rdb
ce1282c7e3
Fixes for primitive restart index stuff
2014-11-04 14:14:49 +00:00
rdb
0f35480fcf
Allow disabling primitive restart index. Also, better handling of unsupported shader languages.
2014-11-03 02:29:05 +00:00
rdb
2c4fbf08be
Also use MSVC intrinsics for bit scanning (up to 2x as fast on 64-bit systems)
2014-10-31 17:05:10 +00:00
rdb
10a72e595b
Improve pbitops performance by enabling GCC intrinsics when available
2014-10-29 21:18:28 +00:00
David Rose
747e1fe381
we have to install config_framework.h now
2014-10-29 17:00:24 +00:00
rdb
457714d86d
Fix compiler warnings in gtk-stats
2014-10-29 13:19:08 +00:00
rdb
52a4278b80
Fix cwiseProduct compile error when building with Eigen
2014-10-29 12:20:22 +00:00
David Rose
5d5150c5aa
componentwise_mult()
2014-10-28 21:46:15 +00:00
David Rose
5dad10cf78
PfmFile::add_sub_image(), mult_sub_image()
2014-10-28 21:45:41 +00:00
David Rose
7bce2d6124
support GL_RGBA16, GL_LUMINANCE16, GL_LUMINANCE_ALPHA16 etc.
2014-10-28 21:44:45 +00:00
David Rose
df33105e30
workaround for some artifacts with missing points in distortion map
2014-10-28 21:43:27 +00:00
rdb
d3947d4b01
Fix scissoring crash. Also prevent crash when GLSL is not supported.
2014-10-27 16:09:33 +00:00
rdb
d7b21c9aeb
Replace assert with more helpful error
2014-10-27 15:18:49 +00:00
rdb
6d6a4398c6
Change max vertices to 65534 to avoid conflict with strip cut index
2014-10-27 13:25:38 +00:00
rdb
241adfe34d
Implement comparison and hashing in NetAddress. Clean up Socket_Address code a bit.
2014-10-27 12:09:56 +00:00
rdb
c7a3a7d4ff
Fix compile error
2014-10-25 12:11:17 +00:00
rdb
105e26092a
Fix compile error
2014-10-25 12:09:33 +00:00
Chris Brunner
f950b01dbf
i need dis
2014-10-21 22:37:19 +00:00
rdb
5c681a0346
public -> private
2014-10-21 21:40:53 +00:00
rdb
c3bf91d608
GCC atomics also work in clang 3.0+
2014-10-21 20:49:58 +00:00
rdb
0181fae076
This should fix LP bug #954257 ; replace locked BamWriters mechanism with atomic list.
2014-10-21 20:45:30 +00:00
David Rose
a9d1d1ad54
fix build issue, should include look_at.h instead of look_at_src.h
2014-10-21 18:07:27 +00:00
rdb
3ce705519d
Oops, forgot these two files. Part of cfsworks' patch
2014-10-20 11:02:42 +00:00
rdb
a65b477734
Commit patches by cfsworks:
...
cxx: Fix missing includes masked by composite builds.
misc: Fix typos in comments.
config: Fix missing config forward-declarations.
direct: Adjust Python imports to panda3d.* instead of pandac.*.
display: Split graphicsWindow out into an extension.
framework: Use if/elif/elif/endif instead of ifdef/elif/elif/endif.
ode: Remove erroneous INLINE declarations.
interval: Fix missing import.
2014-10-19 22:41:47 +00:00
rdb
783d8552ef
Fix bin2c to generate an include to stddef.h (for size_t definition)
2014-10-19 22:32:30 +00:00
rdb
f3094043df
Fix left shift in Python (LP bug #1289475 )
2014-10-19 15:50:54 +00:00
rdb
1c25bb4ad8
Automatically enable stereo FBOs when stereo is enabled
2014-10-19 15:21:02 +00:00
Chris Brunner
01c9ffc7ca
Added option to convert lights to locators
2014-10-16 22:00:44 +00:00
David Rose
9f896821e7
fix scissoring during the DisplayRegion's glClear() operation
2014-10-16 00:57:21 +00:00
rdb
1bf3738124
oops, I broke non-OSX build
2014-10-13 11:34:19 +00:00
rdb
31a71c990d
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
2014-10-12 18:45:37 +00:00
rdb
ab8ebe6e30
Fix issues with point rendering, both software and hardware.
2014-10-11 01:28:32 +00:00
rdb
3ed7ae0bd9
Oops; fix memory leak
2014-10-10 13:54:53 +00:00
rdb
902bedc314
Fix Python 3 crash on Windows, and fix some Python 3-related compile errors
2014-10-10 13:45:05 +00:00
rdb
296476f7dd
Fix compile error when compiling with optimize level 4
2014-10-09 14:24:03 +00:00
rdb
9faeb08e57
Oops, I had accidentally commented out OCX installation
2014-10-08 20:46:01 +00:00
rdb
43805f47bb
Improve runtime installer, add 64-bit support
2014-10-08 20:43:59 +00:00
rdb
9151cd0d1d
Fix compile issues, slight code cleanup
2014-10-08 20:07:46 +00:00
rdb
7524299de9
Fix regressions with Direct3D support. Add sRGB support to DX9 renderer.
2014-10-08 19:56:28 +00:00
rdb
26fc5f41d4
fix regression
2014-10-08 19:49:25 +00:00
rdb
5f8fffccfe
Add GSG::get_supports_texture_srgb()
2014-10-08 15:13:26 +00:00
rdb
fbc3564bf9
More work on Android port
2014-10-08 15:09:25 +00:00
rdb
32a9e4d9ed
Add support for sRGB framebuffers and blending to tinydisplay renderer.
2014-10-08 11:34:41 +00:00
rdb
4ffb512fae
Fix error in get_region_pixels_i that causes crash in tinydisplay
2014-10-08 11:27:40 +00:00
rdb
0a84dd9ca3
Android fixes
2014-10-06 17:44:58 +00:00
rdb
e5b3d58f77
Add gamma adjustment filter
2014-10-03 16:58:46 +00:00
rdb
e7c08ec2fe
Fix some errors with shader object labels
2014-10-03 12:21:59 +00:00
rdb
24386cdc1e
Use a table to make InternalName::make more efficient for Python interned strings
2014-10-02 18:28:06 +00:00
rdb
baaa5d7ffa
Better handling of texture padding
2014-09-26 23:57:14 +00:00
rdb
49138d87e4
better management of texcoord inputs
2014-09-26 19:14:10 +00:00