20085 Commits

Author SHA1 Message Date
rdb
13fb8079ec Better shader caching, GLSL "#pragma include" support, better error reporting 2015-02-01 17:52:52 +01:00
rdb
9b2e322f29 Display better error when encountering invalid prim index 2015-02-01 17:41:55 +01:00
rdb
a7d1eb90c5 Expose has_extension to query whether OpenGL extension is supported 2015-01-24 21:56:06 +01:00
rdb
0f1243230d Fix OpenGL error on FBO shutdown
(caused by call to glGetError while context was already shut down)
2015-01-24 19:50:25 +01:00
rdb
a6cf0960fa Remove EventStorePandaNode, it is no longer necessary
(since PandaNode now directly inherits from TypedWritableReferenceCount)
2015-01-24 19:50:14 +01:00
rdb
0a64bdb33b Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount 2015-01-24 16:12:04 +01:00
rdb
0dc0bbdf0c Missed this section, no point generating shaders in draw any more 2015-01-23 21:41:43 +01:00
rdb
c3ca2f1a65 Fix regression with Actor loading 2015-01-23 21:24:29 +01:00
rdb
7ba0469148 Shader generation should be done in cull, not in draw 2015-01-23 15:03:50 +01:00
rdb
a56f722c09 GeomPrimitive optimizations & tweaks 2015-01-23 13:54:29 +01:00
rdb
c2aa6991d6 Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing 2015-01-23 13:22:31 +01:00
rdb
c5dd6c69dd fix Loader error reporting 2015-01-23 13:20:14 +01:00
rdb
7b18e5aa41 Merge ../panda3d-git 2015-01-22 17:10:28 +01:00
rdb
eacb420d3f Merge branch 'master' of github.com:panda3d/panda3d 2015-01-22 17:09:54 +01:00
rdb
77c9e6cf6c Add support for instance arrays via vertex attrib divisors 2015-01-22 17:04:25 +01:00
rdb
0ad0d4ec33 Further optimizations to the cull pipeline.
The only transform still stored in CullableObject is internal transform.

NB: I haven't tested my PipeOcclusionCullTraverser changes.  Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb
536d6e7810 Fix obscure bug with BitMask64::get_next_higher_different_bit() 2015-01-22 14:02:01 +01:00
rdb
142bd6a021 Remove old MLightVector TexGen mode and FFP-based normal mapping 2015-01-22 12:26:22 +01:00
rdb
3423a09f4f Merge branch 'master' of github.com:panda3d/panda3d 2015-01-21 22:12:53 +01:00
rdb
f68e8cdee4 More reliable and hopefully less crashy way of determining libp3dtool location 2015-01-21 20:32:48 +01:00
rdb
94e5bbf579 Changes to support a custom GraphicsWindow derivation 2015-01-21 20:32:00 +01:00
rdb
a7f7d54f10 Support vertex attributes with matrix type 2015-01-19 00:16:59 +01:00
rdb
98cbf5c309 Remove unnecessary field 2015-01-19 00:08:39 +01:00
rdb
9a50d3bf61 Enable exceptions when building with libRocket or OpenCV 2015-01-18 21:57:58 +01:00
rdb
095a402853 Fix window-resizing regression on Windows 2015-01-14 20:23:16 +01:00
rdb
9b747b525e Merge pull request #4 from frainfreeze/master
updated direct/particle to import from panda3d.physics
2015-01-13 20:12:44 +01:00
rdb
17aafeba15 Fix stencil clear: reset stencil mask before glClearStencil 2015-01-13 03:18:05 +01:00
rdb
0b2a3f0c95 Fix assertion trigger in PandaNode 2015-01-12 21:52:09 +01:00
frainfreeze
07e73672db updated direct/particle to import from panda3d.physics 2015-01-12 21:41:36 +01:00
rdb
763727fbb1 attempted crash fix 2015-01-12 21:34:47 +01:00
rdb
b47450ffa4 fix import of init_app_for_gui for wx 2015-01-12 21:18:47 +01:00
rdb
d6ce7c6562 Oops, fix build 2015-01-12 20:35:17 +01:00
rdb
0aa0f34c74 Lots of work to make the rtdist work with the new library building system 2015-01-12 15:02:42 +01:00
rdb
88dbb31daa Delete old cruft that appears unused. Feel free to add it back if you need them. 2015-01-12 15:00:16 +01:00
rdb
b71973177b Merge branch 'master' of github.com:panda3d/panda3d 2015-01-08 23:21:19 +01:00
rdb
b9899ba747 Cull improvements: tighter sphere generation 2015-01-08 23:17:06 +01:00
rdb
c04cd29246 Cull improvements: don't compute bounds when not necessary 2015-01-08 23:16:38 +01:00
rdb
22a7cbe77e Disable exceptions on MSVC to reduce code bloat 2015-01-08 14:55:27 +01:00
rdb
75c1364373 Disable use of GL_NV_primitive_restart due to driver bugs 2015-01-08 11:43:28 +01:00
rdb
65f786c8ff Fix #1186845: get_texture_card() no longer hangs multi-threaded pipeline. 2015-01-08 01:43:14 +01:00
rdb
3c30c8de56 Expose OpenSSLWrapper to Python (as requested) 2015-01-07 23:05:14 +01:00
rdb
6ce891f748 Finally fix the aspect ratio on the blasted FPS meter 2015-01-07 22:34:43 +01:00
rdb
af15797a25 Many, many performance optimizations and enhancements 2015-01-07 19:30:01 +01:00
rdb
b19ff5b10e Fix crash that may occur when handle_reshape in called before the window is fully created.
Not sure if this affects any renderer but the tinydisplay renderer.
2015-01-05 22:38:09 +01:00
rdb
8a5f07f9c3 Forgot two HAVE_FMODEX lines 2015-01-05 18:10:45 +01:00
rdb
936fa653b0 Remove unneeded HAVE_ flags from dtool_config.h generation 2015-01-04 20:34:59 +01:00
rdb
33ef39b7db Remove modules that seem obsolete from direct tree 2015-01-03 16:33:19 +01:00
rdb
3831d44576 Fix issue with resetting ScissorAttrib state
https://www.panda3d.org/forums/viewtopic.php?f=1&t=17505
2015-01-02 22:38:02 +01:00
rdb
5e5a04031f Remove old decal system to simplify cull/draw process a bit more 2015-01-02 15:26:47 +01:00
rdb
e8905b840c Use C++11 move semantics to dramatically improve PointerTo performance 2015-01-02 15:25:58 +01:00