David Rose
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83400f5f7f
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fix circular cleanup in TransformState and RenderState
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2002-03-28 19:34:09 +00:00 |
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cxgeorge
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01496b8e3d
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add non-functional jpeg2000 skeleton
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2002-03-28 06:20:49 +00:00 |
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cxgeorge
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61cb955c9b
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add jpeg2000
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2002-03-28 06:15:17 +00:00 |
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cxgeorge
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709f589dad
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update resize stuff
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2002-03-28 06:14:21 +00:00 |
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cxgeorge
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b63d9bed71
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update resize stuff, add d3dfont
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2002-03-28 06:13:32 +00:00 |
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David Rose
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0cdf48dc30
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oops, broke pgui
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2002-03-28 03:12:58 +00:00 |
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cxgeorge
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1f67a86263
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resize returns success-val
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2002-03-28 02:57:34 +00:00 |
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David Rose
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96cf855d07
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turn off broken lighting
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2002-03-28 02:48:21 +00:00 |
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David Rose
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2df01768f0
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turn off broken lighting
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2002-03-28 02:43:16 +00:00 |
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David Rose
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e25f7fac4e
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turn off broken lighting (untested)
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2002-03-28 02:42:23 +00:00 |
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David Rose
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783ba052d7
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pgraph lighting, optional offset decal implementation
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2002-03-28 01:51:13 +00:00 |
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David Rose
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333bfc3050
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fix comment, expose verify_list
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2002-03-28 01:50:54 +00:00 |
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David Rose
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8f72ae5079
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fix upcast to renamed class
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2002-03-28 01:19:06 +00:00 |
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Dave Schuyler
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beae245e5a
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sync with glgsg
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2002-03-27 04:44:44 +00:00 |
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Dave Schuyler
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9e741771f6
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wrapped cases that I didn't have with USING_OPENGL_1_2
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2002-03-27 04:42:08 +00:00 |
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Dave Schuyler
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05c22b5153
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changed op to zpass
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2002-03-27 04:41:35 +00:00 |
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cxgeorge
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8697000bf5
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update bison instrs
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2002-03-27 01:23:43 +00:00 |
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David Rose
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0ee4493e6c
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fix lod
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2002-03-26 18:27:07 +00:00 |
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David Rose
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4f4939dd81
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fix loadModelOnceUnder
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2002-03-26 01:00:13 +00:00 |
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David Rose
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bf62f009f8
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more robust error message handling
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2002-03-26 00:36:44 +00:00 |
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David Rose
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3790f2756c
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implement qpNodePath.showBounds()
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2002-03-26 00:09:33 +00:00 |
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David Rose
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06ba6f9042
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untested update from gl
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2002-03-25 22:23:54 +00:00 |
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David Rose
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c3e64f7083
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oobe to new pgraph
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2002-03-25 22:16:43 +00:00 |
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Mark Mine
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c062798e47
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New cluster-config dconfig variable
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2002-03-25 19:38:29 +00:00 |
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David Rose
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3f3ce5a238
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pgraph refinements
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2002-03-23 19:26:23 +00:00 |
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David Rose
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5954465fbc
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nodePath refinements
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2002-03-23 19:05:13 +00:00 |
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David Rose
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03ae7a34a7
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fix nodepath collapsing problems
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2002-03-23 18:21:07 +00:00 |
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Mark Mine
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c91d322a3b
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*** empty log message ***
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2002-03-23 00:30:52 +00:00 |
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David Rose
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c9cbb60c2a
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better assertions
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2002-03-22 19:33:40 +00:00 |
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David Rose
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bc1d195613
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fix GeomParticles
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2002-03-22 19:24:11 +00:00 |
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David Rose
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b30cecd213
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fix sequences
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2002-03-22 18:48:54 +00:00 |
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David Rose
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b5affce3b1
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minor pgraph compatibility
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2002-03-22 18:26:58 +00:00 |
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David Rose
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e01cb59d06
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move sprites into pgraph land
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2002-03-22 18:16:13 +00:00 |
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David Rose
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4d952c34d4
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hack for sprite particles
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2002-03-22 02:22:45 +00:00 |
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David Rose
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248cd826c8
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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David Rose
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2b729db8e8
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better bamification
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2002-03-21 23:34:55 +00:00 |
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David Rose
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ecc7ea4d0c
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minor decal enhancement
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2002-03-21 22:34:15 +00:00 |
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David Rose
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6acb9c29ca
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trivial
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2002-03-21 22:34:05 +00:00 |
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David Rose
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889c4fc379
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oops, not sharing RenderAttribs across bams
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2002-03-21 22:33:56 +00:00 |
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David Rose
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986e2b5cc2
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fix pgraph fog
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2002-03-21 20:55:58 +00:00 |
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David Rose
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9e3a93beba
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improved pgraph collisions
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2002-03-21 19:57:01 +00:00 |
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David Rose
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45e3b15f68
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build fart
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2002-03-21 18:14:47 +00:00 |
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David Rose
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c1fe4c1938
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pgraph viz collision solids
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2002-03-21 04:34:47 +00:00 |
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David Rose
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c7fc395bcb
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update comment
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2002-03-21 04:34:33 +00:00 |
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David Rose
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19269dcb6e
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update wait bar in pgraph too
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2002-03-21 02:02:06 +00:00 |
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David Rose
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be67f3475e
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fix adjust_all_priorities
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2002-03-21 02:01:40 +00:00 |
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David Rose
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3559ab5380
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more pgraph refinements
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2002-03-21 00:45:03 +00:00 |
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David Rose
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d210511b8b
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several pgraph refinements
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2002-03-20 23:18:28 +00:00 |
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David Rose
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ec278a4f0f
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remove individual names from polygons
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2002-03-20 18:10:56 +00:00 |
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David Rose
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46c69517da
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pgraph background focus
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2002-03-20 17:12:17 +00:00 |
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