David Rose
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b7ceab1bff
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integrate PStatThread and Thread; better thread handling in GraphicsEngine::render_frame()
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2006-01-31 18:59:49 +00:00 |
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David Rose
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979e202f90
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fix bug: named joint should be included in subset
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2006-01-31 05:58:28 +00:00 |
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David Rose
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d78f7097a8
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set_card_decal() should invalidate
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2006-01-29 16:03:34 +00:00 |
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David Rose
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643fbbd763
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give better error message if wrong version of DX9 SDK is installed
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2006-01-29 16:01:44 +00:00 |
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David Rose
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28a500430f
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consolidate dx8 includes
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2006-01-29 16:01:07 +00:00 |
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aignacio_sf
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b36d67f3b9
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Formatting changes. Added HLSL debug on/off.
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2006-01-28 02:04:45 +00:00 |
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aignacio_sf
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0a06f19767
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Added transpose matrix option. Removed extra transpose for HLSL. Formatting changes.
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2006-01-28 01:49:37 +00:00 |
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aignacio_sf
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6a43f6757d
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Preliminary HLSL support.
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2006-01-27 23:22:07 +00:00 |
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aignacio_sf
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e1e47c64ac
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Added shader profiles to gsg. Added new types.
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2006-01-27 23:21:39 +00:00 |
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aignacio_sf
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3d47d4fa06
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Added shader profiles to gsg.
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2006-01-27 23:20:49 +00:00 |
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David Rose
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3bb5bb8332
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one more fix to my previous fix
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2006-01-27 03:36:25 +00:00 |
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Dave Schuyler
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669d2c5c50
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force node was not being used so it is removed
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2006-01-27 00:44:51 +00:00 |
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David Rose
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ecf6915a02
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better diagnostic
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2006-01-26 14:34:12 +00:00 |
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Dave Schuyler
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11ab5e8d80
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formatting
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2006-01-26 02:52:34 +00:00 |
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David Rose
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8e7e0f5332
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retab
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2006-01-26 01:50:26 +00:00 |
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David Rose
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b99be8da93
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whoops, infinite recursion
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2006-01-26 01:48:44 +00:00 |
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David Rose
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9743b5276f
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make auto_unwrap a required parameter
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2006-01-26 01:30:21 +00:00 |
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David Rose
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43a3b6a7a8
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don't use concave quads in tristrips
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2006-01-26 01:18:23 +00:00 |
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David Rose
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5c623893be
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flatten_strong() should unify too
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2006-01-25 22:35:47 +00:00 |
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aignacio_sf
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757c5edae6
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Added debug code and some formatiing changes.
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2006-01-25 22:34:09 +00:00 |
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aignacio_sf
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e62c1cb763
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Some comment and formatiing changes.
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2006-01-25 22:26:31 +00:00 |
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David Rose
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ef9dfea9df
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be explicit with vfs->open_read_file(), etc.
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2006-01-25 22:18:07 +00:00 |
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David Rose
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bcef4b24de
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add -o options
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2006-01-25 22:10:19 +00:00 |
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Asad M. Zaman
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e19232aa88
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fixed the patch error dure to uint16 overflow
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2006-01-25 20:26:06 +00:00 |
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David Rose
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420ab68136
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implicitly decompress/compress for input/output files named .pz; also support vfs-implicit-pz.
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2006-01-25 17:45:31 +00:00 |
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David Rose
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d673267be3
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add is_wtext
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2006-01-25 02:47:16 +00:00 |
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David Rose
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318b9e520a
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prevent reentrant locks
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2006-01-24 17:26:39 +00:00 |
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Josh Yelon
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9456925099
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Added vspos and vstrans
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2006-01-24 07:28:38 +00:00 |
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Asad M. Zaman
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b629960ae4
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egg-rename tool had a bug: it needs to rename the eggnodes as well, not just the group nodes
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2006-01-24 04:11:42 +00:00 |
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aignacio_sf
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19cd7a1a75
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Change vertex error output level to warning level. Some formatting changes.
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2006-01-24 02:12:47 +00:00 |
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aignacio_sf
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22648e6577
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some formatting changes, moved memset to constructor phase.
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2006-01-23 19:58:21 +00:00 |
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aignacio_sf
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9765a38c39
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removed lru.h
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2006-01-23 19:46:35 +00:00 |
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aignacio_sf
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d3f439ba0c
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Some code formatting changes to conform to Panda style guide.
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2006-01-23 19:41:23 +00:00 |
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aignacio_sf
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26c10bc231
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Added missing include file.
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2006-01-23 19:40:35 +00:00 |
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aignacio_sf
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6481cb76b1
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Separated class VertexElementArray into its own file.
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2006-01-23 19:06:37 +00:00 |
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aignacio_sf
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49c678b11d
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Added missing include: dxShaderContext9.h
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2006-01-23 18:23:27 +00:00 |
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aignacio_sf
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606e13ba9a
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Remove include that is not needed.
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2006-01-21 03:29:33 +00:00 |
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aignacio_sf
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1254664959
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Clean up D3D 9 includes. Include d3d9 headers in one place only.
Added commented out define for D3D_DEBUG_INFO.
Uncomment it out for to debug DirectX objects.
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2006-01-21 03:22:21 +00:00 |
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aignacio_sf
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9deba32241
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Yet another work in progress.
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2006-01-21 02:31:41 +00:00 |
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Dave Schuyler
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61a0e67462
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changes from drose for rotation by hpr
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2006-01-21 01:50:49 +00:00 |
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David Rose
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ca8455d5ef
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don't auto-stop disjoint animations
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2006-01-21 01:31:29 +00:00 |
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David Rose
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9164535479
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operator =
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2006-01-21 00:51:16 +00:00 |
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David Rose
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b342a22c2f
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fix set_range(), clear_range()
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2006-01-20 23:37:59 +00:00 |
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David Rose
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3be2b77316
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fixes
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2006-01-20 20:51:28 +00:00 |
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David Rose
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3c39318b34
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add TextureStageCollection::sort()
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2006-01-20 20:46:13 +00:00 |
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David Rose
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a209d63185
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rename type
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2006-01-20 18:03:23 +00:00 |
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David Rose
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ecec0779f0
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BitArray (first pass)
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2006-01-20 18:02:11 +00:00 |
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David Rose
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aa837381d3
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half-body animations
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2006-01-20 02:45:03 +00:00 |
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Dave Schuyler
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1e5469d22f
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formatting
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2006-01-20 01:42:29 +00:00 |
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aignacio_sf
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293b6cd493
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Add option to disable some debug statements.
Disable some debug statements.
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2006-01-19 02:11:25 +00:00 |
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