36195 Commits

Author SHA1 Message Date
Alexei Kotov
0a8373987d Merge branch 'aiwander' into 'master'
Build checkpoints based path for wandering actors (#8433)

Closes #8433

See merge request OpenMW/openmw!4652
2025-07-28 00:48:17 +03:00
psi29a
2051d5cbef Merge branch 'master' into 'master'
Fixed Unit Test in `apps/openmw_tests/mwworld/testptr.cpp`

See merge request OpenMW/openmw!4807
2025-07-27 16:33:39 +00:00
Claire
af58da58fd Fixed Unit Test in apps/openmw_tests/mwworld/testptr.cpp 2025-07-27 16:33:38 +00:00
psi29a
d3309e0a8d Merge branch 'vfxdocs' into 'master'
Fix useAmbientLight references in docs

See merge request OpenMW/openmw!4803
2025-07-27 16:33:22 +00:00
psi29a
7637ca536b Merge branch 'turnedwerewolf' into 'master'
Remove completion threshold-based turning for the player (#8447)

Closes #8447

See merge request OpenMW/openmw!4628
2025-07-27 16:32:43 +00:00
psi29a
7aeff7e473 Merge branch 'combatparalysis' into 'master'
Put combat actions on hold when the actor is incapacitated (#7979)

Closes #7979

See merge request OpenMW/openmw!4597
2025-07-27 16:32:22 +00:00
psi29a
02102eeeca Merge branch 'instantmagicjustaddwater' into 'master'
Update effects upon applying them

Closes #7996

See merge request OpenMW/openmw!4124
2025-07-27 16:30:56 +00:00
psi29a
c8aa644111 Merge branch 'collisionprediction' into 'master'
Avoid recomputing collision prediction things an extra N times (#8548)

Closes #8548

See merge request OpenMW/openmw!4801
2025-07-27 16:30:11 +00:00
elsid
4433e3c2de
Build path over navmesh for wandering actors
Using a path over pathgrid as checkpoints.

This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
2025-07-27 11:17:17 +02:00
elsid
5dfda0090b
Remove redundant cell argument from build path functions
Actor can provide a cell.
2025-07-27 11:17:17 +02:00
elsid
3f1ac1848c
Move getClosestPoint to a separate file 2025-07-27 11:17:17 +02:00
elsid
927b2bcceb
Replace PathFinder::makeOsgVec3 by Misc::Convert::makeOsgVec3f 2025-07-27 11:17:16 +02:00
elsid
50f5bc51c6
Store allowed positions as osg::Vec3f
There is no need to store pathgrid points.
2025-07-27 11:16:47 +02:00
Alexei Kotov
8deb050ea2 Merge branch 'ghversion' into 'master'
Use the new Windows deps on GitHub

See merge request OpenMW/openmw!4808
2025-07-27 11:41:01 +03:00
Alexei Kotov
1896375380 Merge branch 'solarpowered' into 'master'
Update sol

Closes #8591 and #8614

See merge request OpenMW/openmw!4745
2025-07-27 11:38:16 +03:00
Alexei Kotov
d3328552e8 Avoid recomputing collision prediction things an extra N times (#8548) 2025-07-27 07:36:43 +03:00
Alexei Kotov
ed32e4405a Merge branch 'optionalglobalism' into 'master'
Remove global config on Windows

Closes #8434

See merge request OpenMW/openmw!4762
2025-07-26 23:25:55 +03:00
Skyhasacat
9f10269ecc Merge branch 'lua_weather_bindings' into 'master'
lua - add weatherbindings to openmw.core (#6976)

