UnknownShadow200
7d72effcba
Quick fix for last commit, resolution should not always be 640x480.
2016-03-05 23:37:02 +11:00
UnknownShadow200
bb92001a67
Move options out of the main menu, include a general overview for each option group.
2016-03-05 23:34:07 +11:00
UnknownShadow200
027fac53d5
Release 0.98.7.
0.98.7
2016-03-03 22:19:21 +11:00
UnknownShadow200
663f6f2a8c
Remove leftover debugging code.
2016-03-03 22:07:17 +11:00
UnknownShadow200
c5b2ff1efe
Implement multi-line link wrapping.
2016-03-03 21:46:21 +11:00
UnknownShadow200
76361f440d
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-03-03 07:11:42 +11:00
UnknownShadow200
77e52bb592
Fix for critical bug with BulkBlockUpdate packet handling. (Thanks 123DMWM)
2016-03-03 07:10:14 +11:00
UnknownShadow200
b859739cb7
Show texture pack download status in top right corner.
2016-03-02 13:37:45 +11:00
UnknownShadow200
32f6ba8563
Fix chat not scrolling back properly when many empty lines. (Thanks Good)
2016-03-02 12:53:02 +11:00
UnknownShadow200
2d4e6a7394
Fix status messages overlapping the F9 clock when moving to other worlds. (Thanks 123DMWM)
2016-03-02 10:54:09 +11:00
UnknownShadow200
f61f3295a5
horspeed=XYZ is now recognised in a map motd. (Thanks RealRoland)
2016-03-01 13:54:42 +11:00
UnknownShadow200
cc9ec3d761
Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe)
2016-03-01 12:01:29 +11:00
UnknownShadow200
4187dfd2ce
Entity shadows now span multiple blocks.
2016-03-01 11:19:34 +11:00
UnknownShadow200
0e320c6cf0
Quick fix for one face being mirrored the wrong way around for sprites.
2016-02-29 19:11:56 +11:00
UnknownShadow200
ddc38805b0
Implement sprite mirroring, closes #56 .
2016-02-29 18:11:37 +11:00
UnknownShadow200
672ebf696d
Super quick fix for last commit not compiling.
2016-02-29 14:44:53 +11:00
UnknownShadow200
d16ba9bfc6
Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
2016-02-29 14:43:31 +11:00
UnknownShadow200
04ade22693
Make Chibi's model more consistent with the other models, also make set its name height to be just above the head.
2016-02-29 08:46:02 +11:00
UnknownShadow200
40878872bf
Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch.
2016-02-29 07:49:00 +11:00
UnknownShadow200
3e05ba60de
Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
2016-02-27 08:54:37 +11:00
UnknownShadow200
998ffe5eb9
Restructure shadow drawing code.
2016-02-26 22:50:03 +11:00
UnknownShadow200
80f6c25bb1
Fix the randomly being thrown high into the air after disabling noclip with speed and flying up on.
2016-02-22 22:44:41 +11:00
UnknownShadow200
81d6ed5118
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-02-22 22:14:53 +11:00
UnknownShadow200
5f00aad7be
Fix alex skin detection for non 64x64 skins.
2016-02-22 22:14:28 +11:00
UnknownShadow200
82fb9984e0
Merge pull request #138 from Jjp137/master
...
Fix BadWindow errors that occurred when closing an X11 window.
2016-02-21 11:54:50 +11:00
Jjp137
e76983ef18
Fix BadWindow errors that occurred when closing an X11 window.
...
This commit is based on OpenTK's fix in:
ec31675fc8
...and was adapted for ClassicalSharp's modified OpenTK code.
This also fixes options not being saved on Linux when the client or
launcher closes, at least on Debian Jessie. The default error handler
for Xlib is to print a message explaining the error to the console and
then call exit(1). If that happens, the Options.Save() calls in
Game.Dispose() and LauncherWindow.Run() are never reached.
2016-02-19 18:43:46 -08:00
UnknownShadow200
b66fdffae9
Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen)
2016-02-20 00:19:22 +11:00
UnknownShadow200
6f595f81ec
Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly.
2016-02-20 00:00:39 +11:00
UnknownShadow200
19d9c182c3
Hopefully fix issues with the client very rarely crashing. (Thanks Joseph)
2016-02-19 20:40:33 +11:00
UnknownShadow200
8208935b34
(Code by goodlyay) Added a chibi model. Thanks again goodlyay.
2016-02-19 19:55:48 +11:00
UnknownShadow200
aa66c4fbba
Quick fix for Circle/CircleAll mode being swapped, I am too tired.
2016-02-19 00:27:35 +11:00
UnknownShadow200
1bf5c9e68f
Super quick fix for OpenGL backend crashing on start.
2016-02-18 23:14:28 +11:00
UnknownShadow200
17b695845a
Fix entity shadows on Direct3D9 backend. (Thanks goodlyay)
2016-02-18 23:13:19 +11:00
UnknownShadow200
f78af8e815
Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
UnknownShadow200
17f87dbbbb
Left clicking outside table in block select screen should close it, also improve picking for map borders when outside the map.
2016-02-17 20:45:48 +11:00
UnknownShadow200
2cb3322c34
Modularise Entity and Player class more.
2016-02-16 23:58:17 +11:00
UnknownShadow200
eb3bbc168a
Separate player logic into separate component classes.
2016-02-16 23:37:18 +11:00
UnknownShadow200
55391b3f15
Start implementing entity AI.
2016-02-16 23:04:09 +11:00
UnknownShadow200
1072098add
Fix the auto build-bot not building the launcher.
2016-02-14 22:32:46 +11:00
UnknownShadow200
61380ac190
Fix the auto build-bot not building the launcher.
2016-02-14 22:31:51 +11:00
UnknownShadow200
c32b8ddf2f
Now show whether there is a new release in the launcher.
2016-02-14 22:29:04 +11:00
UnknownShadow200
357b20619a
Fix update script on linux not restarting launcher.
2016-02-14 10:26:39 +11:00
UnknownShadow200
869b4132be
Redesign the updates screen in the launcher to be simpler. Start work on auto update checking, though broken for some reason and I am too tired to figure out why. Also fix blocks with height of one pixel not affecting the speed modifier.
2016-02-14 00:01:52 +11:00
UnknownShadow200
ce2274dc05
Fix ore veins being too small. (Thanks MarsBarsFood)
2016-02-11 13:08:34 +11:00
UnknownShadow200
05336ee5ca
Removed herobrine.
2016-02-11 11:43:00 +11:00
UnknownShadow200
96da756918
Fix singleplayer maps always being generated with seed 0. (Thanks McBean56545)
2016-02-11 07:47:38 +11:00
UnknownShadow200
53bf3e7b27
Alt+scroll should act as hotbar scroll (thanks FabTheZen), fix Z-fighting of transluscent blocks. (thanks MrGoober)
2016-02-10 00:06:48 +11:00
UnknownShadow200
d8b983897c
Extended help is now always shown.
2016-02-09 23:42:11 +11:00
UnknownShadow200
ff64b2c23e
Fix head yaw rotating incorrectly compared to yaw. (Thanks goodlyay)
2016-02-09 22:23:43 +11:00
UnknownShadow200
1275ece957
Support saving/loading BlockDefinitions blocks in singleplayer.
2016-02-09 16:18:02 +11:00