Anders Jenbo
f2a4ce9353
Apply 3D transformations ( #168 )
2025-05-25 07:26:22 -07:00
Anders Jenbo
c6e5e10921
Implement IDirect3DRM2::CreateMaterial() ( #167 )
2025-05-25 06:53:58 -07:00
Anders Jenbo
ea73d76b7d
Fix bad assert and fail fast on bad input ( #166 )
2025-05-25 10:59:08 +00:00
Florian Kaiser
804632b13f
Refactor LegoUnknown100db7f4
to LegoOrientedEdge
( #1515 )
...
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge`
* Update LEGO1/lego/sources/geom/legoorientededge.h
* Update legopathcontroller.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 23:09:24 -07:00
jonschz
8e54a20d7d
Match DecodeSS2
( #1476 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-05-25 07:59:58 +02:00
Anonymous Maarten
bdbd0e31d7
Add D3DRMFrame parent <-> child relation ( #161 )
...
* Add D3DRMFrame parent <-> child relation
* Apply suggestions from code review
2025-05-24 22:18:53 -07:00
Anonymous Maarten
61c2ca27c2
cmake: explicitly create generated directories ( #164 )
2025-05-24 22:18:18 -07:00
Anonymous Maarten
14e269f29f
ci: fail fast (don't build with -k) ( #165 )
2025-05-24 22:18:09 -07:00
Anders Jenbo
4006c35090
Remove unused Add/DeleteVisual() ( #163 )
2025-05-25 00:52:57 +00:00
Anders Jenbo
440581bb78
Implement CreateFrame() ( #160 )
2025-05-25 00:40:50 +00:00
Anders Jenbo
e3cbbee000
Implement CreateLightRGB() ( #159 )
2025-05-25 00:40:37 +00:00
Anders Jenbo
8782fdb62e
Implement 3D geometry rendering ( #162 )
2025-05-25 02:24:32 +02:00
Anders Jenbo
695b697c4b
Implement Get/SetWindowLong(), GetMenu(), AdjustWindowRectEx() ( #155 )
2025-05-25 01:28:40 +02:00
Anders Jenbo
755b126666
Add missing MINIWIN_NOT_IMPLEMENTED() ( #158 )
2025-05-25 00:39:54 +02:00
Anders Jenbo
df3c66ae39
Implement SetFront, SetBack, and SetField in Direct3DRMViewportImpl ( #157 )
2025-05-25 00:13:22 +02:00
Anders Jenbo
36243c165b
Correct type of IDirect3DRMDevice::SetDither() argument ( #156 )
2025-05-24 22:34:54 +02:00
Anders Jenbo
99cdeb6596
Mark IDirectDrawClipper::SetHWnd() as implemented ( #154 )
...
SDL does not allow rendering outside it's window and so there is no need to limit it to the window in the first place.
2025-05-24 21:06:10 +02:00
Anders Jenbo
2fec243378
miniwin: Mark ClientToScreen() as implemented ( #153 )
...
SDL rendering works relative to the window surface and do not need translation in to screen coordinates.
2025-05-24 21:06:01 +02:00
Christian Semmler
fbdb89cf20
Use SDL_strcasecmp for strcmpi
2025-05-24 08:17:36 -07:00
Christian Semmler
26cd442d95
Merge remote-tracking branch 'isle/master'
2025-05-24 08:12:54 -07:00
Christian Semmler
a860e76dba
Match LegoOmni::GetWorldId
( #1517 )
2025-05-24 17:12:07 +02:00
Florian Kaiser
90b5c27a8b
Clear unknowns in MxBackgroundAudioManager
( #1516 )
...
* Clear unknowns in `MxBackgroundAudioManager`
* Apply suggestions from code review
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-24 06:49:43 -07:00
Christian Semmler
390fef9f9a
Fix isledecomp/isle merge ( #150 )
...
* Fix isledecomp/isle merge
* Use constant
2025-05-23 18:48:29 +02:00
Christian Semmler
a75e3a4377
Merge remote-tracking branch 'isle/master'
2025-05-23 09:34:57 -07:00
MS
4e49712391
Match Tgl MeshImpl and GroupImpl functions ( #1514 )
2025-05-23 12:27:41 -04:00
Erik Schulze
eb1177b409
rename functions and parameters in OrientableROI ( #1512 )
2025-05-21 20:13:28 -07:00
Anders Jenbo
0a61be282e
miniwin: Implement IDirect3DRMMesh ( #144 )
...
