1262 Commits

Author SHA1 Message Date
Florian Nücke
41535f9481 Merge pull request #201 from Sodiet/patch-2
Update ru_RU.lang
2014-04-06 12:10:33 +02:00
Rostislav
30c069b95f Update ru_RU.lang
Updated Russian translation.

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Обновлен перевод.
2014-04-06 15:06:06 +06:00
Florian Nücke
aaf7bf7d79 Added texture and localization for angel upgrade.
Removed the 'canPlaceInAir' setting.
Also checking for angel upgrade in use().
Fixed tier color not being rendered on computer case and screen when items.
2014-04-05 21:19:31 +02:00
Florian Nücke
7ae92112c3 Merge pull request #200 from Keridos/master
Robot upgrade to place blocks in thin air.
2014-04-05 21:02:44 +02:00
Nico
6b0eeb66b9 renamed blockplacerairupgrade to angelUpgrade 2014-04-05 21:00:21 +02:00
Nico
0816f322ac Merge remote-tracking branch 'origin/master' 2014-04-05 19:08:43 +02:00
Nico
dc9e22641a fixed it aswell.
moved initialization down
2014-04-05 19:08:29 +02:00
Nico
5df9c98073 fixed it aswell. 2014-04-05 18:56:25 +02:00
Nico
930e97c884 added block placer upgrade, still does not work properly in all cases 2014-04-05 18:54:10 +02:00
Florian Nücke
39f83ae7c1 Added method whitelisting interface for drivers, to customize which methods should be shown for the blocks they support. 2014-04-05 18:44:03 +02:00
Florian Nücke
c0dd2fe113 Using OreDict for dyeing screens and cases. 2014-04-05 12:53:20 +02:00
Florian Nücke
7d9b50adad Delaying connection of virtual screen and keyboard in servers used for remote terminal until at least one is actually bound to the server.
This makes it easier to use external screens / keyboards with them, like with normal computers (without needing a startup script that binds the GPU to the right screen, e.g.)
Resetting bound terminals when server is removed.
2014-04-05 12:52:02 +02:00
Florian Nücke
dfe05c1d26 Made computer cases and screens dyable.
Dye isn't consumed because ICBA to save that in the dropped blocks' NBT tag.
2014-04-04 22:42:40 +02:00
Florian Nücke
920c7d45ba Merge branch 'master' of github.com:MightyPirates/OpenComputers 2014-04-04 20:42:11 +02:00
Florian Nücke
40de0cc312 Fixed changing bundled redstone output not causing a block update.
Bumped version number.
2014-04-04 20:41:48 +02:00
Florian Nücke
f384eadeca Relaxed throttling of clipboard pasting a little and added audio feedback when pasting while on cooldown. 2014-04-04 20:30:19 +02:00
Florian Nücke
1ae3eb4c57 Replaced cobweb in internet card recipe, enchanting shears with silktouch was a little too silly after all. 2014-04-04 20:17:18 +02:00
Florian Nücke
530603a012 Merge pull request #196 from Sodiet/patch-1
Update ru_RU.lang
2014-04-03 16:52:28 +02:00
Rostislav
1b65182d29 Update ru_RU.lang
Translation updated, corrected and improved.
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Перевод обновлен, уточнен и улучшен.
2014-04-03 19:12:15 +06:00
Florian Nücke
fca62946bf Merge pull request #195 from infinikiller64/patch-1
Added :gsub("\\\n","\\n") to string serialization
v1.2.5
2014-04-03 11:52:35 +02:00
Florian Nücke
523b4c12d3 Suppressing use of the leash by robots, because that's horribly borked (due to the fake player entity only being server side and not being saved).
Fixed robot interaction with entities when Battlegear 2 is present (e.g. shears on sheep).
2014-04-03 11:51:16 +02:00
PixelToast
90648a90c1 Added :gsub("\\\n","\\n") to string serialization
this is because string.format("q","\n")=="\\\n"
which can break some database programs
2014-04-02 18:45:13 -04:00
Florian Nücke
a715a21226 Made blank screens not draw power.
This actually reduces the energy cost for screens, but realizing that computers and robots don't actually draw as fast as the config suggests (because they idle most of the time) this is for the better I think.
