Sam Edwards
b3813dfed9
CMake: Update for upstream change (threadSafePointerTo deletion)
2019-04-13 17:59:34 -06:00
Sam Edwards
671f15e052
Merge branch 'master' into cmake
2019-04-13 17:29:44 -06:00
Jerome
66ea0471a0
tests: Add unit test for CollisionRay into CollisionBox
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Closes #613
2019-04-09 13:50:04 +02:00
hecris
ac451d79ef
tests: add more collision unit tests
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Closes #609
2019-04-09 13:44:20 +02:00
rdb
552916efea
Merge branch 'release/1.10.x'
2019-04-09 13:31:51 +02:00
rdb
8b79fb75b9
glgsg: allow multisampling on FBO even if host has no multisamples
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Fixes #601
2019-04-09 13:24:52 +02:00
rdb
d89da168bb
PythonUtil: fix use of types.InstanceType in Python 3 in itype()
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Really, though, don't use this function. It does not consider new-style classes, is not consistent in its return values and it seems to do nothing that repr(type(x)) doesn't do.
2019-04-09 12:53:13 +02:00
rdb
9f9665e090
direct: don't use types.InstanceType in Messenger.detailedRepr
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Fixes #591
2019-04-09 12:42:06 +02:00
rdb
77d6a9f5c9
ffmpeg: add "FFmpeg" tag to PandaSystem
2019-04-09 12:09:21 +02:00
Daniel Stokes
19b67c3674
samples: Fix "Toon Shader" string in firefly demo
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Closes #606
2019-04-04 10:06:07 +02:00
rdb
bf8a959d60
direct: remove multi-line strings with unrunnable test code
2019-04-02 22:45:25 +02:00
rdb
fa43591f7a
makepanda: show warning when attempting to build with Python 2.7
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See #602
2019-04-02 22:41:09 +02:00
Mitchell Stokes
017b4b5835
samples: various improvements to Roaming Ralph sample:
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- add a skybox color (required making boundary around environment transparent)
- use CollisionHandlerPusher and spheres to detect collisions with obstacles
- add ability to walk backwards
- increase minimum distance between follow camera and terrain, to avoid clipping through
- make Ralph run slightly less ridiculously fast
Closes #565
Co-authored-by: rdb <git@rdb.name>
2019-04-02 22:22:25 +02:00
Hitesh Saini
fff422fab7
tests: add unit tests for ClockObject
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Closes #593
2019-04-02 21:34:13 +02:00
DrEuler
aad1bc9aa2
audio: change include guard naming to be more consistent
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Closes #592
Closes #595
2019-04-02 21:32:22 +02:00
DrEuler
073923e5ca
makepanda: switch to using OpenAL by default on macOS
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Closes #596
2019-04-02 21:28:51 +02:00
rdb
57b0be8647
tests: skip auto-shader tests if Cg shaders are not supported
2019-04-02 21:27:08 +02:00
rdb
fa53e013cb
gobj: add margin to float comparison in lens.project()
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Fixes unit tests in double-precision build.
2019-04-02 21:27:08 +02:00
rdb
1a9867ae2e
device: remove executable permissions from inputDeviceSet.*
2019-04-02 02:08:47 +02:00
rdb
eda709bbfc
deploy-ng: work around Python 2 crash with logging in GUI apps
2019-04-02 01:31:57 +02:00
rdb
e0d6e07a93
tests: add capsule-into-sphere and segment-into-sphere tests
2019-03-29 13:45:06 +01:00
rdb
e98fbc7633
Merge branch 'release/1.10.x'
2019-03-29 13:44:50 +01:00
rdb
3ea562d404
collide: handle degenerate case for into-sphere test more robustly
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This case happens, for example, when colliding a capsule with identical begin and end points into a sphere.
2019-03-29 13:29:14 +01:00
rdb
63a764a61b
display: fix missed cases in 364d5d82fe4b33acd8679a66ecf8f9f55eeb00c8
2019-03-29 13:28:12 +01:00
rdb
5a8a8dd550
tests: add unit tests for lens extrude and project operations
2019-03-29 12:20:01 +01:00
Christopher Snow
b06b5791ca
Task: Couple two clauses which execute the same logic.