* miniwin: Implement IDirect3DRMMesh
* Update miniwin/miniwin/src/include/miniwin_d3drmmesh_p.h
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update miniwin/miniwin/src/include/miniwin_d3drmmesh_p.h
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-21 19:59:17 -07:00
Anders Jenbo
0441296d37
Sky color controls ( #149 )
...
* d3drm: Clear background color
* Update miniwin/miniwin/src/include/miniwin_d3drmviewport_p.h
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Update miniwin/miniwin/src/include/miniwin_d3drmframe_p.h
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-05-21 19:19:53 -07:00
Anders Jenbo
92ee03ec4d
d3drm: Minor cleanup and improvments ( #145 )
2025-05-22 00:46:42 +02:00
Anders Jenbo
046cd0c7e9
NOT IMPLEMENTED corrections ( #146 )
2025-05-22 00:46:04 +02:00
Anonymous Maarten
711a6a21bf
extract d3drm{frame,mesh} to source file, and reduce stderr spam ( #143 )
...
* extract d3drm{frame,light,mesh} to source file and reduce stderr spam
* cmake: don't add to miniwin
Visual Studio tries to compile the shaders, which does not work well
2025-05-21 20:00:14 +00:00
Anonymous Maarten
183efa3d8f
More debug features: pause/step/resume ( #140 )
...
* More debug features: pause/step/resume
* Fix palette order (I think)
* Revert "Fix palette order (I think)"
This reverts commit a81de08f7889398285e44a9798a604826b720c4f.
2025-05-21 19:54:22 +02:00
Wouter Wijsman
911330e61c
Use SDL_EVENT_QUIT for window close ( #126 )
2025-05-21 19:33:53 +02:00
Anders Jenbo
af554676e4
Update README.md ( #141 )
2025-05-21 08:20:31 -07:00
Anders Jenbo
ecda6c57d6
Initialize GPU 3D rendere ( #132 )
...
* Initialize GPU 3D rendere
* Embed compiled shaders in miniwin
* miniwin: Refactor D3DRM
---------
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2025-05-21 07:25:46 -07:00
Christian Semmler
67f3ce37fa
Hotfix: fix wrong return value
2025-05-20 16:36:29 -07:00
Christian Semmler
9e3e039c3f
Remove dynamic_cast
( #139 )
2025-05-21 01:29:51 +02:00
Anonymous Maarten
9d06cd9e53
Show imgui window when starting app with --debug ( #138 )
...
* Show imgui window when starting app with --debug
* g_closed test in SDL_AppIterate is still needed
* Allow disabling isleapp debugging by configuring with -DISLE_DEBUG=OFF
* clang-format
2025-05-20 23:36:51 +02:00
Christian Semmler
70b1ebea87
Revert "Use template specialization solution" ( #137 )
...
This reverts commit 254ae2d3a8defd5a15669e6d8e888a122cd69e2b.
2025-05-20 23:10:51 +02:00
Anders Jenbo
bf22b8712c
Move to C++17 ( #135 )
...
* Move to C++17
* Move dtor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-20 20:48:48 +02:00
Christian Semmler
9fc0306b58
Merge remote-tracking branch 'isle/master'
2025-05-20 11:43:28 -07:00
Anders Jenbo
5c67c26c3f
Fix MxHashTableNode constructor ( #1511 )
2025-05-20 20:42:42 +02:00
Anders Jenbo
63ae856370
miniwin: Remove unused code ( #136 )
2025-05-20 11:00:32 -07:00
Anonymous Maarten
cd32924c47
cmake: use precompiled headers ( #133 )
...
* cmake: use precompiled headers
* Apply suggestions from code review
2025-05-19 18:20:28 -07:00
Anonymous Maarten
c0a4cbd34a
Fix mouse clicks in registration book ( #134 )
2025-05-19 18:05:51 -07:00
Anonymous Maarten
40a21867e8
Document buttonId in RegistrationBook ( #1510 )
2025-05-19 18:05:35 -07:00
Anonymous Maarten
0b778de731
Let LegoStorage know of memory size ( #129 )
2025-05-20 02:18:11 +02:00
Christian Semmler
23182618cc
Merge remote-tracking branch 'isle/master'
2025-05-19 17:16:56 -07:00
Anonymous Maarten
0b9c1756c7
Fix inclusion guards of 3 files ( #1509 )
...
* Fix inclusion guards of 3 files
* Apply suggestions from code review
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-20 02:15:30 +02:00
Christian Semmler
3192eb551a
Add MxMiniaudio
wrapper to fix resource issues ( #131 )
...
* Add `MxMiniaudio` wrapper to fix resource issues
* Fix naming
* Updated wrapper
* Use implicit cast
2025-05-20 02:07:20 +02:00