4157 Commits

Author SHA1 Message Date
TotallyNotElite
962dc06492 Merge branch 'nav_improve' into octopus-merge 2020-12-28 12:52:56 +01:00
BenCat07
39d2a82c2d Rewrite navbot/navparser
Fix and improve capture and pathing logic

Fixes some bugs with the capture logic and makes bots able to prioritize areas properly and fixes crouch jumps
Apply 1 suggestion(s) to 1 file(s)
Combine all Capture related files into one file

attempt at remaking navbot

big improvements, we're slowly getting somewhere!

Switch from bounding box traces to double traces

lightcat changes

Many improvements. Vischeck cache, etc

Fix bug related to the Dropdown code

WIP

i dont even know what this is, just comitting so the current state is out there
Improve navigation and fix a ton of bugs

- Fix findClosestNavArea
- Apply Dropdowns properly
- Improve pathing logic to not hit walls (unless nav mesh is stupid)
- Don't try to jump with revved Minigun
Add runtime vischecking and repathing

Also make the priority system work
Update debug message to reclect center point and properly restore z

Fix a bunch of issues in the nav logic

Account for brass beast speed

Skip a crumb when possible

Fix jump height + add logic to prevent getting stuck

Add very basic navbot behaviour and improve stuck detection system

- Look at path
- Get Health
- Get Ammo
- Roam
Improve Navbot to a semi-usable level

- Universal Blacklist system
- Re-added stay near
- Avoid walking into enemy range
- Snipe Sentries
Fix some garbage prioritizing in aimbot

More Navbot changes

- Readd Autojump
- Readd best weapon logic
- Make Staynear take way less resources
- Make bot ignore free blacklist if Ubered/Invincible
Make sentry priority better

Add capping and fix water movement

Make bots escape danger and add a way to draw danger

Fix a few things (See Desc)

- Make roaming no longer path around the entire map, but instead choose nearby spots.
- Make enemy danger not include People marked as CAT/Friend (Don't bump into them either though)
- Fix inaccurate visuals on blacklist
Make snipers bots more aggressive

Fix antiaim being enabled with no pitch and yaw

this casued issues with look at path for example
Fix issues with aimbot + look at path

Tweak navbot Settings and fix followbot

Make ammo/health search take dispensers into account

Co-authored-by: TotallyNotElite <totallynotelite@gmail.com>
2020-12-28 12:46:50 +01:00
TotallyNotElite
bdc9ec2f56 Merge branch 'simu-master' into octopus-merge 2020-12-28 12:39:35 +01:00
TotallyNotElite
cb44f4613e Merge branch 'gamer-master' into octopus-merge 2020-12-28 12:38:17 +01:00
GAMER
681785cec6 Clean up menu 2020-12-28 12:37:55 +01:00
TotallyNotElite
d89922b7d0 Merge remote-tracking branch 'origin/fixnospread' into octopus-merge 2020-12-28 12:35:13 +01:00
TotallyNotElite
323ce3153b Merge remote-tracking branch 'origin/rf_improve' into octopus-merge 2020-12-28 12:28:45 +01:00
TotallyNotElite
606918658b Merge branch 'patch-support-garuda-linux' into octopus-merge 2020-12-28 12:28:31 +01:00
aUniqueUser
223337cd24 Visuals overhaul and chams rewrite
Co-authored-by: BenCat07 <BenCat07@gmail.com>
2020-12-28 12:27:56 +01:00
TotallyNotElite
164c8d751b Support garuda linux 2020-12-28 12:02:43 +01:00
BenCat07
5332ef0502 Add a minimum distance option 2020-12-13 15:03:17 +01:00
NotAnUser1
465c5ba694 Disable RF on certain weapon types, warp text info 2020-12-13 14:43:27 +01:00
BenCat07
c533bd049a Fix issues in textmode 2020-12-13 14:37:21 +01:00
NotAnUser1
6779ee9f95 xmas update, tidy-up ghost and building name esp 2020-12-13 14:33:12 +01:00
notroboot
45edf8f741 Install data to "DataPath" as intended 2020-12-09 08:50:03 +01:00
BenCat07
7346a63b4c Fix some syncing issues in nospread
This fixes nospread sometimes breaking fakelag, and it trying to sync when the mantissa is bad
2020-12-08 19:22:46 +01:00
BenCat07
89940b57c4 Fix nospread failing in alot of cases 2020-12-08 19:15:32 +01:00
BenCat07
ea91fb2d79 Make Warp less performance intensive (again) 2020-12-08 19:02:51 +01:00
BenCat07
45c63a1f1d Add Instant Zoom 2020-12-08 19:02:51 +01:00
BenCat07
3a4d32eb74 Make Warp less fps intensive 2020-12-08 19:02:51 +01:00
BenCat07
2e79fcc0d3 Improve Hitrate on rapidfire 2020-12-08 19:02:51 +01:00
Deli Meats
13a0c43b4e
Add autoparty (#1183) 2020-12-06 15:39:55 +01:00
TotallyNotElite
d2b3547605
fix textmode (#1181)
* fix textmode