2014-04-02 20:15:04 +02:00
Florian Nücke
1acdd5f8ae Adjusted package search path to search in working directory last. This is similar to the change that was made a while back to the PATH env variable. It's also like it is in standard Lua. Should mostly avoid issues like #191. 2014-04-02 12:43:31 +02:00
Florian Nücke
3217c721c3 fixed a render glitch on cables probably noone would ever have noticed (slightly stretched on one face) 2014-04-01 20:36:27 +02:00
Florian Nücke
cac4cbd8f4 fixed invalid chars not being rendered as '?' but not at all 2014-04-01 20:14:28 +02:00
Florian Nücke
5cdb8a7e74 fixed ls dir color on tier 2 screens after the pack/unpack stabilization
fixed path resolver in shell for relative paths
2014-03-30 23:30:05 +02:00
Florian Nücke
f8194510b8 updated waila 2014-03-30 22:56:23 +02:00
Florian Nücke
38533cdc4a fixed instability in table packing/unpacking as suggested in #184 2014-03-30 21:40:51 +02:00
Florian Nücke
fc0150b9cc added cc 1.5 api back and added backwards compatibility so we now support cc 1.5 and 1.6
applying max packet size for packets sent through a switch or access point from cc
access point returns true for isWireless in the cc api now
2014-03-30 21:08:46 +02:00
Florian Nücke
43acfd083b bumped version number 2014-03-30 18:01:05 +02:00
Florian Nücke
0adfbe42c6 working around BattleGear 2's access transformer screwing with the EntityPlayer class in a way that breaks robots 2014-03-30 17:54:51 +02:00
Florian Nücke
e03d7ce2ff added getter for robot's name to the robot api
larger screens render further than smaller screens now (the max render distance setting applies to 1x1 screens)
2014-03-30 17:00:46 +02:00
Florian Nücke
3085b961b8 added version specific mod presence checks 2014-03-29 21:09:37 +01:00
Florian Nücke
9065acf946 some more texture reworking and tweaks (brightness adjustments and such) 2014-03-29 19:29:11 +01:00
Florian Nücke
5350d8a626 fixed charger not recognizing already present redstone signals when placed 2014-03-29 16:59:52 +01:00
Florian Nücke
5446f66f59 some checks to avoid class loader trying to load cc api when it's not present 2014-03-29 16:51:41 +01:00
Florian Nücke
93d1fb2b71 classes *and* sources in api jar, since IDEs sometimes seem to not recognize the sources 2014-03-29 15:56:45 +01:00
Florian Nücke
a6d46afecb updated CC API to 1.6 2014-03-29 15:37:08 +01:00
Florian Nücke
bea3eff754 fixes potential ConcurrentModificationException in tick handler 2014-03-29 13:00:59 +01:00
Florian Nücke
d678024bd6 fixed access points not directly relaying wireless packets and the way hub relay delays work 2014-03-29 01:14:09 +01:00
Florian Nücke
2c54b6ddd7 fixed nullpointer in serialization of broadcast packets in switch/access point; reworked a couple of textures 2014-03-28 23:29:58 +01:00
Florian Nücke
e7d6666b68 fixed the fix -.- 2014-03-27 22:31:12 +01:00
Florian Nücke
b1a41fffc8 avoid potential crashes in power logic 2014-03-27 19:57:48 +01:00
Florian Nücke
58dcea4f62 fixed log spam when ic2 is installed 2014-03-25 14:31:17 +01:00
Florian Nücke
b725473574 fixed gregtech analyzer recipe (needed wildcard for sensor damage) v1.2.4 2014-03-25 13:21:23 +01:00
Florian Nücke
c25260d8eb bump version number 2014-03-24 22:55:47 +01:00
Florian Nücke
2d792aeb65 cleaned up power traits a bit more 2014-03-24 22:29:17 +01:00
Florian Nücke
231f78c674 added 'drop' signal that is triggered when a mouse button is released after a previous drag signal (and only then!), closes #173
cleaned up power traits a little
2014-03-24 20:57:11 +01:00
Florian Nücke
75f661696f overscaling chars on screens a little (amount configurable) to (hopefully) suppress/reduce render glitches on less accurate graphics cards
fixed potential NPE in analyzer
fixed minor derp in adapter
triggering ic2 events in tick handler to avoid recreating tile entity in invalidate in certain cases (RiM)
saving chunk coords in computer nbt for reliably loading them again even when moved (RiM or similar)
2014-03-24 17:19:51 +01:00