ReTeYeZ
2b51bb2efe
Added maze.man
2014-06-15 15:19:06 +02:00
Florian Nücke
e67b103a5d
Fixed screen gui not resizing on resolution change. I think.
2014-06-14 22:50:01 +02:00
Florian Nücke
832e0cd84b
Made OpenGL error logging configurable.
2014-06-14 22:26:21 +02:00
Florian Nücke
8c4d2e2936
Added .lua file extension to maze program.
2014-06-14 13:39:19 +02:00
Florian Nücke
f38e7febbd
Merge branch 'patch-2' of git://github.com/ReTeYeZ/OpenComputers
2014-06-14 13:38:02 +02:00
Florian Nücke
af6dab30b1
Merge branch 'patch-1' of git://github.com/ReTeYeZ/OpenComputers
2014-06-14 13:37:46 +02:00
Florian Nücke
db6c815e7c
Fixed kernel for LuaJ, closes #324 .
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Don't trigger GC in LuaJ to avoid lags.
Slightly raised worker thread priority from minimal to somwhere inbetween normal and minimal, to reduce the likelyhood of the worker threads starving during server starts.
2014-06-14 13:32:13 +02:00
Florian Nücke
a5ef9a6abe
Added primitive globbing to simple shell.
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Exposing 'filesystem.segments' (splits path into its parts).
Fixed filesystem.path to keep leading slash if present.
Made cp program multi-source capable.
Added verbose option to rm program.
2014-06-13 23:43:55 +02:00
Florian Nücke
8ce9d5d620
Should fix #323 .
2014-06-13 23:41:59 +02:00
Florian Nücke
e89ba4238d
Added third parameter to Geolyzer to control whether to ignore 'replaceable' blocks (except fluids), such as grass or vines.
2014-06-13 14:10:41 +02:00
Florian Nücke
ab355a283d
Should fix #322 .
2014-06-13 10:48:20 +02:00
Florian Nücke
87eb274576
Added check for native lib validity when failing to extract because it is read-only (e.g. opened in another process).
2014-06-13 10:36:17 +02:00
Florian Nücke
2e0c8378e6
Fixed #316 .
2014-06-12 21:55:00 +02:00
Florian Nücke
ef6f6ea017
Added creative tier robots, assembled (instantly) using a creative case.
2014-06-12 21:54:38 +02:00
Florian Nücke
babb256717
Added some warning so the assemble button tooltip, mentioning recommended parts (screen, keyboard, gpu, filesystem).
2014-06-12 21:52:00 +02:00
Florian Nücke
874f577890
API CHANGE: Added name getter to item descriptor, in case they're obtained via api.Items.get(ItemStack) an that's of interest.
2014-06-12 21:49:19 +02:00
ReTeYeZ
0223faa34e
Update loot.properties
2014-06-12 18:28:16 +02:00
ReTeYeZ
e360a68282
Dynamic Maze Generator
2014-06-12 18:22:08 +02:00
Florian Nücke
ac9446b334
Merge branch 'master' of github.com:MightyPirates/OpenComputers
2014-06-12 00:59:43 +02:00
Florian Nücke
c9db547031
Patched native libraries for Linux.
2014-06-12 00:59:11 +02:00
Florian Nücke
78b40a57dd
Updated FreeBSD native library.
2014-06-12 00:24:17 +02:00
Florian Nücke
a64b84f21f
Merge pull request #313 from rmellema/master
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Added fixed native libraries for Mac.
2014-06-11 21:59:30 +02:00
Wobbo
573ab5968a
Added new dylibs for mac
2014-06-11 21:55:40 +02:00
Florian Nücke
149ade42ff
Fixed remote terminals potentially breaking when relogging into a single player world.
2014-06-11 17:43:35 +02:00
Florian Nücke
41b4321b99
Yet more OpenGL error checks.
2014-06-11 14:04:37 +02:00
Florian Nücke
faade8b79f
Removed debug println in hologram renderer (oops).
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Fixed screen clicking via arrows a bit.
Caching shells for reduced memory consumption for nested os.executes.
