IntegratedQuantum
64f5b363a4
Rewrite the biome system (there still some smaller things left to do)
2023-06-26 17:33:15 +02:00
IntegratedQuantum
e6109cdf7f
Create README.md
2023-06-21 19:01:24 +02:00
IntegratedQuantum
0867dd1975
Update mach-freetype (it finally works again!!!) and fix problems when there was no settings or guilayout file.
2023-06-21 17:38:58 +02:00
IntegratedQuantum
81992c9be0
Improve logging performance by reducing the number of syscalls.
2023-06-21 12:14:55 +02:00
IntegratedQuantum
ae9584b26b
How did this even happen?
2023-06-21 11:27:49 +02:00
IntegratedQuantum
bf3a01ad95
Revive windows support.
...
It had been broken for a while due to a (now fixed) bug in zig and a couple other problems.
2023-06-21 11:20:18 +02:00
IntegratedQuantum
b0a358f63c
Update zig version to 0.11.0-dev.3655+a2f54fce5
2023-06-17 11:04:01 +02:00
IntegratedQuantum
e2280c2b63
Update zig version to 0.11.0-dev.3380+7e0a02ee2
...
Zig got worse at copying unnecessary stuff onto the stack :(
2023-06-06 13:38:38 +02:00
IntegratedQuantum
4fcfd10307
Add music loading/playing using portaudio and stb_vorbis.
2023-06-05 23:11:40 +02:00
IntegratedQuantum
4d092126cc
Store the player position on the server to prioritize terrain generation.
2023-05-28 19:31:03 +02:00
IntegratedQuantum
cfc7b903e6
Fix a couple smaller TODOs.
2023-05-26 22:36:34 +02:00
IntegratedQuantum
4402c55203
A couple of small improvements.
2023-05-25 13:36:48 +02:00
IntegratedQuantum
f15d1adc56
Various performance improvements:
...
The NoiseCaveGenerator now produces all (noise + interpolateValue) values at once instead of recalculating them 7 times on average.
The TerrainGenerator no longer uses integer division.
The chunk meshing doesn't calculate the giant switch case in the middle of `cenBeSeenThroughOtherBlock()` if the block as the simple cube model.
And some smaller things.
2023-05-10 21:25:24 +02:00
IntegratedQuantum
83f4503390
Update zig to 0.11.0-dev.3041+8e9c9f6fd
...
Featuring `@memset`, `@memcpy`, multi-argument `@min`/`@max` and annoyingly #15644
2023-05-10 13:55:20 +02:00
IntegratedQuantum
5341f7c48f
Improve performance of the NoiseCaveGenerator by using a non-cached version of the 3d fractal noise.
2023-05-09 18:48:09 +02:00
IntegratedQuantum
67c0d1f183
A couple of small fixes and refactoring.
2023-05-08 21:19:02 +02:00
IntegratedQuantum
c3a842b326
Interpolation in a bcc lattice using 3d barycentric coordinates.
...
Among that I also improved the cave biome map to actually use a bcc lattice as the underlying biome grid (before that a biome was spread over multiple points in the lattice, now it's just one.
And I also improved performance of the 2d fractal noise algorithms by using `@memcpy`.
2023-05-03 21:06:41 +02:00
IntegratedQuantum
fc12bd5a63
Add terrain generation.
2023-05-01 18:35:45 +02:00
IntegratedQuantum
7c339707e6
Fix integer overflow error.
2023-04-15 17:55:54 +02:00
IntegratedQuantum
cc97c0d296
Add a ServerWorld which at the moment generates empty chunks.
2023-04-13 21:04:46 +02:00
IntegratedQuantum
38601dc42c
Reduce raymarching pixel errors and add chunkmesh gpu memory usage to the debug menu.
2023-04-12 20:33:58 +02:00
IntegratedQuantum
0c3743fd02
Add some file utilities to simplify reading/writing (json-)files.
2023-04-09 21:44:15 +02:00
IntegratedQuantum
b98f565f2e
Start working on the server:
...
