5117 Commits

Author SHA1 Message Date
UnknownShadow200
6f595f81ec Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly. 2016-02-20 00:00:39 +11:00
UnknownShadow200
19d9c182c3 Hopefully fix issues with the client very rarely crashing. (Thanks Joseph) 2016-02-19 20:40:33 +11:00
UnknownShadow200
8208935b34 (Code by goodlyay) Added a chibi model. Thanks again goodlyay. 2016-02-19 19:55:48 +11:00
UnknownShadow200
aa66c4fbba Quick fix for Circle/CircleAll mode being swapped, I am too tired. 2016-02-19 00:27:35 +11:00
UnknownShadow200
1bf5c9e68f Super quick fix for OpenGL backend crashing on start. 2016-02-18 23:14:28 +11:00
UnknownShadow200
17b695845a Fix entity shadows on Direct3D9 backend. (Thanks goodlyay) 2016-02-18 23:13:19 +11:00
UnknownShadow200
f78af8e815 Implement basic entity shadows. 2016-02-18 22:09:57 +11:00
UnknownShadow200
17f87dbbbb Left clicking outside table in block select screen should close it, also improve picking for map borders when outside the map. 2016-02-17 20:45:48 +11:00
UnknownShadow200
2cb3322c34 Modularise Entity and Player class more. 2016-02-16 23:58:17 +11:00
UnknownShadow200
eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00
UnknownShadow200
55391b3f15 Start implementing entity AI. 2016-02-16 23:04:09 +11:00
UnknownShadow200
1072098add Fix the auto build-bot not building the launcher. 2016-02-14 22:32:46 +11:00
UnknownShadow200
61380ac190 Fix the auto build-bot not building the launcher. 2016-02-14 22:31:51 +11:00
UnknownShadow200
c32b8ddf2f Now show whether there is a new release in the launcher. 2016-02-14 22:29:04 +11:00
UnknownShadow200
357b20619a Fix update script on linux not restarting launcher. 2016-02-14 10:26:39 +11:00
UnknownShadow200
869b4132be Redesign the updates screen in the launcher to be simpler. Start work on auto update checking, though broken for some reason and I am too tired to figure out why. Also fix blocks with height of one pixel not affecting the speed modifier. 2016-02-14 00:01:52 +11:00
UnknownShadow200
ce2274dc05 Fix ore veins being too small. (Thanks MarsBarsFood) 2016-02-11 13:08:34 +11:00
UnknownShadow200
05336ee5ca Removed herobrine. 2016-02-11 11:43:00 +11:00
UnknownShadow200
96da756918 Fix singleplayer maps always being generated with seed 0. (Thanks McBean56545) 2016-02-11 07:47:38 +11:00
UnknownShadow200
53bf3e7b27 Alt+scroll should act as hotbar scroll (thanks FabTheZen), fix Z-fighting of transluscent blocks. (thanks MrGoober) 2016-02-10 00:06:48 +11:00
UnknownShadow200
d8b983897c Extended help is now always shown. 2016-02-09 23:42:11 +11:00
UnknownShadow200
ff64b2c23e Fix head yaw rotating incorrectly compared to yaw. (Thanks goodlyay) 2016-02-09 22:23:43 +11:00
UnknownShadow200
1275ece957 Support saving/loading BlockDefinitions blocks in singleplayer. 2016-02-09 16:18:02 +11:00
UnknownShadow200
da6c5eed3d Fix fire playing wood sound, clipboard copying with invalid characters should still insert the valid characters (Thanks 123DontMessWitMe), add 0 chatlines support and fix crashing on chatlines less than 10. (Thanks mtndewissewthing) 2016-02-08 21:23:09 +11:00
UnknownShadow200
