David Rose
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788609a4e0
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make collision polygons a tiny bit wider to protect against gaps (from ynjh_jo)
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2008-08-24 16:24:04 +00:00 |
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David Rose
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bf7eac8263
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add anisotropic filtering, from forum user Laurens
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2008-08-24 00:22:42 +00:00 |
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rdb
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021dc6c13d
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Support for GTK on 64-bits
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2008-08-23 09:19:16 +00:00 |
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David Rose
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09dc4e3b84
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add async-load-delay
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2008-08-22 23:43:05 +00:00 |
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David Rose
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3e12bc0f65
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fix disappearing avatar
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2008-08-22 23:26:57 +00:00 |
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David Rose
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63a2d6bfd5
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directx handling for unsupported compressed textures in cache
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2008-08-22 20:45:39 +00:00 |
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David Rose
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59b5ab684d
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don't crash if loading cached compressed textures and compression unsupported
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2008-08-22 19:19:07 +00:00 |
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Josh Yelon
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9b9c9f6a38
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Fixed a minor version incompatibility
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2008-08-22 18:33:45 +00:00 |
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Josh Yelon
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3b3d88aac7
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Support for advanced maps
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2008-08-22 01:40:36 +00:00 |
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David Rose
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4074c2717a
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directx extract_texture_data
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2008-08-21 23:04:31 +00:00 |
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Chris Brunner
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ea3f6a2206
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now supports Vista-64
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2008-08-21 22:14:22 +00:00 |
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David Rose
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6eb99067ef
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oops
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2008-08-21 21:43:12 +00:00 |
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David Rose
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cb3ff73396
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publish PTA::empty_array()
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2008-08-21 20:04:23 +00:00 |
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David Rose
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86d753b4f9
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better mipmap queries
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2008-08-21 20:04:10 +00:00 |
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Josh Yelon
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eefc6a19ad
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Multitexturing now supported.
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2008-08-21 06:54:16 +00:00 |
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Josh Yelon
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78a5739c04
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Support for map channels
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2008-08-21 05:28:40 +00:00 |
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Josh Yelon
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a78fa265f6
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Getting ready to add multitexturing
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2008-08-21 04:36:18 +00:00 |
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Josh Yelon
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7a9db0efd7
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More improvements: fixed the egg mesh, faster tex handling
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2008-08-21 03:51:41 +00:00 |
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Josh Yelon
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1c54bdc2ed
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Overhauled texture handling
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2008-08-21 03:40:04 +00:00 |
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Josh Wilson
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265130ae80
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adding removeAIInterest() and _sendRemoveAIInterest() to allow client to close interests opened by the AI
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2008-08-21 02:50:49 +00:00 |
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David Rose
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481e53fd77
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small dds optimization
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2008-08-21 01:21:38 +00:00 |
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David Rose
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cd69554707
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fix dx8 compressed textures; dx8 vs. dx9 cleanup
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2008-08-20 23:21:57 +00:00 |
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David Rose
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7db5f2c148
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fix dxt rgba setting
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2008-08-20 23:21:02 +00:00 |
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David Rose
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790e3f5f97
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properly invert dxt textures
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2008-08-20 20:14:44 +00:00 |
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David Rose
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6b15f348b3
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simple dds fixes (still inverted)
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2008-08-20 00:43:52 +00:00 |
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David Rose
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c76a53486f
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read dds files
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2008-08-20 00:06:04 +00:00 |
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David Rose
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aa6fa559c4
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fix license-script truncation
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2008-08-19 17:06:21 +00:00 |
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Josh Yelon
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6282dfa357
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Ready for advanced texturing
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2008-08-19 04:49:33 +00:00 |
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Josh Yelon
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fd277ca768
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Removed more dead code and dead commentary
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2008-08-19 04:38:36 +00:00 |
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Josh Yelon
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5750b34631
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More rationalization
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2008-08-19 04:24:07 +00:00 |
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Josh Yelon
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c9c32af2ab
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Deleting dead code
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2008-08-19 04:18:23 +00:00 |
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Josh Yelon
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c035bc7665
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New exporter on trunk
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2008-08-19 04:07:24 +00:00 |
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David Rose
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0a0bf8e38f
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better handling for non-blending case
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2008-08-18 23:11:16 +00:00 |
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David Rose
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9e9e1eeef7
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don't cache noncompressed textures inappropriately
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2008-08-18 22:51:40 +00:00 |
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David Rose
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62466b266f
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fix another preload case
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2008-08-18 17:57:59 +00:00 |
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David Rose
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4ebbd72ab1
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more robust driver protection
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2008-08-18 17:18:01 +00:00 |
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David Rose
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c8ba67210f
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#endif comment
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2008-08-17 06:12:45 +00:00 |
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David Rose
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140e1145d2
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ensure no static init race condition on lock-to-one-cpu
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2008-08-17 06:11:36 +00:00 |
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David Rose
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17f898413e
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uniquify cache temp filename by thread
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2008-08-16 01:22:18 +00:00 |
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David Rose
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33b54effd2
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work around egregious driver bug
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2008-08-16 00:23:15 +00:00 |
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David Rose
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0423cdd69d
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fix caching issues
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2008-08-15 20:37:06 +00:00 |
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David Rose
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4576b6286f
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publish enums
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2008-08-15 20:32:53 +00:00 |
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David Rose
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8183a3f8ca
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typo in comment
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2008-08-14 23:51:36 +00:00 |
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David Rose
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617a769ef7
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more work towards asynchronous texture loads: auto-caching compressed texture versions
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2008-08-14 23:50:17 +00:00 |
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Justin Butler
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c7177a828f
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NPC/ship Telemetry smoothing fixes for Pirates.
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2008-08-14 21:44:54 +00:00 |
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David Rose
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93cef9c3bf
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async texture loading support for dx8,9
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2008-08-14 00:25:34 +00:00 |
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Josh Wilson
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f6b0191067
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returning at least 1 for grid size in getGridSizeFromSphere()
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2008-08-13 22:23:30 +00:00 |
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David Rose
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07c2787a39
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fix for inverted screenshot
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2008-08-13 18:27:33 +00:00 |
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David Rose
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75de7a30c9
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pstats tracking async loads
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2008-08-13 16:10:28 +00:00 |
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David Rose
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07f89fbfc2
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support async texture loads
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2008-08-13 16:10:03 +00:00 |
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