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2015-12-22 07:59:32 +11:00 |
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UnknownShadow200
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851f430a40
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When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down.
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2015-12-21 17:23:36 +11:00 |
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UnknownShadow200
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56c146306a
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Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe).
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2015-12-21 10:44:52 +11:00 |
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UnknownShadow200
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aaea397140
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Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes.
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2015-12-20 23:28:35 +11:00 |
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UnknownShadow200
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a094406585
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More work on player arms animation. (Thanks goodlyay)
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2015-12-20 20:54:57 +11:00 |
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UnknownShadow200
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01e6f92b72
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Make animations closer to classic. (Thanks goodlyay)
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2015-12-20 20:38:12 +11:00 |
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UnknownShadow200
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b56edd2dad
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Add basic for old classic arms animation.
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2015-12-20 19:51:19 +11:00 |
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UnknownShadow200
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d104b7f09d
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Add scrollable block select screen.
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2015-12-18 11:39:34 +11:00 |
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UnknownShadow200
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398e775004
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When moving horizontally and flying, your vertical fly speed should be same as magnitude of horizontal components (thanks Empy).
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2015-12-17 23:26:00 +11:00 |
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UnknownShadow200
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ae17538e4d
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Fix for last fix.
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2015-12-17 22:34:41 +11:00 |
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UnknownShadow200
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9da349f9fe
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Fix no-clip being faster than after flying (thanks azmi2299) compared to just no-clip, also fixes noclip being faster after jump with speed (thanks 123DontMessWitme) compared to just normal vertical noclip.
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2015-12-17 22:20:20 +11:00 |
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UnknownShadow200
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bd82a60d51
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Fix sky being rendered green rarely in OpenGL build, under some circumstances.
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2015-12-16 22:35:04 +11:00 |
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UnknownShadow200
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b0230dd819
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Initial work for Android.
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2015-12-16 18:16:27 +11:00 |
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