4811f15bf3 Announcement texture should be in top quarter, fix non-32 bpp terrain.png files crashing client when saved to texturecache (Thanks goodlyay), fix hotkeys not being removed when closing client then the launcher (Thanks 123DontMessWitMe). 2016-02-07 11:59:53 +11:00
UnknownShadow200
20205a42fb Fix NamesMode not being loaded. 2016-02-07 09:16:07 +11:00
UnknownShadow200
ab2e95d201 Make classic options mode have same size buttons as original classic (Thanks FrostFox), closes #133. 2016-02-07 00:15:03 +11:00
UnknownShadow200
7a9fee3b94 Fix default menu input widget height cutting off larger fonts. (Thanks FabTheZen) 2016-02-06 23:56:29 +11:00
UnknownShadow200
4bac8359aa Fix solid tiles not slowing down the player. (Thanks 123DontMessWitMe) 2016-02-06 10:44:35 +11:00
UnknownShadow200
f03182a91b Revert sending ping packets. (Caused 'unhandled message id 1' on MCGalaxy) 2016-02-06 07:37:15 +11:00
UnknownShadow200
78e7c558e0 Send ping packet in reply. (Thanks 123DontMessWitMe) 2016-02-06 07:30:18 +11:00
UnknownShadow200
c28e1f343f Default speed modifier should be 10, to match ClassiCube. 2016-02-05 21:39:51 +11:00
UnknownShadow200
36ff4f7b6e Add 'time been playing for' that can be shown by pressing F9 (Thanks BDlikes), finally finish entity shadows. 2016-02-05 18:51:06 +11:00
UnknownShadow200
25a4f792fe More work on own entity shadow. 2016-02-05 13:31:52 +11:00
UnknownShadow200
bfe9e287c6 Less popping in of chunks on fog border (Thanks MrGoober), also can press F8 to show a shadow above the block you are standing on. (Thanks MrGoober) 2016-02-05 00:10:01 +11:00
UnknownShadow200
88613a82ed Fix issue where pressing right shift and holding it down continously, then pressing left shift and then releasing it would cause 'speed' to be left on. (Thanks 123DontMessWitMe) 2016-02-04 17:45:27 +11:00
UnknownShadow200
5668b3328f Chat/hud should still be rendered when map is loading/generating. (Thanks FabTheZen) 2016-02-04 16:27:26 +11:00
UnknownShadow200
3b3a155243 Optimise chunk mesh building functions even further. 2016-02-03 13:31:57 +11:00
UnknownShadow200
d6e541bc91 Minor memory optimisations. 2016-02-02 19:04:20 +11:00
UnknownShadow200
2f65ef3797 Seed should not be restricted between 1-8192 in GenLevelScreen, do a general touchup of GenLevelScreen. 2016-02-02 16:09:45 +11:00
UnknownShadow200
c4a2bd0517 Optimise noise calculation to be slightly faster on very large worlds. 2016-02-02 15:40:18 +11:00
UnknownShadow200
11d8a04527 Client 'hacks enabled' should not prevent spawning. (Thanks Jjp137) 2016-02-02 09:08:45 +11:00
UnknownShadow200
21ae80972a Release 0.98.6. 0.98.6 2016-02-01 18:30:58 +11:00
UnknownShadow200
d7972f43f3 Quick fix for FPS screen not having its font changed. 2016-02-01 18:22:17 +11:00
UnknownShadow200
70243e6838 Allow using non-arial font names. 2016-02-01 18:11:06 +11:00
UnknownShadow200
300a9e23e9 Quick fix for last commit. 2016-02-01 15:44:07 +11:00
UnknownShadow200
95c7eaa6ca Initial implementation of version 2 of BlockDefinitionsExt. 2016-02-01 15:29:27 +11:00
UnknownShadow200
396d286569 Quick fix for classic options. 2016-02-01 00:21:46 +11:00
UnknownShadow200
aea314cb08 Oops get rid of console window. 2016-01-31 23:55:56 +11:00
UnknownShadow200
7427d399c5 Particles now use the 1D texture atlas arrays. This means we no longer need a copy of the 2D terrain atlas in vram. 2016-01-31 23:54:45 +11:00