Dmitry Marakasov
206d430e25
Fix argument types to match upstream API
2015-09-17 15:32:47 +03:00
Dmitry Marakasov
3ac98e50f6
Implement Window::SetBordered
2015-01-21 23:13:41 +03:00
Dmitry Marakasov
50a73c1377
Implement Window::SetIcon
2015-01-21 23:13:24 +03:00
Dmitry Marakasov
ecf9731750
Implement more Window methods
2015-01-19 23:29:51 +03:00
Dmitry Marakasov
689f57b864
Exception rework
...
Now it explicitely stores name of SDL function which caused an error
and generates complete user-readable error message which contains both
function name and SDL error message. Users can now handle SDL2pp
exceptions along with all others in `catch (std::exception&)' and
get complete error info.
While here, fixed incorrect function names in some throw's
2015-01-19 01:41:37 +03:00
Dmitry Marakasov
713f42fe1d
Make setters return reference to self: Window
2015-01-19 00:52:15 +03:00
Dmitry Marakasov
92d7873a61
Implement bunch of Window methods
2015-01-15 19:18:42 +03:00
Dmitry Marakasov
49dd6d2225
Implement Window::GetTitle()
2015-01-15 17:53:56 +03:00
Dmitry Marakasov
25bbd97b3e
Add constructors from existing SDL2 objects
2014-12-28 06:06:22 +03:00
Dmitry Marakasov
0007a489c3
Move Get to the top of memeber functions for consistency with other classes
2014-12-27 00:02:08 +03:00
Dmitry Marakasov
5a0623f08e
Add bunch of Window functions
2014-12-26 19:32:40 +03:00
Dmitry Marakasov
46591a9cbf
Update project comment
2014-12-18 02:52:08 +03:00
Dmitry Marakasov
0124e2703a
Update copyright years
2014-12-18 02:51:49 +03:00
Dmitry Marakasov
93a77542d8
Fix move assignments
...
- Add self-assignment checks
- Free resources of object which is going to be replaced to avoid
resource leaks
2014-11-30 01:22:22 +03:00
Dmitry Marakasov
7357952e5a
Add SetTitle, use std::string for window title
2014-02-03 05:00:36 +04:00
Dmitry Marakasov
c89ec85164
Add window size getters
2014-02-03 04:37:31 +04:00
Dmitry Marakasov
c3702a1eb8
Add explicit check for nullptr before destroying SDL objects
...
This is not really needed as SDL has these checks internally,
but this way it's still safer and more apparent that moved-from
objects are handled properly.
2014-02-01 03:36:48 +04:00
Dmitry Marakasov
411c62a3cc
Implement c++11 move for renderers, textures and windows
2014-02-01 00:18:15 +04:00
Dmitry Marakasov
c122f11643
Initial import
2013-09-06 01:47:05 +04:00