Florian Nücke
41535f9481
Merge pull request #201 from Sodiet/patch-2
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Update ru_RU.lang
2014-04-06 12:10:33 +02:00
Rostislav
30c069b95f
Update ru_RU.lang
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Updated Russian translation.
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Обновлен перевод.
2014-04-06 15:06:06 +06:00
Florian Nücke
aaf7bf7d79
Added texture and localization for angel upgrade.
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Removed the 'canPlaceInAir' setting.
Also checking for angel upgrade in use().
Fixed tier color not being rendered on computer case and screen when items.
2014-04-05 21:19:31 +02:00
Florian Nücke
7ae92112c3
Merge pull request #200 from Keridos/master
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Robot upgrade to place blocks in thin air.
2014-04-05 21:02:44 +02:00
Nico
6b0eeb66b9
renamed blockplacerairupgrade to angelUpgrade
2014-04-05 21:00:21 +02:00
Nico
0816f322ac
Merge remote-tracking branch 'origin/master'
2014-04-05 19:08:43 +02:00
Nico
dc9e22641a
fixed it aswell.
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moved initialization down
2014-04-05 19:08:29 +02:00
Nico
5df9c98073
fixed it aswell.
2014-04-05 18:56:25 +02:00
Nico
930e97c884
added block placer upgrade, still does not work properly in all cases
2014-04-05 18:54:10 +02:00
Florian Nücke
39f83ae7c1
Added method whitelisting interface for drivers, to customize which methods should be shown for the blocks they support.
2014-04-05 18:44:03 +02:00
Florian Nücke
c0dd2fe113
Using OreDict for dyeing screens and cases.
2014-04-05 12:53:20 +02:00
Florian Nücke
7d9b50adad
Delaying connection of virtual screen and keyboard in servers used for remote terminal until at least one is actually bound to the server.
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This makes it easier to use external screens / keyboards with them, like with normal computers (without needing a startup script that binds the GPU to the right screen, e.g.)
Resetting bound terminals when server is removed.
2014-04-05 12:52:02 +02:00
Florian Nücke
dfe05c1d26
Made computer cases and screens dyable.
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Dye isn't consumed because ICBA to save that in the dropped blocks' NBT tag.
2014-04-04 22:42:40 +02:00
Florian Nücke
920c7d45ba
Merge branch 'master' of github.com:MightyPirates/OpenComputers
2014-04-04 20:42:11 +02:00
Florian Nücke
40de0cc312
Fixed changing bundled redstone output not causing a block update.
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Bumped version number.
2014-04-04 20:41:48 +02:00
Florian Nücke
f384eadeca
Relaxed throttling of clipboard pasting a little and added audio feedback when pasting while on cooldown.
2014-04-04 20:30:19 +02:00
Florian Nücke
1ae3eb4c57
Replaced cobweb in internet card recipe, enchanting shears with silktouch was a little too silly after all.
2014-04-04 20:17:18 +02:00
Florian Nücke
530603a012
Merge pull request #196 from Sodiet/patch-1
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Update ru_RU.lang
2014-04-03 16:52:28 +02:00
Rostislav
1b65182d29
Update ru_RU.lang
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Translation updated, corrected and improved.
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Перевод обновлен, уточнен и улучшен.
2014-04-03 19:12:15 +06:00
Florian Nücke
fca62946bf
Merge pull request #195 from infinikiller64/patch-1
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Added :gsub("\\\n","\\n") to string serialization
v1.2.5
2014-04-03 11:52:35 +02:00
Florian Nücke
523b4c12d3
Suppressing use of the leash by robots, because that's horribly borked (due to the fake player entity only being server side and not being saved).
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Fixed robot interaction with entities when Battlegear 2 is present (e.g. shears on sheep).
2014-04-03 11:51:16 +02:00
PixelToast
90648a90c1
Added :gsub("\\\n","\\n") to string serialization
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this is because string.format("q","\n")=="\\\n"
which can break some database programs
2014-04-02 18:45:13 -04:00
Florian Nücke
a715a21226
Made blank screens not draw power.
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This actually reduces the energy cost for screens, but realizing that computers and robots don't actually draw as fast as the config suggests (because they idle most of the time) this is for the better I think.
2014-04-02 20:15:04 +02:00
Florian Nücke
1acdd5f8ae
Adjusted package search path to search in working directory last. This is similar to the change that was made a while back to the PATH env variable. It's also like it is in standard Lua. Should mostly avoid issues like #191 .
