rdb
1583196022
pystub: fix faulty definition of PyTuple_Type symbol
2017-09-19 19:41:18 +02:00
rdb
019df482d6
windisplay: fix origin not changing upon window being dragged
2017-09-19 19:16:48 +02:00
rdb
7ff8b62fb8
interrogate: various fixes:
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* handle static methods with explicit self
* fix len() and __setitem__ of mapping types
* fix inheritance of __getattr__ and __setattr__
* fix overload resolution error with nullptr_t arguments
* bool overloads now come after float/double overloads
* record whether class is final in interrogatedb
* add Dtool_EmptyTuple
* optimization for final classes: no need for downcast
2017-09-19 18:46:21 +02:00
rdb
4018efc50d
Fix travis build
2017-09-19 17:49:04 +02:00
rdb
35349b6224
Expose DatagramOutputFile to Python, add props to DatagramSink
2017-09-17 01:38:59 +02:00
rdb
b8cb517152
actor: comment out unused line of code
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Fixes #170
2017-09-16 22:04:16 +02:00
rdb
82eec0302b
ShaderGenerator: fix point light shadow regression
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Fixes : #167
2017-09-04 13:03:37 +02:00
kamgha
f09d767c6e
pnmimagetypes: introduce png-compression-level PRC variable
2017-08-31 13:03:17 +02:00
rdb
1f017997f9
stdpy: fix issues with direct.stdpy.threading thread cleanup
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Fixes : #164
2017-08-30 13:00:02 +02:00
rdb
a925e0bcd9
x11: fix loading 24-bpp ico/cur image alpha with width 24
2017-08-29 23:51:15 +02:00
rdb
c66b4792d7
stdpy: protect against thread error when interpreter shuts down
2017-08-29 23:50:16 +02:00
rdb
1dc02f6a28
stdpy: fix direct.stdpy.threading cleanup issue after thread runs
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Fixes : #164
2017-08-27 16:56:16 +02:00
rdb
2d1f0e4866
stdpy: update threading modules
2017-08-27 16:53:41 +02:00
kamgha
b9437316b4
Add snake-case function names for 'threading2'-module
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Closes : #165
2017-08-27 16:33:03 +02:00
rdb
bbdc5d2341
pnmimage: mark many heavy methods as BLOCKING to release GIL
2017-08-22 20:04:59 +02:00
Younguk Kim
99cf21acec
Fix failure to load DLL with unicode path
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- Change LoadLibrary API to unicode version on Windows
2017-08-22 23:42:42 +09:00
rdb
3e6dc3b046
Fix Python 3.2 compilation error
2017-08-07 23:32:45 +02:00
Younguk Kim
114aee1d6a
Add additional Windows SDK path
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Windows 10 SDK binary files are installed in versioned folder from Creator Update (10.0.15063.0)
2017-08-07 23:06:18 +02:00
rdb
4fae81947e
Fix regression (since 6f8b379) causing crash in flattening edge case
2017-08-07 23:00:28 +02:00
rdb
e3d8123940
glsl: fix broken shadowMatrix as member of named light input
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Fixes : #157
2017-08-07 22:58:02 +02:00
rdb
d1c34c3360
interrogate: support static properties
2017-08-07 22:04:56 +02:00
rdb
65ae1e16bc
ShaderGenerator: support multiple normal maps
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Uses Reoriented Normal Mapping to blend additional normal maps.
