UnknownShadow200
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b857bf23ec
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Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher.
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2016-03-26 17:45:52 +11:00 |
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UnknownShadow200
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4e9f92d378
|
Add giant model. (Thanks tornato)
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2016-03-26 16:14:12 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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cfb50e2621
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Server can now change colour of player's own entity name tag, but not the actual name in the name tag.
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2016-03-26 13:28:12 +11:00 |
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UnknownShadow200
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d70851a1b9
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Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
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2016-03-23 23:28:23 +11:00 |
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UnknownShadow200
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41a1ef7113
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Client uses your account name and skin from the main menu in singleplayer, also add a /client model command to change model in singleplayer.
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2016-03-17 17:08:47 +11:00 |
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UnknownShadow200
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36237616d2
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Fix pushback placing being permanently disabled after visiting a -hax map. (Thanks Goodlyay) Launcher now compares version numbers, rather than release dates.
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2016-03-17 16:49:40 +11:00 |
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UnknownShadow200
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c5b2ff1efe
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Implement multi-line link wrapping.
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2016-03-03 21:46:21 +11:00 |
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UnknownShadow200
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f61f3295a5
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horspeed=XYZ is now recognised in a map motd. (Thanks RealRoland)
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2016-03-01 13:54:42 +11:00 |
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UnknownShadow200
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cc9ec3d761
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Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe)
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2016-03-01 12:01:29 +11:00 |
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UnknownShadow200
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4187dfd2ce
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Entity shadows now span multiple blocks.
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2016-03-01 11:19:34 +11:00 |
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UnknownShadow200
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40878872bf
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Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch.
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2016-02-29 07:49:00 +11:00 |
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UnknownShadow200
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3e05ba60de
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Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
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2016-02-27 08:54:37 +11:00 |
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UnknownShadow200
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998ffe5eb9
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Restructure shadow drawing code.
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2016-02-26 22:50:03 +11:00 |
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UnknownShadow200
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80f6c25bb1
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Fix the randomly being thrown high into the air after disabling noclip with speed and flying up on.
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2016-02-22 22:44:41 +11:00 |
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UnknownShadow200
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5f00aad7be
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Fix alex skin detection for non 64x64 skins.
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2016-02-22 22:14:28 +11:00 |
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UnknownShadow200
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b66fdffae9
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Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen)
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2016-02-20 00:19:22 +11:00 |
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UnknownShadow200
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6f595f81ec
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Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly.
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2016-02-20 00:00:39 +11:00 |
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UnknownShadow200
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8208935b34
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(Code by goodlyay) Added a chibi model. Thanks again goodlyay.
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2016-02-19 19:55:48 +11:00 |
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UnknownShadow200
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aa66c4fbba
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Quick fix for Circle/CircleAll mode being swapped, I am too tired.
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2016-02-19 00:27:35 +11:00 |
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UnknownShadow200
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17b695845a
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Fix entity shadows on Direct3D9 backend. (Thanks goodlyay)
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2016-02-18 23:13:19 +11:00 |
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UnknownShadow200
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f78af8e815
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Implement basic entity shadows.
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2016-02-18 22:09:57 +11:00 |
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UnknownShadow200
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2cb3322c34
|
Modularise Entity and Player class more.
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2016-02-16 23:58:17 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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55391b3f15
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Start implementing entity AI.
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2016-02-16 23:04:09 +11:00 |
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UnknownShadow200
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357b20619a
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Fix update script on linux not restarting launcher.
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2016-02-14 10:26:39 +11:00 |
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UnknownShadow200
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869b4132be
|
Redesign the updates screen in the launcher to be simpler. Start work on auto update checking, though broken for some reason and I am too tired to figure out why. Also fix blocks with height of one pixel not affecting the speed modifier.
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2016-02-14 00:01:52 +11:00 |
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UnknownShadow200
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05336ee5ca
|
Removed herobrine.
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2016-02-11 11:43:00 +11:00 |
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UnknownShadow200
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4bac8359aa
|
Fix solid tiles not slowing down the player. (Thanks 123DontMessWitMe)
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2016-02-06 10:44:35 +11:00 |
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UnknownShadow200
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c28e1f343f
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Default speed modifier should be 10, to match ClassiCube.
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2016-02-05 21:39:51 +11:00 |
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UnknownShadow200
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36ff4f7b6e
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Add 'time been playing for' that can be shown by pressing F9 (Thanks BDlikes), finally finish entity shadows.
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2016-02-05 18:51:06 +11:00 |
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UnknownShadow200
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25a4f792fe
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More work on own entity shadow.
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2016-02-05 13:31:52 +11:00 |
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UnknownShadow200
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bfe9e287c6
|
Less popping in of chunks on fog border (Thanks MrGoober), also can press F8 to show a shadow above the block you are standing on. (Thanks MrGoober)
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2016-02-05 00:10:01 +11:00 |
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UnknownShadow200
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d6e541bc91
|
Minor memory optimisations.
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2016-02-02 19:04:20 +11:00 |
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UnknownShadow200
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11d8a04527
|
Client 'hacks enabled' should not prevent spawning. (Thanks Jjp137)
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2016-02-02 09:08:45 +11:00 |
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UnknownShadow200
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70243e6838
|
Allow using non-arial font names.
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2016-02-01 18:11:06 +11:00 |
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UnknownShadow200
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92d3936766
|
Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen.
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2016-01-28 00:02:10 +11:00 |
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UnknownShadow200
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775a4cf383
|
CPE blocks should not be shown in singleplayer when 'Allow CPE' is set to false. (Thanks 123DontMessWitMe)
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2016-01-24 11:17:32 +11:00 |
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UnknownShadow200
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3794876119
|
Initial implementation of classic options menu.
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2016-01-24 00:14:56 +11:00 |
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UnknownShadow200
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0f87b7feb5
|
Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
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2016-01-21 21:19:23 +11:00 |
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UnknownShadow200
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272b12f00a
|
Allow choosing 'classic mode' in the launcher.
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2016-01-20 23:51:16 +11:00 |
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UnknownShadow200
|
c39b58bbd0
|
Fix hotkeys past five not being added properly, and reshuffling when unncessary (Thanks MrGoober), also fix custom liquid blocks being able to 'pick up' the player when they shouldn't. (Thanks Empy)
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2016-01-19 20:35:24 +11:00 |
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UnknownShadow200
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fd8e765b8b
|
Optimise big maps to be even faster, optimise double/triple jump with speed to be much faster and use much less memory.
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2016-01-17 21:56:22 +11:00 |
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UnknownShadow200
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56cb2b49a8
|
Fix crashing in rare cases on Intel GPUs.
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2016-01-13 16:46:15 +11:00 |
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UnknownShadow200
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bbe3820e95
|
Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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2398dded54
|
Fix double jump resulting in extremely fast noclip. (Thanks BDlikes)
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2016-01-12 12:28:29 +11:00 |
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UnknownShadow200
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f4ce55cb5c
|
Keypad enter sends chat, double jump loads option and defaults to false, fly is not affected by speed multiplier (Thanks nyxzimus), control+backspace should not remove the space (Thanks FabTheZen), fixes #126.
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2016-01-12 10:22:58 +11:00 |
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UnknownShadow200
|
ac33a869af
|
Implement double/triple jump.
|
2016-01-11 15:28:19 +11:00 |
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UnknownShadow200
|
f742ba6f20
|
Set output type to windows application again, start work on double/triple jump from classicube.
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2016-01-10 00:35:52 +11:00 |
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UnknownShadow200
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59a968662b
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Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen).
|
2016-01-08 17:52:58 +11:00 |
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