* Update ores, add raw iron, tweak some textures
* Make raw iron a block item
* Remove temporary textures
* Delete raw iron and revert associated changes
This reduces the compressed size when initially sending chunks over the network by over 40%.
helps with #830
makes #720 less important
makes #631 less important
makes #444 more useful
fixes#135 (although in a different way than I expected)
* hopefully save the hand and also when the player leaves or server closes
* fixes
* change it to check the user id
* fix
* check pointers
* fix compilation error
* fix other bugs
* put player id in source
* fix error
* remove one line of code
* fix serialization
* revert < 22 to < 14
* change
* fix error where inventory not saved on alt f4
* change connected to a regular bool
* remove isConnected function
* basic_crouching
* added crouching and block based friction
* use 1 / in friction calculation
* fix some issues
* remove spam
* make flying disable friction
* add slipping to the crouch when you move to fast
* change parameters to 20 and 0.2
* final changes
* fixes
* fix issue when flying
* lower the slip limit
* change slip again
* only change crouch perc when on ground
* small fixes
* other changes
* change slip limit
* revert to linear
* make friction more accurate
* fixes i think
* clamp it
* swap min and max if max is smaller
* change it again
* make it symmetrical
* add player health and fall damage and /kill
* less latency for taking damage
* clamp health
* changes
* final changes maybe
* return serverFailure if target not found
* fix error
* remove /damage
* Add daffodil, castilleja, and fern
* Add fern item texture, tweak dry and lush grass items. tweak vetch and item
* Update flower models to stay within 1 block of space
* Castilleja.zig.zon, fix some formatting
* add support for _defaults.zig.zon in blocks and biomes assets
* this is temporary and doesnt fix anything and adds a couple segafaults dont merge this
* finally fix segfault and make it work
* changes
* changes
Errors are things that come from actual problems, like incorrect parametrizations.
Warnings are things that hint at potential problems, but could also occur during regular runtime, like for example server lag.
progress towards #911
* Desert
* Change 1
* Changes 2
* Update ferrock_mountains.zig.zon
* Some Issues Addressed
* Added vegetation to savannah
* Increased radius of desert and ferrock mountains
* Exposed stone more!
* Updated Prairie
* Did the thing
* Addressed issues
* Butte Fix
* Move Cactus
* No Widow
* Get rid of it
* Put savannah into its own folder
* As you wish
* Update prairie.zig.zon
* Update elevated.zig.zon
* Update glowcrystal texture, update to new coloured block palette, start on special textures
* Fixes + more work on special textures
* Tweak special textures and emmision vlalues
* Tweaks
* Final edit
* Geen
* Revert glass changes