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Closes #589
2019-03-29 12:18:37 +01:00
hecris
2d9079713b
tests: add collision tests
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Closes #583
2019-03-29 12:15:08 +01:00
rdb
364d5d82fe
display: don't apply color-scale-via-lighting to shader inputs
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This isn't working properly at the moment, since the state gets set for the *next* object, causing significant artifacts. I wasn't entirely sure whether to restore the "proper" behavior or not, since applications may be relying on one or the other behavior, but enabling this feature for shaders is a minefield and it's a lot better to just tell people to use p3d_ColorScale instead.
2019-03-26 23:12:41 +01:00
rdb
9fd8870766
Merge branch 'release/1.10.x'
2019-03-21 12:44:24 +01:00
rdb
b0a5cceafd
glgsg: fix support for matrix arrays in vertex data
2019-03-21 12:35:53 +01:00
Sam Edwards
fbde7c0b62
CMake: Fix invocation of flex
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This removes the space between '-o' and the output filename,
which apparently some builds of flex (e.g. on Windows) dislike.
2019-03-18 04:18:20 -06:00
Sam Edwards
ac16852e32
CMake: Generate/install Panda3DConfigVersion.cmake
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This allows people to do find_package(Panda3D) by version.
2019-03-18 04:18:20 -06:00
Sam Edwards
2a575bf1d8
CMake: Export pandatool targets under "Tools"
2019-03-18 04:18:20 -06:00
Sam Edwards
8b58b5a6ed
CMake: Build text-stats and win-stats
2019-03-18 04:18:20 -06:00
Sam Edwards
5c1b525636
CMake: Minor tweaks to gtk-stats
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- hyphenate target name
- remove dependency on pystub
2019-03-18 04:18:16 -06:00
Sam Edwards
c63562088b
device: Fix missing include
2019-03-18 04:10:35 -06:00
Sam Edwards
b4a532f1d0
CMake: Add support for building against FCollada
2019-03-18 01:56:38 -06:00
Sam Edwards
3a9353c0ca
CMake: Build 'contrib'
2019-03-18 01:56:38 -06:00
Sam Edwards
d61ecb8a8f
CMake: Build p3distort
2019-03-18 01:56:38 -06:00
Sam Edwards
6eb112a13a
CMake: Discover FFTW3 by MODULE only, never CONFIG
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This stops a CMake crash on some folks' systems.
2019-03-18 01:54:34 -06:00
Sam Edwards
ff06135412
win-stats: Define WIN32_LEAN_AND_MEAN before including windows.h
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This prevents pulling in winsock 1, which will cause compiler
errors when p3net later tries to pull in winsock 2.
2019-03-18 01:53:36 -06:00
rdb
03041dde16
samples: add info about ShaderTerrainMesh optimization config vars
2019-03-17 22:18:08 +01:00
rdb
03c53bb33b
ShaderTerrainMesh: set a bounding volume around the whole terrain
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This lets one use multiple ShaderTerrainMesh tiles effectively, with Panda automatically disabling ones that are certainly not in view. It may be worth an attempt to call `set_bounds_type(BoundingVolume::BT_box)` or set `bounds-type best` in Config.prc to get a tighter volume.
2019-03-17 21:45:27 +01:00
rdb
d44b090ecd
CMake: update for latest Android NDK; fix missing Android sources
2019-03-17 21:16:08 +01:00
rdb
617ef48346
CMake: fix building without HAVE_NET/WANT_NATIVE_NET
2019-03-17 21:15:26 +01:00
rdb
9e1b40bbb7
Remove unused ThreadSafePointerTo class
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It seems that this was created when regular PointerTo was not yet atomic, and never used or updated.
2019-03-17 20:26:59 +01:00
rdb
662f28813a
Merge branch 'release/1.10.x'
2019-03-17 20:18:16 +01:00
Flavio Calva
d568282350
samples: add shader-based particle sample
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Closes #476
Co-authored-by: rdb <git@rdb.name>
2019-03-17 20:17:34 +01:00
rdb
4f94b3aa0e
egg2pg: fix CollisionBox generation for transformed objects
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Rather than xforming after the fact, which does not work properly for boxes, we need to apply the transform to the vertices around which the box is generated.
Fixes #506
2019-03-17 19:07:47 +01:00
rdb
e486bbcb3f
collide: fix printing CollisionBox
2019-03-17 19:06:45 +01:00