* Update Key.hpp
2020-11-28 02:17:00 +01:00
TotallyNotElite
9c1b236a24 Minor fixes 2020-11-26 13:32:47 +01:00
TotallyNotElite
454943b559 Fix: Fix default variable values being set incorrectly when preloading
This only affects the "Key" type because of SDL
Incorrect default variables means that all keys will be unbound as soon as a config file is loaded.
This commit essentially replaces e9b9cf16b17f0f42d14e80c97a6bf2577a730228
2020-11-26 13:32:47 +01:00
NotAnUser1
68829d1178
added, changed and corrected stuff (#1165)
* added, changed and corrected stuff

* Add files via upload

* reset time should only be displayed on flags

apparently carts also have a reset timer that goes to negative values

* added flask style to magic spells esp

* added "hide invisible" to prevent drawing on invis players

* oops these should be aligned

* added edibles/lunchboxes support to healthpack esp

* gets rid of unneded stuff

* changed reset time code to make it look neater

* Added more checks to auto strafer

Makes it so we don't strafe when we're noclipping, double jumping as scout or in water. This closes https://github.com/nullworks/cathook/issues/1126 and a part of https://github.com/nullworks/cathook/issues/998.

* Corrected a small typo in auto pyro

* Revert "Add files via upload"

This reverts commit f3786b527cd0e8f972091c0960e600786088febc.

* spec list attempt #2

hello does this work its my first time using gitkraken

* small sandviches, stuff off by default, only 1st person spec is colored

ye

* yes now objective esp is off by default

* Some fixes

* Update data/menu/nullifiedcat/visuals/esp.xml

* Change colours

Co-authored-by: NotAnUser <zhr9z9oc53@inscriptio.in>
Co-authored-by: TotallyNotElite <1yourexperiment@protonmail.com>
Co-authored-by: TotallyNotElite <38938720+TotallyNotElite@users.noreply.github.com>
2020-11-25 21:20:16 +01:00
TotallyNotElite
e4f196866d
Merge pull request #1176 from nullworks/totallynotelite
Fix disguised spies being ignored, fix auth to rage users
2020-11-24 10:23:42 +01:00
TotallyNotElite
14a0217ef9 Fix: Do not reply to auth requests by raged users 2020-11-24 10:16:58 +01:00
TotallyNotElite
d101dc9315 Revert "Stealth spell counts as being cloaked (#1147)" 2020-11-24 10:16:58 +01:00
aUniqueUser
083e876659 Improve in-game autoitem documentation 2020-11-24 10:16:02 +01:00
BenCat07
4f1c4bde57 Fix esp bugs 2020-11-22 19:24:40 +01:00
TotallyNotElite
4c3fcfd962 Fix: Esp performance improvements
This should cut used performance down to ~1/10 in my testing
2020-11-22 12:50:24 +01:00
BenCat07
fd74ed8445 Fix compile issue in textmode 2020-11-21 20:01:46 +01:00
TotallyNotElite
0956a82a39 Make cathook identify-neutral by default
This will make cathook only send auth packets when
1. Someone else sent one first
2. We are in textmode (we are a bot)

