11097 Commits

Author SHA1 Message Date
Josh Wilson
cfd7181deb MAJOR OVERHAUL: The particle interval now behaves like a normal interval. The particle system is removed from the global particle and physics managers and its stepping is controlled by the interval itself. 2006-07-25 01:47:31 +00:00
Josh Wilson
4fe44aeed8 added ability to 'soft start' and 'soft stop' a particle effect 2006-07-25 01:43:04 +00:00
Josh Wilson
a886cef943 more precise import statement 2006-07-25 01:42:10 +00:00
Josh Wilson
6208912868 updated comments 2006-07-25 01:40:46 +00:00
Josh Wilson
eef56b66b4 added ability for particle system to perform a 'soft stop' where the birthing is effectively stopped while the rest of the system runs down 2006-07-25 01:39:24 +00:00
Josh Wilson
bdfdeb5f2c updated comments 2006-07-25 01:33:35 +00:00
Asad M. Zaman
8cafde83f5 turning off a camera spam 2006-07-25 00:54:52 +00:00
Asad M. Zaman
9e6fd852e3 fixed the bug with subroot 2006-07-24 23:40:41 +00:00
Asad M. Zaman
0fd878e4ca fixed the mayacopy texture reference bug 2006-07-24 23:40:19 +00:00
Darren Ranalli
28711f8bd6 DelayedCallback->FrameDelayedCallback 2006-07-21 04:22:04 +00:00
Darren Ranalli
ae56529276 added FrameDelayedCallback, DelayedCallback->DelayedFunctor 2006-07-21 04:21:39 +00:00
Darren Ranalli
fd73cf9560 moved to PythonUtil.FrameDelayedCallback 2006-07-21 04:20:59 +00:00
David Rose
c06828c193 one more windowed/fullscreen fix 2006-07-20 21:37:54 +00:00
David Rose
d0cf3615bc more fixes to fullscreen/windowed switch 2006-07-20 19:46:24 +00:00
David Rose
76ff8ab6fd fix for reopening windows 2006-07-20 18:47:58 +00:00
Asad M. Zaman
c4c87c9f84 fixed the texture path problem on the improved mayacopy 2006-07-20 17:33:07 +00:00
Asad M. Zaman
b3f4f2588d fixed a subroot bug about traversing siblings 2006-07-20 17:22:51 +00:00
Asad M. Zaman
ef8c0570c8 undoing most recent changes on mayacopy 2006-07-20 16:58:08 +00:00
David Rose
5a7cbf621a read/load should implicitly clear 2006-07-20 16:57:42 +00:00
Josh Wilson
383db87ca4 only report 'not found' error if item is not found 2006-07-20 15:26:14 +00:00
Josh Wilson
340248c36b adding test particle interval 2006-07-20 15:25:37 +00:00
Josh Wilson
42b2b2d254 accelerate only on postive dt 2006-07-20 15:25:02 +00:00
Josh Wilson
88e3d2c21d added accelerate and clearToInitial 2006-07-20 15:24:34 +00:00
Josh Wilson
f0bafc3d7a first pass at a particle interval 2006-07-20 15:22:49 +00:00
Josh Wilson
2425624c9d we can now perform an update on a single particle system 2006-07-20 14:52:39 +00:00
Asad M. Zaman
57ec1e52cb improved mayacopy that does not require replace prefix and is smart about not loading reference files as they are not needed most times 2006-07-20 00:56:44 +00:00
David Rose
49b673a886 implicitly reload if necessary on store() 2006-07-19 22:52:44 +00:00
David Rose
061e9c78f1 automatically elevate geom indices to 32 bit if necessary 2006-07-17 22:16:05 +00:00
David Rose
b600ff2aa5 fix comment 2006-07-17 17:12:33 +00:00
aignacio_sf
626136548f Fix ALT-TAB problem by saving each graphics buffer into the gsg and releasing the previously non-managed surfaces. 2006-07-15 01:00:35 +00:00
David Rose
3c249e55f6 straighten out some issues with audio, seeking; fix formatting issues 2006-07-14 23:24:38 +00:00
Darren Ranalli
f0a6f8adff added DelayedCall and DelayedCallback 2006-07-14 21:21:48 +00:00
Darren Ranalli
7ec9afa83d added faceAwayFromViewer and faceTowardsViewer 2006-07-14 21:21:24 +00:00
David Rose
dc6b1cbe79 fix sticky rollover buttons 2006-07-14 21:06:26 +00:00
David Rose
ab3fe7e180 fix deadlock issues 2006-07-14 16:16:33 +00:00
Josh Wilson
6b04e6e4f4 bugfix on setAnimateFramesRate() 2006-07-13 23:42:36 +00:00
David Rose
39f37d0567 fix particles 2006-07-13 17:34:10 +00:00
David Rose
233f3e080d egg-max-vertices, egg-max-indices, max-collect-indices 2006-07-13 16:09:08 +00:00
Josh Wilson
ee6a0c7382 added accelerate() to allow the particle system to be 'jumped' forward without exploding 2006-07-13 00:33:30 +00:00
Josh Wilson
77b18a7c73 we can now choose a particular Physical upon which to run physics processing instead of having to run through the entire scene 2006-07-13 00:24:48 +00:00
Josh Wilson
f195f3635d added get_objects() to get a collection of all the particles as PhysicalObjects 2006-07-13 00:23:04 +00:00
Josh Wilson
2814e85f51 added physicsObjectCollection 2006-07-13 00:16:49 +00:00
Josh Wilson
45db1dad81 removing 2006-07-13 00:15:45 +00:00
Josh Wilson
f66c7f8ab9 initial checkin 2006-07-13 00:13:44 +00:00
Darren Ranalli
be255e6bbd fixed getDoIds (pass in getDo) 2006-07-12 18:18:28 +00:00
aignacio_sf
9bcd40db9b Fix rendering of cube map faces. 2006-07-12 02:12:37 +00:00
aignacio_sf
5d709e329a Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer. 2006-07-12 01:59:33 +00:00
aignacio_sf
ea51b11218 Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer. 2006-07-12 01:49:36 +00:00
aignacio_sf
078e215639 Fix rendering to cube map faces. 2006-07-12 01:47:50 +00:00
Greg Wiatroski
528c90df80 undid non-fix =[ 2006-07-11 16:56:27 +00:00