Dave Schuyler
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ffe2195d2a
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formatting
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2005-07-22 01:50:59 +00:00 |
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David Rose
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65458d9edd
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introduce 2-d TransformStates
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2005-07-21 23:46:15 +00:00 |
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Dave Schuyler
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d4faa62ea5
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formatting
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2005-07-21 22:17:18 +00:00 |
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David Rose
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37bd636290
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show-buffers is more useful with cube map
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2005-07-21 20:32:27 +00:00 |
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David Rose
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314630126f
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regularize cube map coordinate systems
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2005-07-21 18:09:30 +00:00 |
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David Rose
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828307a431
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fixes for dx8 cube maps
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2005-07-21 01:05:49 +00:00 |
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Mark Mine
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06fa04a9c8
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group leftover stuff under ATR node
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2005-07-20 23:49:49 +00:00 |
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David Rose
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923a4086d8
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disambiguate get_transform2d() and get_transform3d()
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2005-07-20 23:37:10 +00:00 |
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Mark Mine
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201213e3d5
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make street more even in length and auto add streets
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2005-07-20 23:27:33 +00:00 |
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David Rose
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5f53420a10
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use transform_2d
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2005-07-20 23:13:30 +00:00 |
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David Rose
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f3e3f6d1be
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use new 3d-aware egg constructs
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2005-07-20 23:05:06 +00:00 |
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David Rose
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3975c45b2b
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write mat3, not mat4
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2005-07-20 23:00:55 +00:00 |
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David Rose
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227e0a03fc
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fix matrix3 grammar
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2005-07-20 23:00:41 +00:00 |
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David Rose
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5003fb5342
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oopsy
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2005-07-20 22:47:11 +00:00 |
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Mark Mine
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4906263a0e
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Added command to make really long street
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2005-07-20 22:33:03 +00:00 |
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David Rose
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ae4051cef8
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add 3-d texture coordinates to egg syntax
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2005-07-20 21:54:24 +00:00 |
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Greg Wiatroski
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47ca9df31c
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Changed some logic to enable logging into Toontown
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2005-07-20 21:50:30 +00:00 |
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David Rose
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d439425648
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more reliably check for Mesa
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2005-07-20 16:59:30 +00:00 |
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David Rose
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af49897d5e
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fix dx resize crash some more; first pass at dx cube map support
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2005-07-20 12:45:44 +00:00 |
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Dave Schuyler
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0b8f6c1f3f
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fix for create new avatar
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2005-07-20 02:51:24 +00:00 |
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Joe Shochet
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0037bf99c2
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fixed for Skyler
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2005-07-20 02:08:57 +00:00 |
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Dave Schuyler
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e9c5b8c8bc
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changed get location
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2005-07-20 01:23:51 +00:00 |
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Dave Schuyler
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d240df33f6
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is valid location tuple
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2005-07-20 01:20:44 +00:00 |
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Dave Schuyler
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447ab1f557
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removing stuff from do tables
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2005-07-20 01:19:38 +00:00 |
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Darren Ranalli
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f882f5a715
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more rotation friction
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2005-07-19 22:27:50 +00:00 |
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Darren Ranalli
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969ca0205b
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fixed boat controls, reduced forward/backward friction
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2005-07-19 21:59:01 +00:00 |
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David Rose
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0bfd8ed6f9
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fix gl crash
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2005-07-18 23:18:49 +00:00 |
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David Rose
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9e75c3dfd9
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PyUnicodeUCS4_FromWideChar
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2005-07-18 22:06:51 +00:00 |
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David Rose
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3937f92912
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report a few more error places
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2005-07-18 21:50:55 +00:00 |
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Justin Butler
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2af2fbb30f
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Fix for trigger sphere minimum size (wasnt working for small islands in Pirates).
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2005-07-18 21:16:50 +00:00 |
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Joe Shochet
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051e017d0a
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wasd controls
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2005-07-18 06:04:34 +00:00 |
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Dave Schuyler
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f3b95a09b2
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removed comments
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2005-07-16 01:12:00 +00:00 |
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Zachary Pavlov
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6eba4d2f75
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added import time
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2005-07-15 21:47:47 +00:00 |
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Zachary Pavlov
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565cce77e5
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Added a function for creating a non repeating random list of number.
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2005-07-15 21:28:54 +00:00 |
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Josh Wilson
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d8bb04a3f8
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Updated the output .ptf function.
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2005-07-15 19:36:37 +00:00 |
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Josh Yelon
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34cfab741e
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Finished: Meshes, Bones, Materials, Skin, Tex Matrix. Unfinished: Anim
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2005-07-15 04:29:12 +00:00 |
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Josh Wilson
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372672b220
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Clean up
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2005-07-15 00:57:59 +00:00 |
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Josh Wilson
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7e9a871491
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Comments and clean up
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2005-07-15 00:55:45 +00:00 |
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David Rose
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682fa4af45
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fix gui buttons some more
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2005-07-15 00:38:31 +00:00 |
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David Rose
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ba139578e0
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replace explicit crossbar with last_saved_result interface; integrate with DX8
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2005-07-14 22:46:01 +00:00 |
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Justin Butler
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c568c06881
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Fix for parlor game/tutorial teleporting.
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2005-07-14 21:13:00 +00:00 |
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David Rose
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d1841736bf
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support TextureStage::M_combine in DX8
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2005-07-14 20:26:36 +00:00 |
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Joe Shochet
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c1f09f53ee
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removed spammy print statement
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2005-07-14 18:35:30 +00:00 |
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Josh Wilson
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16e9cebc31
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Updated to handle animated SpriteParticleRenderer.
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2005-07-14 18:25:32 +00:00 |
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Josh Wilson
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acdba7e61b
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Added animated and multiple sprites capability.
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2005-07-14 18:22:01 +00:00 |
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Josh Wilson
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5ece0deebf
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Updated to use new 'index' field of BaseParticle.
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2005-07-14 18:19:13 +00:00 |
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Josh Wilson
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8c4ba1acd2
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Added 'int index' member to be used for sprite rendering.
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2005-07-14 18:16:40 +00:00 |
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Josh Wilson
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2219a758e4
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Change lifespan constructor parameter type from int to float to match its declared type.
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2005-07-14 18:14:27 +00:00 |
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Josh Yelon
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a7e77e739f
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Added code to load textures
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2005-07-14 04:11:56 +00:00 |
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Dave Schuyler
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5f3c52e8b3
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formatting
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2005-07-14 02:54:24 +00:00 |
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