IntegratedQuantum
03769c2cda
Update Zig to 0.14.0 ( #1158 )
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* Update Zig to 0.14.0
* Update ci.yml
* Copy the zig fmt source code
* Update ci.yml
* Fix formatting issues
* Update CONTRIBUTING.md with a new formatting command
2025-03-05 21:41:02 +01:00
IntegratedQuantum
bc02bb0587
Use (an adapted version) of zig fmt to format the source code. ( #1140 )
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* Format all the files
* Fix compilation error.
* The install scripts now patch render.zig from the zig standard library.
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update ci.yml
* Update the formatter, it doesn't need to run on .zig files anymore.
* Update ci.yml
* Update ci.yml
* Add a mistake to check if it works
* IT WORKS!
2025-03-02 16:36:58 +01:00
IntegratedQuantum
d8723da57c
Rewrite the formatter in Zig, dropping the partial python dependency.
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Also added a check for .zon but not .zig.zon which is the preferred extension.
2025-01-24 21:04:03 +01:00
IntegratedQuantum
c7a67eb42a
Add a zon (Zig Object Notation) parser in preparation for #733
2024-09-28 19:55:22 +02:00
archbirdplus
6ca702b67d
Link Cubyz more correctly. ( #461 )
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* Do not add cubyz_deps rpath.
* link deps as object file; add macos rpaths
2024-06-18 08:56:08 +02:00
IntegratedQuantum
9caf51953d
Update zig version to 0.13.0
2024-06-07 13:40:22 +02:00
Archbirdplus
a71c4c5f16
build.zig: make release deps default on Mac
2024-05-26 09:22:28 +02:00
archbirdplus
a47b6851e6
Upgrade deps ( #347 )
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* build.zig: add ../Library RPath to Mac
* build.zig: pull from specific package by system
* build.zig: MacOS: Don't link GL, redundant
* Add extra dependency for headers
* Fill the missing hashes and work around problems for linux-gnu targets.
* Update macos libraries using the glfw fork.
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Co-authored-by: IntegratedQuantum <jahe788@gmail.com>
2024-05-17 21:24:01 +02:00
archbirdplus
1a6454a92c
Mac Dev PR 1 ( #336 )
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* Add libraries for macos + deps_local
* Tab characters
* build.zig.zon: MacOS comment, use relative path
* build.zig.zon: Add dot to url field
* build.zig: lazily load deps_local
* build.zig: revert bad debug edit
2024-04-28 11:20:20 +02:00
IntegratedQuantum
8a8af8e46f
Update zig version
2024-01-12 20:58:58 +01:00
IntegratedQuantum
9978fd2025
Move all the C files to a seperate repo. Also use precompiled binaries to reduce first-time compile-time.
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Resolves #110
Resolves #117 (I did however decide to use static linking, I had some issues with dynamic linking)
Also getting closer to #118
Additionally this avoids the problem caused by https://github.com/ziglang/zig/issues/17652 since harfbuzz is precompiled.
2023-10-21 15:00:16 +02:00
IntegratedQuantum
0c2d309f2a
Ditch mach-freetype: now building freetype and harfbuzz directly.
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Having zig bindings was certainly nice to have, but overall the code isn't too different really.
One nice advantage of building freetype and harfbuzz directly is that we can get rid of some unnecessary dependencies, like brotli.
Also, since that was the only zig dependency outside the standard library, this finally gives me the freedom to update zig whenever I want.
This is a necessary step for #117 .
Resolves #139
2023-10-21 10:35:39 +02:00
IntegratedQuantum
cc85c8af1d
Update zig.
2023-10-17 17:34:54 +02:00
IntegratedQuantum
91bd0b031c
Compile all the C files into a static lib first.
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Fixes #125
The workaround was taken from here: https://github.com/ziglang/zig/issues/17091#issuecomment-1710907659
2023-10-16 22:30:20 +02:00
IntegratedQuantum
86ab8ef782
Remove portaudio submodule, getting it through the zig package manager instead.
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Resolves #103
2023-09-26 17:42:54 +02:00
IntegratedQuantum
6e43ec3d40
Update zig version to 0.12.0-dev.596+2adb932ad
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I also had to add some workarounds for a new regression in the zig compiler: https://github.com/ziglang/zig/issues/17289
2023-09-26 17:15:55 +02:00
IntegratedQuantum
e7c5635048
Update mach-freetype, it got easier to set up.
2023-09-18 15:40:41 +02:00
IntegratedQuantum
1b2ed56e3c
Update zig version to 0.12.0-dev.389+61b70778b and display debug times in µs instead of ns.
2023-09-16 20:21:02 +02:00
IntegratedQuantum
7d4d110b03
Use mach-freetype with the package manager and update zig version to 0.12.0-dev.163+6780a6bbf
2023-08-24 09:47:13 +02:00
IntegratedQuantum
dbbda05022
Some improvements to the log function.
2023-08-05 12:51:35 +02:00
IntegratedQuantum
bf3a01ad95
Revive windows support.
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It had been broken for a while due to a (now fixed) bug in zig and a couple other problems.
2023-06-21 11:20:18 +02:00
IntegratedQuantum
4fcfd10307
Add music loading/playing using portaudio and stb_vorbis.
2023-06-05 23:11:40 +02:00
IntegratedQuantum
fc12bd5a63
Add terrain generation.
2023-05-01 18:35:45 +02:00
IntegratedQuantum
b98f565f2e
Start working on the server:
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It can now do a handshake (sort of).
I also added a CommandQueue for the gui system to prevent issues from closing windows while they are being updated.
2023-04-09 11:28:21 +02:00
IntegratedQuantum
60f0c5d3af
Add support for menu background scenes (but no default scene yet).
2023-04-04 11:30:02 +02:00
IntegratedQuantum
61e2e417a2
Add textures for the button and window.
2023-02-24 13:25:59 +01:00
IntegratedQuantum
0cf88c46a5
Start the gui system: movable windows
2023-02-14 12:46:29 +01:00
IntegratedQuantum
43da550385
Use the posix socket API wrapper of the zig standard library instead of messing with C code.
2023-01-05 17:18:11 +01:00
IntegratedQuantum
38cae34a27
I cannot pull the submodule from build.zig :(
2022-12-28 13:08:16 +01:00
IntegratedQuantum
5098d4fe0f
Use harfbuzz for layouting.
2022-12-28 12:08:20 +01:00
IntegratedQuantum
249b8baa3b
Text rendering using mach-freetype.
2022-12-25 17:39:45 +01:00
IntegratedQuantum
0c32d76a4a
Make it compile on windows and remove -gdwarf-4 (a workaround to an old zig compiler issue).
2022-10-14 20:08:00 +02:00
IntegratedQuantum
dbc416332a
Add Mesh creation for voxelSize=1 chunks. My goal is to combine all meshes in one algorithm to simplify things from the java version.
2022-09-29 12:15:47 +02:00
IntegratedQuantum
af54187d4b
Add the STUN stuff.
2022-09-09 16:54:47 +02:00
IntegratedQuantum
d542c21c86
Finish the ConnectionManager and implement the socket in a cross-platform way.
2022-09-09 10:16:45 +02:00
IntegratedQuantum
b12e61260c
image loading, chunks/chunk meshes, starting a bit on rendering.
2022-09-02 19:48:16 +02:00
IntegratedQuantum
786b65d556
Add glfw and glad and make a window.
2022-08-24 22:08:07 +02:00
IntegratedQuantum
5ad35f4955
Init project and overwrite logging, so it logs to a file.
2022-08-23 23:06:35 +02:00