See merge request OpenMW/openmw!4526
2025-07-26 15:01:32 +00:00
Evil Eye
e692025579 Use the new Windows deps on GitHub 2025-07-26 16:36:50 +02:00
Sebastian Fieber
534d6b3ae9 typo 2025-07-26 13:39:37 +02:00
elsid
7c46635a5a
Make trimAllowedNodes a free function 2025-07-26 11:48:36 +02:00
elsid
ae909d7685
Remove isAreaOccupiedByOtherActor from obstacle.*
It uses functions only from World anyway.
2025-07-26 11:48:36 +02:00
elsid
c79b39cf0d
Remove unused arguments from isAreaOccupiedByOtherActor 2025-07-26 11:48:36 +02:00
elsid
20bd1491a7
Make sure distance and duration are not negative 2025-07-26 11:48:36 +02:00
elsid
4a3ffb2073
Use camel case for variables 2025-07-26 11:48:35 +02:00
Evil Eye
b4a753812e Use empty paths instead of optionals 2025-07-26 10:23:19 +02:00
Evil Eye
c0b230b742 Remove global config on Windows 2025-07-26 09:45:35 +02:00
Sebastian Fieber
95fc66bccd adjusments to weatherbindings
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
2025-07-25 23:22:33 +02:00
Sebastian Fieber
855b236ee8 direction of the sun light != direction to the sun 2025-07-25 21:00:09 +02:00
Alexei Kotov
730a62effc Merge branch 'warn-baby-warn' into 'master'
Fix MSVC warnings

Closes #7882

See merge request OpenMW/openmw!4804
2025-07-25 21:45:34 +03:00
Sebastian Fieber
a560aceb2a correct sunDiscSunsetColor type 2025-07-25 20:37:05 +02:00
Sebastian Fieber
cbb96e0fc2 colors should use Misc::Color 2025-07-25 20:10:21 +02:00
psi29a
a599825bf8 Merge branch 'everyonelikeschameleons' into 'master'
Prevent hostile actors from engaging combat against actors with 75 chameleon

See merge request OpenMW/openmw!4806
2025-07-25 08:02:32 +00:00
psi29a
714c128947 Merge branch 'compositemipmaps' into 'master'
Apply filtering settings to composite maps

See merge request OpenMW/openmw!4805
2025-07-25 07:12:07 +00:00
psi29a
45e08f62a1 Merge branch 'smolpiranha' into 'master'
Take skin transform and skeleton root into account

Closes #4437

See merge request OpenMW/openmw!4471
2025-07-25 07:09:55 +00:00
Sebastian Fieber
b8fec360c3 typo 2025-07-25 02:20:26 +02:00
Sebastian Fieber
f1447207b2 more less preprocessed code lines 2025-07-25 01:13:43 +02:00
Sebastian Fieber
3f54d3e569 update lua api revision 2025-07-25 00:53:04 +02:00
Sebastian Fieber
27adbf0cde less preprocessed code lines 2025-07-25 00:53:04 +02:00
Sebastian Fieber
d20a56517b add getCurrentSunLightDirection 2025-07-25 00:52:56 +02:00
Sebastian Fieber
6be96da6a4 lua - add weatherbindings to core 2025-07-25 00:43:39 +02:00
Alexei Kotov
d595d9f3b8 Merge branch 'maccitest' into 'master'
Mac CI updates

See merge request OpenMW/openmw!4789
2025-07-24 18:58:49 +03:00
Evil Eye
f52d9ad977 Prevent hostile actors from engaging combat against actors with 75 chameleon 2025-07-24 17:02:42 +02:00
Evil Eye
e3c9e6fe2b Set a root for BS skins as well 2025-07-24 08:46:21 +02:00
Evil Eye
8d7218c118 Take skin transform and skeleton root into account 2025-07-24 08:40:20 +02:00
Alexei Kotov
ad996393f1 Apply filtering settings to composite maps 2025-07-24 08:41:43 +03:00
AnyOldName3
437f22ed72 Typo fix 2025-07-24 00:37:28 +01:00
AnyOldName3
092d9a4c62 Remove dumb comment 2025-07-24 00:35:22 +01:00
AnyOldName3
f8a96fae24 Some formatting changes I missed 2025-07-24 00:26:47 +01:00
AnyOldName3
be54521cfa Fix loads of warnings
These weren't detected due to https://gitlab.com/OpenMW/openmw/-/issues/7882, but now they are, so they can be fixed.
2025-07-24 00:20:05 +01:00