UnknownShadow200
1c219447e5
Fix mirroring and thin arms on 64x64 skins. (Thanks goodlyay)
2016-03-24 18:31:28 +11:00
UnknownShadow200
73ed96be7e
Fixes for humanoid model. (Agank thanks goodlyay)
2016-03-24 16:39:07 +11:00
UnknownShadow200
62bad71edc
Quick fix for last commit.
2016-03-24 16:19:09 +11:00
UnknownShadow200
f6002ffa0b
Start work on new humanoidmodel code (Big thanks to goodlyay).
2016-03-24 16:14:13 +11:00
UnknownShadow200
7af045f9a9
Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123)
2016-03-24 13:11:26 +11:00
UnknownShadow200
d70851a1b9
Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
2016-03-23 23:28:23 +11:00
UnknownShadow200
a4e66f7145
Scrolling of mouse wheel should be swallowed by the pause and other menu screens. (Thanks Jjp137)
2016-03-23 17:29:43 +11:00
UnknownShadow200
1bf578664d
Scale gui elements in increments of 10.
2016-03-23 12:16:01 +11:00
UnknownShadow200
e4cb3ae349
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-03-22 20:41:53 +11:00
UnknownShadow200
ae55a133ee
Update all other models to use SetRotOrigin method.
2016-03-22 20:41:39 +11:00
UnknownShadow200
0a7d368c53
Move rotation origin setting to part definitions, not at draw method.
2016-03-22 19:14:04 +11:00
UnknownShadow200
309b2cd997
Merge pull request #145 from LegoBricker/master
...
Fix minor error in keymapping on Mac
2016-03-22 16:59:10 +11:00
LegoBricker
69f8137093
Fix minor error in keymapping
2016-03-21 22:37:36 -07:00
UnknownShadow200
e1c6e1f015
Should be using or instead of and in UrlsList.Load, fixes crashing in certain circumstances. (Thanks 123DMWM and Gankuro)
2016-03-21 23:41:08 +11:00
UnknownShadow200
2541f7423d
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-03-19 13:38:42 +11:00
UnknownShadow200
d6e99eb4ba
Fix using 'block' as a model name crashing the client. (Thanks goodlyay)
2016-03-19 13:38:02 +11:00
UnknownShadow200
41a1ef7113
Client uses your account name and skin from the main menu in singleplayer, also add a /client model command to change model in singleplayer.
2016-03-17 17:08:47 +11:00
UnknownShadow200
36237616d2
Fix pushback placing being permanently disabled after visiting a -hax map. (Thanks Goodlyay) Launcher now compares version numbers, rather than release dates.
2016-03-17 16:49:40 +11:00
UnknownShadow200
348fe21635
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-03-15 14:02:10 +11:00
UnknownShadow200
99969ab941
Invalid block update messages show only show in console when desired for debugging purposes (define DEBUG_BLOCKS for this). (Thanks Jjp137)
2016-03-15 14:01:48 +11:00
UnknownShadow200
183dc98eb7
Fix ^user.detail=X strings not showing properly when MessageTypes is enabled, closes #143 . (Thanks rasmusolle)
2016-03-10 07:24:33 +11:00
UnknownShadow200
cf24061db5
Fix ssl skip certificate check button not showing up.
2016-03-07 12:45:49 +11:00
UnknownShadow200
91b7353885
Start work on custom models.
2016-03-06 23:04:23 +11:00
UnknownShadow200
7d72effcba
Quick fix for last commit, resolution should not always be 640x480.
2016-03-05 23:37:02 +11:00
UnknownShadow200
bb92001a67
Move options out of the main menu, include a general overview for each option group.
2016-03-05 23:34:07 +11:00
UnknownShadow200
027fac53d5
Release 0.98.7.
0.98.7
2016-03-03 22:19:21 +11:00
UnknownShadow200
663f6f2a8c
Remove leftover debugging code.
2016-03-03 22:07:17 +11:00
UnknownShadow200
c5b2ff1efe
Implement multi-line link wrapping.
2016-03-03 21:46:21 +11:00
UnknownShadow200
76361f440d
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-03-03 07:11:42 +11:00
UnknownShadow200
77e52bb592
Fix for critical bug with BulkBlockUpdate packet handling. (Thanks 123DMWM)
2016-03-03 07:10:14 +11:00
UnknownShadow200
b859739cb7
Show texture pack download status in top right corner.
2016-03-02 13:37:45 +11:00
UnknownShadow200
32f6ba8563
Fix chat not scrolling back properly when many empty lines. (Thanks Good)
2016-03-02 12:53:02 +11:00
UnknownShadow200
2d4e6a7394
Fix status messages overlapping the F9 clock when moving to other worlds. (Thanks 123DMWM)
2016-03-02 10:54:09 +11:00
UnknownShadow200
f61f3295a5
horspeed=XYZ is now recognised in a map motd. (Thanks RealRoland)
2016-03-01 13:54:42 +11:00
UnknownShadow200
cc9ec3d761
Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe)
2016-03-01 12:01:29 +11:00
UnknownShadow200
4187dfd2ce
Entity shadows now span multiple blocks.
2016-03-01 11:19:34 +11:00
UnknownShadow200
0e320c6cf0
Quick fix for one face being mirrored the wrong way around for sprites.
2016-02-29 19:11:56 +11:00
UnknownShadow200
ddc38805b0
Implement sprite mirroring, closes #56 .
2016-02-29 18:11:37 +11:00
UnknownShadow200
672ebf696d
Super quick fix for last commit not compiling.
2016-02-29 14:44:53 +11:00
UnknownShadow200
d16ba9bfc6
Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
2016-02-29 14:43:31 +11:00
UnknownShadow200
04ade22693
Make Chibi's model more consistent with the other models, also make set its name height to be just above the head.
2016-02-29 08:46:02 +11:00
UnknownShadow200
40878872bf
Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch.
2016-02-29 07:49:00 +11:00
UnknownShadow200
3e05ba60de
Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
2016-02-27 08:54:37 +11:00
UnknownShadow200
998ffe5eb9
Restructure shadow drawing code.
2016-02-26 22:50:03 +11:00
UnknownShadow200
80f6c25bb1
Fix the randomly being thrown high into the air after disabling noclip with speed and flying up on.
2016-02-22 22:44:41 +11:00
UnknownShadow200
81d6ed5118
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
2016-02-22 22:14:53 +11:00
UnknownShadow200
5f00aad7be
Fix alex skin detection for non 64x64 skins.
2016-02-22 22:14:28 +11:00
UnknownShadow200
82fb9984e0
Merge pull request #138 from Jjp137/master
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Fix BadWindow errors that occurred when closing an X11 window.
2016-02-21 11:54:50 +11:00
Jjp137
e76983ef18
Fix BadWindow errors that occurred when closing an X11 window.
...
This commit is based on OpenTK's fix in:
ec31675fc8
...and was adapted for ClassicalSharp's modified OpenTK code.
This also fixes options not being saved on Linux when the client or
launcher closes, at least on Debian Jessie. The default error handler
for Xlib is to print a message explaining the error to the console and
then call exit(1). If that happens, the Options.Save() calls in
Game.Dispose() and LauncherWindow.Run() are never reached.
2016-02-19 18:43:46 -08:00
UnknownShadow200
b66fdffae9
Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen)
2016-02-20 00:19:22 +11:00