David Rose
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cfcd70ad32
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be more robust with new collision poly representation
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2003-12-04 18:13:33 +00:00 |
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David Rose
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d2dccc99d3
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fix ghost collision solids when loading bam files
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2003-12-04 18:12:53 +00:00 |
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David Rose
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92e51ab336
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install config_collide.h
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2003-12-03 02:37:08 +00:00 |
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David Rose
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35f5cd7d67
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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David Rose
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e541881492
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fix texture matrix on dx7
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2003-11-29 00:52:41 +00:00 |
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David Rose
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6dfe2d4a49
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better output methods
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2003-11-29 00:38:36 +00:00 |
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David Rose
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6526538d65
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straighten out -TT on animation tables
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2003-11-22 20:02:27 +00:00 |
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David Rose
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e702ea203d
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*** empty log message ***
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2003-11-22 17:51:59 +00:00 |
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David Rose
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29cfd81978
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support forward-referenced vertex pools
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2003-11-21 23:02:52 +00:00 |
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David Rose
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e76df930c0
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changes to prebuild
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2003-11-21 17:19:43 +00:00 |
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David Rose
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79e76c5b57
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debug out, comment
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2003-11-21 07:05:34 +00:00 |
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David Rose
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211cf35eb5
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add more asserts
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2003-11-21 07:05:00 +00:00 |
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David Rose
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75762f560a
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-TT x,y,z doesn't work properly with vertex pools under a transform node
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2003-11-21 06:47:31 +00:00 |
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David Rose
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1cbe39e68e
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add set_fake_texture_image
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2003-11-20 03:35:24 +00:00 |
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David Rose
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9f577fdc28
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add show_collisions
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2003-11-18 22:40:47 +00:00 |
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David Rose
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4d3451edab
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flatten shouldn't scale effective normal
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2003-11-17 19:38:36 +00:00 |
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David Rose
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65e2377242
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replace assertion with warning
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2003-11-17 19:18:54 +00:00 |
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David Rose
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65246c35a3
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fix jitter when standing on poly with adjusted normal
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2003-11-17 13:57:23 +00:00 |
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David Rose
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3c3fbf8446
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temporarily disable use_error_threshold
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2003-11-15 20:11:36 +00:00 |
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David Rose
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9b0507a4c6
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fix bogus error return on timeout for gameserver connect
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2003-11-15 18:35:32 +00:00 |
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David Rose
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1c638ea9ba
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show collision polygons that were loaded from pre-4.7 bam files
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2003-11-13 19:21:25 +00:00 |
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David Rose
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9ca8280f34
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oops, typo made polygons sometimes not show up
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2003-11-13 06:16:45 +00:00 |
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David Rose
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e27ed62d8b
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fix sphere-trigger
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2003-11-13 06:11:43 +00:00 |
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David Rose
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972f56a621
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just base compressability test on analysis of frame coherence
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2003-11-12 23:33:53 +00:00 |
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David Rose
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e1a8ff794c
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bam version 4.8; compress channels more conservatively
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2003-11-12 22:58:22 +00:00 |
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David Rose
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6d6241be32
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add has_primitives
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2003-11-12 18:53:10 +00:00 |
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David Rose
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b82d279b91
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fix live adjusts of tube
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2003-11-12 01:55:16 +00:00 |
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David Rose
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c32922ee15
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add is_same_direction
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2003-11-11 15:57:34 +00:00 |
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David Rose
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2536db25f4
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add CollisionSolid::set_effective_normal
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2003-11-11 05:24:56 +00:00 |
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Dave Schuyler
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bfd4e276c3
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added get_standardized_hpr
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2003-11-11 04:31:53 +00:00 |
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David Rose
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2120ffc5a5
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expose some global functions
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2003-11-10 23:10:15 +00:00 |
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David Rose
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8eaa2efe72
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minor interface tweaks
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2003-11-10 19:24:17 +00:00 |
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David Rose
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f4903270ea
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use new interface
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2003-11-10 16:11:39 +00:00 |
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David Rose
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04dfcb2695
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add set_uv_direction(), fix bounding sphere problem
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2003-11-10 06:22:49 +00:00 |
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Mark Mine
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d588d7f477
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Added source type
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2003-11-08 22:57:05 +00:00 |
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David Rose
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28aba7f1a6
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add clear_transform
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2003-11-06 04:51:08 +00:00 |
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David Rose
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de8c2d0de3
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oops, fix tube under transform problem
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2003-11-06 04:32:01 +00:00 |
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Dave Schuyler
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b76ae7cb96
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Removed ls() as this call be accessed with Python print
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2003-11-05 01:27:45 +00:00 |
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David Rose
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f4b1a218d6
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add -l option
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2003-11-05 00:45:24 +00:00 |
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David Rose
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e534118821
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fix loader output
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2003-11-04 20:20:47 +00:00 |
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David Rose
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3acd1576c1
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set_prev_transform along with set_transform
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2003-11-04 19:53:13 +00:00 |
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David Rose
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f4bf15ca63
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minor text formatting
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2003-11-04 19:11:07 +00:00 |
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David Rose
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bb96cc89c2
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change iterators to unambiguous scoping
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2003-11-04 18:55:15 +00:00 |
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David Rose
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093e99cd5a
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add egg visibility scalar
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2003-11-04 05:23:46 +00:00 |
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David Rose
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47e4a10fc8
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add relative uniform set_scale
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2003-11-04 05:13:40 +00:00 |
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David Rose
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eb4a25ba12
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don't release reference count of dest_child
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2003-11-01 00:43:50 +00:00 |
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Dave Schuyler
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a43b1f20a6
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changed includes
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2003-10-30 07:08:59 +00:00 |
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Dave Schuyler
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4ae3692c79
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changed iteration
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2003-10-30 07:05:44 +00:00 |
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David Rose
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e6fd463607
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fix incorrect nearly-concave-polygon rejection
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2003-10-30 05:55:37 +00:00 |
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Dave Schuyler
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27af37c460
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changed force iteration
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2003-10-30 04:00:06 +00:00 |
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