2014-06-11 13:47:05 +02:00
Florian Nücke
ed2707097c
Reduced hologram memory usage by only pushing indexes of visible faces.
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Clearing buffer when hologram isn't visible at all.
2014-06-10 23:56:08 +02:00
evg-zhabotinsky
4157109b2e
Made dataBuffer be common for all holograms.
2014-06-10 23:52:11 +04:00
Florian Nücke
29cbfb529e
Properly closing HTTP requests on errors in iterator.
2014-06-10 18:15:21 +02:00
Florian Nücke
644bb3e705
Added check for camera position in hologram renderer to determine whether to enable backface culling or not.
2014-06-10 17:20:55 +02:00
Florian Nücke
47383b2132
Merge branch 'master' of github.com:MightyPirates/OpenComputers
2014-06-10 17:05:59 +02:00
Florian Nücke
811300d1d8
Swapping hologram color byte order back to normal in save files for backwards compatibility.
2014-06-10 17:05:22 +02:00
Florian Nücke
2b709eee3c
Refactored the hologram renderer a bit (split phases into separate functions - init [create common buffer], validate [check if dirty, rebuild as needed] and publish [do the actual rendering]).
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Also caching the buffer used for the color data and indexes to avoid spamming the GC with instances of those (can't hurt, right?)
2014-06-10 16:54:47 +02:00
Florian Nücke
234b33f474
Merge branch 'VBO_hologram' of https://github.com/evg-zhabotinsky/OpenComputers
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Conflicts:
src/main/resources/reference.conf
src/main/scala/li/cil/oc/client/renderer/tileentity/HologramRenderer.scala
2014-06-10 15:43:10 +02:00
Florian Nücke
0acc0b9aed
Merge pull request #310 from Vexatos/patch-5
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Typo Wars, Episode V
2014-06-10 14:47:53 +02:00
Vexatos
0156408a1e
Update de_DE.lang
2014-06-10 14:44:57 +02:00
Florian Nücke
91cbd5fde1
More OpenGL error checking all over the place.
2014-06-10 14:29:19 +02:00
Florian Nücke
5c81f83688
Renamed capacitor upgrade to battery upgrade and introduced two additional tiers. Closes #280 .
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Generalized rarity computation for items (less code per item, yay).
2014-06-10 14:09:56 +02:00
evg-zhabotinsky
f480dca78d
Reenable hologram lighting
2014-06-10 04:08:51 +04:00
Florian Nücke
84a6aa18d7
Pushing all attribs in font renderer, let's see if this helps...
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Also no tessellator in another display list.
2014-06-10 02:02:49 +02:00
Florian Nücke
5e365572eb
Error formatting.
2014-06-10 01:40:57 +02:00
Florian Nücke
51acb6046e
Fixed robots using items.
2014-06-10 01:37:42 +02:00
Florian Nücke
31636a1410
Sprinkled some OpenGL error checking over the render code.
2014-06-10 01:11:15 +02:00
Florian Nücke
84cdff345a
More constants, less magic numbers!
2014-06-10 00:55:48 +02:00
Florian Nücke
b4b7678c8a
Fixed upgrade renderer being overwritten by floppy renderer.
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Ensure robot fake player is only created on the server.
2014-06-10 00:39:34 +02:00
Florian Nücke
c38803cff0
Using FakePlayer as base class for robot base class... seems to work, although I remember some things breaking when I last tried... well, it's unstable right now anyway so let's do this.
2014-06-09 23:23:17 +02:00
Florian Nücke
eacaa45372
Also clean up component lookup map on client manually on chunk and world unload.
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Made the component lookup map use weak keys instead of weak keys, as originally intended.
2014-06-09 23:08:41 +02:00
Florian Nücke
f288a02296
Added setting to control hologram flicker frequency.
2014-06-09 21:05:49 +02:00
Florian Nücke
9d430b1869
Made oredict lookup for dyes more stable, triggered by 1.7 adding some alternative names for some dyes *before* the actual dyes, making the previous method fail.
2014-06-09 19:25:27 +02:00
Florian Nücke
cabc6d0aeb
Organized imports.
2014-06-09 18:09:19 +02:00