Fixes #156
2017-07-15 20:17:29 +02:00
rdb
f79fbf25c3
ShaderGenerator: big overhaul, don't generate more shaders than needed
2017-07-10 21:55:27 +02:00
rdb
1b690e528f
vfs: don't crash if copy_file can't open output file (LP 1687283)
2017-07-10 21:13:57 +02:00
rdb
8b3ad7348e
cocoa: fix broken mouse events in fullscreen on macOS (LP 1500026)
2017-07-10 19:53:53 +02:00
rdb
925ce854d0
general: make DO_MEMORY_USAGE setting not change ABI compatibility
2017-07-10 19:50:09 +02:00
rdb
5fffbbce47
express: error if Windows-style path is used (LP 1429241)
2017-07-10 14:25:41 +02:00
rdb
2e5051ac04
bullet: fix crash when adding non-indexed GeomTriangles to trimesh
2017-07-10 01:54:37 +02:00
rdb
7228bc7e5f
Fix NATIVE_WORDSIZE on 64-bit Windows (fixes memory alignment)
2017-07-10 01:51:12 +02:00
rdb
9a40febdb9
shadows: fix light buffer not being destructed after light removal
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Fixes LP 1672089
2017-07-09 20:36:13 +02:00
rdb
1fd8af5acd
express: add C++11 methods to ordered_vector
2017-07-09 19:56:56 +02:00
rdb
84520ce21c
display: prefer 24-bit depth buffer on Intel over 16-bit
2017-07-09 19:53:23 +02:00
rdb
a866f9fbcb
audio: fix case of get_speaker_setup/set_speaker_setup methods
2017-07-09 15:47:09 +02:00
rdb
e45af355cc
glgsg: fix multisample FBO regression (on Intel Windows driver)
2017-07-09 15:32:13 +02:00
rdb
32eb9b9e9f
makepanda: fix missing Python link for PhysX
2017-07-05 14:24:09 +02:00
Younguk Kim
e07e5d0203
Fix assert macros that cause a crash in non-debug
2017-07-05 19:49:46 +09:00
The Cheaterman
86cbdddd76
Fix float precision issues in bulletHeightfieldShape
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Closes : #152
2017-07-03 22:36:22 +02:00
rdb
2b537d2263
Use XDG basedir spec for model-cache-dir (now $XDG_CACHE_HOME/panda3d which is usually $HOME/.cache/panda3d)
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User appdata directory on posix is now $XDG_DATA_HOME (usually $HOME/.local/share).
Common appdata dir is /usr/share (or /usr/local/share on FreeBSD)
2017-07-03 22:27:37 +02:00
rdb
69eab74b77
makepanda: changes to support static building better
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Fixes LP 1081784
2017-07-03 13:56:50 +02:00
rdb
fa1c480508
general: clean up use of override keyword
2017-07-03 12:56:23 +02:00
rdb
48c811e112
cull: remove GeomMunger stored on CullableObject
2017-07-03 11:47:59 +02:00
rdb
f57a3f9cde
Hack to remove build warning on MSVC 2010
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Fixes LP #1700329
2017-07-03 11:13:02 +02:00
rdb
9c4151cb0f
ShaderGenerator: fix TextureAttrib assertion
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This was caused by af57c829d2c15530f72395895353c004a7440a35 and was triggered by a change in TextureStage sort.
2017-06-22 13:36:47 +02:00
rdb
511b0c10e5
ShaderGenerator: don't generate a shader per Material
2017-06-22 13:35:46 +02:00
wezu
40c6f41da2
direct: provide snake_case functions for some classes
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Closes #147
2017-06-20 21:56:03 +02:00
rdb
c6dda2a44a
vfs: Show IOError instead of AssertionError if read_file fails
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The methods are marked non-BLOCKING since the GIL needs to be held while throwing exceptions. We handle the GIL in the extension functions instead.
2017-06-20 21:52:22 +02:00
rdb
3eb91e38b5
CommonFilters: fix edge bleeding when using POT textures (LP 424640)
2017-06-20 19:37:57 +02:00
rdb
b41496b17a
Fix texpad/texpix inputs not updating (fixes CommonFilters resize issue)
2017-06-20 19:15:12 +02:00
rdb
af57c829d2
ShaderGenerator: reduce combinatoric explosion of shaders
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This is done by:
* Not considering the texture pointer when looking up a generated shader, only type
* Not requiring different shaders based on RescaleNormalAttrib
* Not looking at AlphaTestAttrib unless it is going to be relevant
This should dramatically reduce the number of shaders that are being generated for many scenes, especially since the only thing that differs from object to object is often just the texture.
These changes are also necessary to make b781995ef135fdaea6d2479f8b3b7e6213e9d9f3 more usable, since prepare_scene may see a slightly different state than is encountered at render time due to code in CullResult adding in an AlphaTestAttrib or RescaleNormalAttrib.
2017-06-20 18:45:49 +02:00
rdb
b781995ef1
ShaderGenerator: prepare_scene now invokes shader generator.
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This also necessarily removes ShaderGenerator's dependency on a host window.
2017-06-20 16:16:30 +02:00