This was added to prevent external cheats from taking advantage of cathook's auth features without returning the favour and to prevent cathook users from landing on bot blacklists.
2020-11-20 23:31:21 +01:00
meowinghuman
baa2dbf9e3
new default dominate says (#1163)
* new default dominate says

Saw a comment asking for new dominate says, well here ya go.

* Update DominateSay.cpp

* Update DominateSay.cpp

got rid of the part that said virgin or some shit, also changed free to another and get a third.
2020-11-20 10:40:59 +01:00
TotallyNotElite
6757e9afbc
Merge pull request #1168 from nullworks/strafepred
Add strafeprediction to cathook
2020-11-19 00:10:44 +01:00
TotallyNotElite
cff2a48f9a Hacky fix for target_last not being unset when aimkey is not being hit 2020-11-18 20:36:20 +01:00
BenCat07
91733d3645 Fix disguised players being seen as cloaked 2020-11-18 18:48:44 +01:00
TotallyNotElite
e1235337f9 Remove duplicate EventLogging files 2020-11-18 18:47:19 +01:00
TotallyNotElite
39674c01cd Feat: Add strafe prediction
https://t.me/nullworks/501090
2020-11-18 17:23:46 +01:00
NotAnUser1
71a9dd9dd5
Added building condition esp (#1158)
* Added building condition esp

* Conds shouldn't get stacked when sapped

* Disabled tele is disabled

* Adjusted health esp and cond esp position

Moved health esp up to match player esp and sapped/disabled conds down, so they get printed under ammo/rocket/metal

* "required metal to next level" esp and a quick fix to teles esp

* yes uh netvars pt1

* pt2

* gets rid of unneeded numbers on tele recharge time

* remove the curly brackets

* actually, dont remove the brackets as it doesnt compile
2020-11-17 18:53:52 +01:00
G-4-M-3-R
af5049fa1f
Make Warp tab look better (#1140)
* Add files via upload

* Add files via upload
2020-11-06 13:02:54 +01:00
BenCat07
5f4626a79c Fix crash with Building changes
Dormant sentries are bad
2020-10-31 21:10:35 +01:00
BenCat07
621979bd9c Fix aiming at buildings
Render bounds stretch under the floor for some reason, and apparently those npcs do have proper hitboxes we can aim at, so do it
2020-10-31 17:37:04 +01:00
NotAnUser1
bcf774624a
Stealth spell counts as being cloaked (#1147) 2020-10-31 17:31:47 +01:00
NotAnUser1
dc91ef291f
Revving and taunting condition esp (#1144) 2020-10-28 14:27:03 +01:00
LightCat
46e139a44e
Fix truce and enable aimbot to aim at npcs (#1137)
* Fix truce and enable aimbot to aim at npcs

This simply makes aimbot able to aim at npcs and the cheat will ignore players in truce.

* Added Horseless Headless Horsemann as aimbot target

* Move truce check

* Improve NPC/Item esp

Co-authored-by: NotAnUser1 <NotAnUser1@github.com>

Co-authored-by: d3fc0n6 <7269950-d3fc0n6@users.noreply.gitlab.com>
Co-authored-by: NotAnUser1 <NotAnUser1@github.com>
2020-10-25 22:35:34 +01:00
BenCat07
6559321a4c Add first two changes of #1131 2020-10-22 11:39:00 +02:00
LightCat
4597627d9a Make clearer what 0xA is
Co-authored-by: notroboot <63302745+notroboot@users.noreply.github.com>
2020-10-22 11:39:00 +02:00
BenCat07
2fb829f918 Fix autoheal box clipping issues 2020-10-22 11:39:00 +02:00