It can now do a handshake (sort of).
I also added a CommandQueue for the gui system to prevent issues from closing windows while they are being updated.
2023-04-09 11:28:21 +02:00
IntegratedQuantum
f1681d1687
Improve network.Protocols and remove unnecessary warning from Recipe loading.
2023-04-08 16:12:53 +02:00
IntegratedQuantum
b0ea868fa4
Remove the window title and fix ItemSlot pressed behavior.
2023-04-08 14:58:25 +02:00
IntegratedQuantum
32a4e2cb10
Send inventory changes to the server.
2023-04-08 12:59:26 +02:00
IntegratedQuantum
84d55cc95c
Finish some remaining TODOs in the gui system.
2023-04-07 22:52:24 +02:00
IntegratedQuantum
34a3ac4986
Fix bugged line between windows caused by floating point inaccuracies.
2023-04-07 22:22:55 +02:00
IntegratedQuantum
a9dff66be3
Fix small bug in the healthbar.
2023-04-07 16:56:50 +02:00
IntegratedQuantum
e09bc9eb4e
Add the save_selection gui.
2023-04-04 22:38:41 +02:00
IntegratedQuantum
3212e00b42
Add a userData argument to all gui callbacks and some more refactoring.
2023-04-04 21:50:57 +02:00
IntegratedQuantum
914be9cf63
Add debug overlay and performance graph.
2023-04-04 19:22:02 +02:00
IntegratedQuantum
9dee31ccbe
Render text "shadows", once again till++ forced me to do it.
2023-04-04 16:17:39 +02:00
IntegratedQuantum
60f0c5d3af
Add support for menu background scenes (but no default scene yet).
2023-04-04 11:30:02 +02:00
IntegratedQuantum
3b5b9fec8a
Add till++'s beloved thin white line back to the item slots.
2023-04-03 20:25:24 +02:00
IntegratedQuantum
e0321c6cbf
Various ui improvements proposed by @till++
2023-04-03 19:01:49 +02:00
IntegratedQuantum
e17699f9f8
Add the workbench gui.
2023-04-02 21:29:19 +02:00
IntegratedQuantum
1e7e8a7a1a
Avoid creating a GeneralPurposeAllocator for every tiny thing.
...
Using a global gpa allocator seems like the best solution until there is a performance problem, and in that case a custom allocator is better anyways.
2023-04-02 12:15:28 +02:00
IntegratedQuantum
71159060a3
Use an icon for the crafting button.
2023-04-01 12:32:40 +02:00
IntegratedQuantum
da8f6ac9cb
Add inventory crafting.
2023-03-31 20:37:39 +02:00
IntegratedQuantum
9fdfa04734
Refactor: Limit window components to one. Also use better formatting for tooltips.
2023-03-29 22:11:08 +02:00
IntegratedQuantum
58d1428392
Tooltips.
2023-03-29 11:41:13 +02:00
IntegratedQuantum
2a332e9c04
.
2023-03-28 16:34:03 +02:00
IntegratedQuantum
1400141e94
Render item images for blocks.
2023-03-28 16:33:01 +02:00
IntegratedQuantum
2f5ff8f081
Throw items out of the inventory when clicking outside of an inventory slot.
2023-03-27 22:17:55 +02:00
IntegratedQuantum
f927487a0f
Add inventory and creative inventory.
2023-03-27 17:51:00 +02:00
IntegratedQuantum
bbcc9caff0
Allow interacting with item slots.
2023-03-27 12:37:47 +02:00
IntegratedQuantum
a0c2d62110
Load the inventory when the player joins.
2023-03-23 17:43:11 +01:00
IntegratedQuantum
758fe2c8ab
Use @hasDecl
and automatically assign the window function pointers.
2023-03-23 17:13:40 +01:00
IntegratedQuantum
c2b0428539
Fix floating point precision issues in rendering.
2023-03-23 13:20:19 +01:00