David Rose
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111ae8a53a
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fix merge-lod-bundles
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2007-07-05 20:52:20 +00:00 |
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David Rose
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2ded3768ac
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fix assertion failure with merge_bundles
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2007-07-05 18:36:57 +00:00 |
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David Rose
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0742d177a4
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add movies
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2007-07-05 18:13:21 +00:00 |
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Josh Yelon
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13bf1aca21
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Minor changes
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2007-07-04 18:10:14 +00:00 |
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Josh Yelon
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d5fcb4e1d4
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Initial revis
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2007-07-04 18:09:06 +00:00 |
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Josh Yelon
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ed3c1799ac
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Crude approx
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2007-07-04 18:08:45 +00:00 |
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Josh Yelon
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e06adfd24c
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Movies
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2007-07-04 16:57:24 +00:00 |
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Josh Yelon
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28d756a679
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Initial revision of movieTexture
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2007-07-04 16:55:44 +00:00 |
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David Rose
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516b5a8baf
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mergeLODBundles
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2007-07-04 16:02:47 +00:00 |
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David Rose
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f7cc947329
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change merge_bundles() interface
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2007-07-04 15:58:16 +00:00 |
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Josh Yelon
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964201d713
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Dummy movies now implemented.
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2007-07-04 08:06:06 +00:00 |
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Darren Ranalli
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ab69230775
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removed framerate dependency
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2007-07-04 05:07:12 +00:00 |
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David Rose
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011cfc2763
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forward reference
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2007-07-04 00:34:20 +00:00 |
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David Rose
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896860c8c2
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fix reference-counting on forward-reference return values
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2007-07-04 00:33:49 +00:00 |
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David Rose
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826406eebc
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merge_bundles
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2007-07-03 23:14:48 +00:00 |
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Asad M. Zaman
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9fad0977ff
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On behalf of Prezmek; I am chcking it in
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2007-07-03 22:56:40 +00:00 |
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David Rose
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2b13b92419
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minor bugs
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2007-07-03 19:45:46 +00:00 |
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David Rose
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2088ca584a
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oops, return values
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2007-07-03 17:37:24 +00:00 |
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David Rose
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81ae62f553
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rework controlJoint() and freezeJoint() to reduce memory footprint
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2007-07-03 17:24:21 +00:00 |
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David Rose
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a297fb9c6f
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better temp check
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2007-07-03 17:13:29 +00:00 |
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David Rose
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8488c504d6
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rework controlJoint() and freezeJoint() to reduce memory footprint
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2007-07-03 17:09:56 +00:00 |
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Zachary Pavlov
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af9e6e0510
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floor mesh
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2007-07-03 00:05:26 +00:00 |
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Josh Yelon
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9f15224b03
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Stubs in place, now it compiles.
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2007-07-02 22:32:48 +00:00 |
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gephilipp
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f99d339ddf
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*** empty log message ***
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2007-07-02 21:59:05 +00:00 |
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David Rose
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8d8a4cf620
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filter out overlarge frames
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2007-07-02 20:18:17 +00:00 |
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aignacio_sf
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88d1ee7836
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Remove extra curly brace.
Display a little more info when a texture fails to create.
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2007-07-02 20:16:05 +00:00 |
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David Rose
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9752545e0b
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attempt to prevent too-small textures from being compressed
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2007-07-02 20:11:14 +00:00 |
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David Rose
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278e10d8ff
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missed a few cases
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2007-07-02 18:14:41 +00:00 |
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Josh Yelon
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143b5df17b
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Initial revision. Just a skeleton.
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2007-07-02 18:05:12 +00:00 |
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David Rose
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b764c3aa2e
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fix flatten TT_cull_face
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2007-07-02 17:39:43 +00:00 |
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David Rose
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0aaf110ea2
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use memory_hook
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2007-07-02 17:39:03 +00:00 |
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Josh Yelon
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63faa27f2c
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Renamed dcparse to p3dcparse to avoid name conflict
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2007-07-02 17:10:18 +00:00 |
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David Rose
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04a5308b57
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make thread block time explicit in pstats
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2007-07-01 18:48:50 +00:00 |
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David Rose
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6e9f58aa4b
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incorrect INLINE
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2007-06-30 17:28:48 +00:00 |
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David Rose
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d700bf85ab
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fix crash in SIMPLE_THREADS case
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2007-06-30 16:28:06 +00:00 |
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Darren Ranalli
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6960d34edc
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added comment about d_broadcastPosHpr
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2007-06-30 01:24:36 +00:00 |
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David Rose
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e230108209
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clarify comment
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2007-06-29 21:49:03 +00:00 |
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David Rose
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8e1e795cea
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clarify comment
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2007-06-29 21:48:29 +00:00 |
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David Rose
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e9184fe61f
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fix deadlock at exit
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2007-06-29 21:46:49 +00:00 |
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David Rose
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9f2e1596fd
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fix deadlock at exit
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2007-06-29 21:46:14 +00:00 |
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David Rose
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197032bd70
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add stop_threads() etc
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2007-06-29 21:44:55 +00:00 |
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Darren Ranalli
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ee45d77be1
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added smooth wrtReparent support
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2007-06-29 21:19:59 +00:00 |
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John Loehrlein
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a06907e583
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Negative collision ids create collision reporting data without attaching a collision joint. Useful for event collisions.
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2007-06-29 20:56:41 +00:00 |
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Darren Ranalli
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114dd9bee9
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added handle_wrt_reparent
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2007-06-29 20:47:44 +00:00 |
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David Rose
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65dc53a585
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oops, compile properly in O4
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2007-06-29 19:09:45 +00:00 |
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David Rose
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ed72f9c269
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remove undefined function
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2007-06-29 18:58:20 +00:00 |
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Gyedo Jeon
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dacf7b57cf
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fixed Mat4() initialization error
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2007-06-29 18:45:09 +00:00 |
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David Rose
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ab34a7c656
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windows niceties
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2007-06-29 18:37:18 +00:00 |
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David Rose
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5d7e726ba2
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more interrogate changes
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2007-06-29 16:38:22 +00:00 |
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David Rose
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09df7cee05
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more compiler warnings
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2007-06-29 16:38:11 +00:00 |
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