2014-04-02 12:43:31 +02:00
Florian Nücke
3217c721c3
fixed a render glitch on cables probably noone would ever have noticed (slightly stretched on one face)
2014-04-01 20:36:27 +02:00
Florian Nücke
cac4cbd8f4
fixed invalid chars not being rendered as '?' but not at all
2014-04-01 20:14:28 +02:00
Florian Nücke
5cdb8a7e74
fixed ls dir color on tier 2 screens after the pack/unpack stabilization
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fixed path resolver in shell for relative paths
2014-03-30 23:30:05 +02:00
Florian Nücke
f8194510b8
updated waila
2014-03-30 22:56:23 +02:00
Florian Nücke
38533cdc4a
fixed instability in table packing/unpacking as suggested in #184
2014-03-30 21:40:51 +02:00
Florian Nücke
fc0150b9cc
added cc 1.5 api back and added backwards compatibility so we now support cc 1.5 and 1.6
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applying max packet size for packets sent through a switch or access point from cc
access point returns true for isWireless in the cc api now
2014-03-30 21:08:46 +02:00
Florian Nücke
43acfd083b
bumped version number
2014-03-30 18:01:05 +02:00
Florian Nücke
0adfbe42c6
working around BattleGear 2's access transformer screwing with the EntityPlayer class in a way that breaks robots
2014-03-30 17:54:51 +02:00
Florian Nücke
e03d7ce2ff
added getter for robot's name to the robot api
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larger screens render further than smaller screens now (the max render distance setting applies to 1x1 screens)
2014-03-30 17:00:46 +02:00
Florian Nücke
3085b961b8
added version specific mod presence checks
2014-03-29 21:09:37 +01:00
Florian Nücke
9065acf946
some more texture reworking and tweaks (brightness adjustments and such)
2014-03-29 19:29:11 +01:00
Florian Nücke
5350d8a626
fixed charger not recognizing already present redstone signals when placed
2014-03-29 16:59:52 +01:00
Florian Nücke
5446f66f59
some checks to avoid class loader trying to load cc api when it's not present
2014-03-29 16:51:41 +01:00
Florian Nücke
93d1fb2b71
classes *and* sources in api jar, since IDEs sometimes seem to not recognize the sources
2014-03-29 15:56:45 +01:00
Florian Nücke
a6d46afecb
updated CC API to 1.6
2014-03-29 15:37:08 +01:00
Florian Nücke
bea3eff754
fixes potential ConcurrentModificationException in tick handler
2014-03-29 13:00:59 +01:00
Florian Nücke
d678024bd6
fixed access points not directly relaying wireless packets and the way hub relay delays work
2014-03-29 01:14:09 +01:00
Florian Nücke
2c54b6ddd7
fixed nullpointer in serialization of broadcast packets in switch/access point; reworked a couple of textures
2014-03-28 23:29:58 +01:00
Florian Nücke
e7d6666b68
fixed the fix -.-
2014-03-27 22:31:12 +01:00
Florian Nücke
b1a41fffc8
avoid potential crashes in power logic
2014-03-27 19:57:48 +01:00
Florian Nücke
58dcea4f62
fixed log spam when ic2 is installed
2014-03-25 14:31:17 +01:00
Florian Nücke
b725473574
fixed gregtech analyzer recipe (needed wildcard for sensor damage)
v1.2.4
2014-03-25 13:21:23 +01:00
Florian Nücke
c25260d8eb
bump version number
2014-03-24 22:55:47 +01:00
Florian Nücke
2d792aeb65
cleaned up power traits a bit more
2014-03-24 22:29:17 +01:00
Florian Nücke
231f78c674
added 'drop' signal that is triggered when a mouse button is released after a previous drag signal (and only then!), closes #173
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cleaned up power traits a little
2014-03-24 20:57:11 +01:00
Florian Nücke
75f661696f
overscaling chars on screens a little (amount configurable) to (hopefully) suppress/reduce render glitches on less accurate graphics cards
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fixed potential NPE in analyzer
fixed minor derp in adapter
triggering ic2 events in tick handler to avoid recreating tile entity in invalidate in certain cases (RiM)
saving chunk coords in computer nbt for reliably loading them again even when moved (RiM or similar)
2014-03-24 17:19:51 +01:00