Josh Wilson
|
cfd7181deb
|
MAJOR OVERHAUL: The particle interval now behaves like a normal interval. The particle system is removed from the global particle and physics managers and its stepping is controlled by the interval itself.
|
2006-07-25 01:47:31 +00:00 |
|
Josh Wilson
|
4fe44aeed8
|
added ability to 'soft start' and 'soft stop' a particle effect
|
2006-07-25 01:43:04 +00:00 |
|
Josh Wilson
|
a886cef943
|
more precise import statement
|
2006-07-25 01:42:10 +00:00 |
|
Josh Wilson
|
6208912868
|
updated comments
|
2006-07-25 01:40:46 +00:00 |
|
Josh Wilson
|
eef56b66b4
|
added ability for particle system to perform a 'soft stop' where the birthing is effectively stopped while the rest of the system runs down
|
2006-07-25 01:39:24 +00:00 |
|
Josh Wilson
|
bdfdeb5f2c
|
updated comments
|
2006-07-25 01:33:35 +00:00 |
|
Asad M. Zaman
|
8cafde83f5
|
turning off a camera spam
|
2006-07-25 00:54:52 +00:00 |
|
Asad M. Zaman
|
9e6fd852e3
|
fixed the bug with subroot
|
2006-07-24 23:40:41 +00:00 |
|
Asad M. Zaman
|
0fd878e4ca
|
fixed the mayacopy texture reference bug
|
2006-07-24 23:40:19 +00:00 |
|
Darren Ranalli
|
28711f8bd6
|
DelayedCallback->FrameDelayedCallback
|
2006-07-21 04:22:04 +00:00 |
|
Darren Ranalli
|
ae56529276
|
added FrameDelayedCallback, DelayedCallback->DelayedFunctor
|
2006-07-21 04:21:39 +00:00 |
|
Darren Ranalli
|
fd73cf9560
|
moved to PythonUtil.FrameDelayedCallback
|
2006-07-21 04:20:59 +00:00 |
|
David Rose
|
c06828c193
|
one more windowed/fullscreen fix
|
2006-07-20 21:37:54 +00:00 |
|
David Rose
|
d0cf3615bc
|
more fixes to fullscreen/windowed switch
|
2006-07-20 19:46:24 +00:00 |
|
David Rose
|
76ff8ab6fd
|
fix for reopening windows
|
2006-07-20 18:47:58 +00:00 |
|
Asad M. Zaman
|
c4c87c9f84
|
fixed the texture path problem on the improved mayacopy
|
2006-07-20 17:33:07 +00:00 |
|
Asad M. Zaman
|
b3f4f2588d
|
fixed a subroot bug about traversing siblings
|
2006-07-20 17:22:51 +00:00 |
|
Asad M. Zaman
|
ef8c0570c8
|
undoing most recent changes on mayacopy
|
2006-07-20 16:58:08 +00:00 |
|
David Rose
|
5a7cbf621a
|
read/load should implicitly clear
|
2006-07-20 16:57:42 +00:00 |
|
Josh Wilson
|
383db87ca4
|
only report 'not found' error if item is not found
|
2006-07-20 15:26:14 +00:00 |
|
Josh Wilson
|
340248c36b
|
adding test particle interval
|
2006-07-20 15:25:37 +00:00 |
|
Josh Wilson
|
42b2b2d254
|
accelerate only on postive dt
|
2006-07-20 15:25:02 +00:00 |
|
Josh Wilson
|
88e3d2c21d
|
added accelerate and clearToInitial
|
2006-07-20 15:24:34 +00:00 |
|
Josh Wilson
|
f0bafc3d7a
|
first pass at a particle interval
|
2006-07-20 15:22:49 +00:00 |
|
Josh Wilson
|
2425624c9d
|
we can now perform an update on a single particle system
|
2006-07-20 14:52:39 +00:00 |
|
Asad M. Zaman
|
57ec1e52cb
|
improved mayacopy that does not require replace prefix and is smart about not loading reference files as they are not needed most times
|
2006-07-20 00:56:44 +00:00 |
|
David Rose
|
49b673a886
|
implicitly reload if necessary on store()
|
2006-07-19 22:52:44 +00:00 |
|
David Rose
|
061e9c78f1
|
automatically elevate geom indices to 32 bit if necessary
|
2006-07-17 22:16:05 +00:00 |
|
David Rose
|
b600ff2aa5
|
fix comment
|
2006-07-17 17:12:33 +00:00 |
|
aignacio_sf
|
626136548f
|
Fix ALT-TAB problem by saving each graphics buffer into the gsg and releasing the previously non-managed surfaces.
|
2006-07-15 01:00:35 +00:00 |
|
David Rose
|
3c249e55f6
|
straighten out some issues with audio, seeking; fix formatting issues
|
2006-07-14 23:24:38 +00:00 |
|
Darren Ranalli
|
f0a6f8adff
|
added DelayedCall and DelayedCallback
|
2006-07-14 21:21:48 +00:00 |
|
Darren Ranalli
|
7ec9afa83d
|
added faceAwayFromViewer and faceTowardsViewer
|
2006-07-14 21:21:24 +00:00 |
|
David Rose
|
dc6b1cbe79
|
fix sticky rollover buttons
|
2006-07-14 21:06:26 +00:00 |
|
David Rose
|
ab3fe7e180
|
fix deadlock issues
|
2006-07-14 16:16:33 +00:00 |
|
Josh Wilson
|
6b04e6e4f4
|
bugfix on setAnimateFramesRate()
|
2006-07-13 23:42:36 +00:00 |
|
David Rose
|
39f37d0567
|
fix particles
|
2006-07-13 17:34:10 +00:00 |
|
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
|
2006-07-13 16:09:08 +00:00 |
|
Josh Wilson
|
ee6a0c7382
|
added accelerate() to allow the particle system to be 'jumped' forward without exploding
|
2006-07-13 00:33:30 +00:00 |
|
Josh Wilson
|
77b18a7c73
|
we can now choose a particular Physical upon which to run physics processing instead of having to run through the entire scene
|
2006-07-13 00:24:48 +00:00 |
|
Josh Wilson
|
f195f3635d
|
added get_objects() to get a collection of all the particles as PhysicalObjects
|
2006-07-13 00:23:04 +00:00 |
|
Josh Wilson
|
2814e85f51
|
added physicsObjectCollection
|
2006-07-13 00:16:49 +00:00 |
|
Josh Wilson
|
45db1dad81
|
removing
|
2006-07-13 00:15:45 +00:00 |
|
Josh Wilson
|
f66c7f8ab9
|
initial checkin
|
2006-07-13 00:13:44 +00:00 |
|
Darren Ranalli
|
be255e6bbd
|
fixed getDoIds (pass in getDo)
|
2006-07-12 18:18:28 +00:00 |
|
aignacio_sf
|
9bcd40db9b
|
Fix rendering of cube map faces.
|
2006-07-12 02:12:37 +00:00 |
|
aignacio_sf
|
5d709e329a
|
Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer.
|
2006-07-12 01:59:33 +00:00 |
|
aignacio_sf
|
ea51b11218
|
Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer.
|
2006-07-12 01:49:36 +00:00 |
|
aignacio_sf
|
078e215639
|
Fix rendering to cube map faces.
|
2006-07-12 01:47:50 +00:00 |
|
Greg Wiatroski
|
528c90df80
|
undid non-fix =[
|
2006-07-11 16:56:27 +00:00 |
|