VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. ( #598 )
...
* Reduce maximum sizes, make isle-config smaller
* Add extra options, clean up layout
* Add line breaks to tooltips
* Add Texture Loader extension config, fix var case
* Add "categories" in ini file
* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) ( #596 )
...
* Add rumble event for hit actor
* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency ( #595 )
2025-07-14 04:16:03 +02:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls ( #591 )
2025-07-13 18:23:59 +00:00
Christian Semmler
232ef07b51
Allow extensions to define options ( #590 )
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* Allow extensions to define their own options
* Fixes
* Remove logging
2025-07-13 02:30:29 +00:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") ( #587 )
...
* Add new touch control scheme
* Add export
* Fix enum naming
2025-07-13 04:13:37 +02:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port ( #584 )
...
* Extended full screen capabilities for Web port
* Add Emscripten patches
* Add back newline
2025-07-12 03:05:33 +02:00
Christian Semmler
0e95e6d521
Fix ConvertEventToRenderCoordinates for mouse button events ( #582 )
2025-07-11 19:45:10 +02:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master'
2025-07-10 12:06:53 -07:00
olebeck
b26a707db2
put ifdefs around every d3drm backend so that any can be disabled ( #569 )
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* put ifdefs around every d3drm backend so that any can be disabled
* make clang-format happy
* move backend selection and enum to its own functions
2025-07-10 18:19:21 +02:00
Anders Jenbo
28b026f605
Maintain paletted textures ( #574 )
2025-07-10 18:07:03 +02:00
Helloyunho
96f60cb683
🩹 fix: touch screens go beep and done ( #573 )
2025-07-10 12:43:46 +02:00
Christian Semmler
078b1b52d0
Update Dockerfile
2025-07-10 00:32:55 -07:00
Christian Semmler
e61f9209f2
Update README.md [skip ci]
2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader
( #570 )
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* Add extensions, `TextureLoader`
* Fix wording
* Add to default ini
* Add folder to flatpak
* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
4e8ac86415
Dynamically on/off virtual cursor ( #567 )
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* ✨ feat: eliminate need of draw_cursor config
* 🩹 fix: type mismatch
2025-07-10 08:58:17 +02:00
Helloyunho
9d8cb64a19
Add iOS Port ( #566 )
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* ✨ feat: add ios support
* ⚗️ chore: trying some experiments to make ci working
* ⚗️ chore: is it really ci version problem?
* 💚 fix: it really is just a ci version issue
* 🩹 fix: go as low as possible
* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data ( #1614 )
2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI
( #1611 )
2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate
( #1612 )
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* Improve Act3Ammo
* Early return
2025-07-09 14:09:49 -04:00
olebeck
4446aaaf53
translate and scale touch coordinates to the viewport ( #565 )
2025-07-09 12:55:26 +00:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 ( #563 )
2025-07-09 05:40:24 +00:00
Christian Semmler
4dc8bfc0ac
Add full screen support ( #560 )
2025-07-09 00:17:20 +02:00
Christian Semmler
37c6abe3b5
Disable offscreen canvases in case of no WebGL support ( #559 )
2025-07-08 21:43:34 +02:00
Helloyunho
2761d9985a
Create .app when building/packing macOS ( #555 )
2025-07-08 19:09:11 +02:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h
( #1610 )
2025-07-08 07:26:32 -07:00
Anders Jenbo
da2a06ed2b
Use minimal test for SDL_GPU on macOS ( #552 )
2025-07-08 05:16:48 +02:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter
and InfocenterMapEntry
( #1609 )
2025-07-08 02:35:21 +02:00
Korbo
6aeeb520c4
3DS CIA support ( #542 )
2025-07-08 01:45:49 +02:00
Anders Jenbo
33f3bb29cf
Clear screen when resizing ( #551 )
2025-07-07 23:23:58 +00:00
Anders Jenbo
f8cc5b9651
Use FBO in WebGL ( #547 )
2025-07-08 00:48:00 +02:00
Anders Jenbo
7045607c6c
Remove fake transition ( #550 )
2025-07-08 00:47:49 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition ( #545 )
...
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed ( #546 )
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* 🩹 fix: recheck through gamepads when gamepad is added or removed
* 🚑 ️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices ( #544 )
2025-07-07 03:40:53 +02:00
Anders Jenbo
6df6ae407c
Fix transition on software rendere ( #543 )
2025-07-07 02:43:25 +02:00
Helloyunho
d95946abfe
🔨 fix: use custom certificate ( #540 )
2025-07-07 00:40:30 +02:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master'
2025-07-06 08:29:53 -07:00
Anders Jenbo
9e14aac98a
Implement real transition for 3DS ( #538 )
2025-07-06 15:00:39 +00:00
Christian Semmler
54832590da
Update README.md [skip ci]
2025-07-06 07:30:37 -07:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port ( #526 )
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* chore: update README.md
* ✨ feat: got the audio working
* 🔧 feat: add appxmanifest
* 🩹 fix: remove opengl stuff
* ⚗️ feat: add button support
* ⚗️ chore: try to make less modification from upstream
* 🩹 fix: doesnt compile
* ✨ feat: forcibly draw cursor and map right joystick to cursor
* 🩹 fix: remap joystick
* 🎨 fix: formatting
* 🎨 fix: cmakelists formatting
* 🩹 fix: 3ds build
* 👷 feat: add xbox one ci build
* 💚 fix: github hates xbox series naming
* 💚 fix: dont run cpack for xbox one, vs does that for you
* 💚 fix: xbox one need to use vs as generator
* 💚 fix: please
* 💚 fix: it could be msix not bundle
* 💚 fix: try recursive directory search when upload release
* 🔨 feat: support cpack
* 👷 feat: better packaging
* 💚 fix: ignore if mv fails
* 🔧 feat: add mouse sensitivity config
* 🔥 chore: dont need you
* ⚗️ chore: use d3d11
* ✨ feat: hardware acceleration!!
* 🚸 chore: change default cd path so user can easily copy the assets to xbox
* 🧑💻 chore: improve reusability
* 🚨 fix: formatting error
* 🚸 chore: draw cursor by default
* 🎨 chore: cmakelists formatting
* chore: match with upstream
* chore: more matching with upstream
* chore: don't need you
* 🩹 fix: apply changes
* 🔥 fix: we don't need controller map anymore
* 🩹 fix: use isle style include guard
* 🩹 fix: last newline fix
* 👷 chore: use cpack
* 💚 fix: try to fix ci
* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
Helloyunho
dbff98f354
🩹 fix: click trigger spam clicks ( #537 )
2025-07-06 15:22:21 +02:00
Anders Jenbo
fd0b6bcaca
Some quick dpad mouse control ( #533 )
2025-07-06 05:45:27 +00:00
Anders Jenbo
58338fecfc
Faster and cleaner mosaic transition ( #530 )
2025-07-06 05:17:06 +00:00
Anders Jenbo
1b8f662090
Correctly init p_povPosition ( #531 )
2025-07-06 07:12:20 +02:00
Anders Jenbo
004b88e02e
Start virtual mouse at center of screen ( #532 )
2025-07-06 07:06:14 +02:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager
( #1607 )
2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter
( #1608 )
2025-07-05 16:55:59 -07:00
Anders Jenbo
6b446d242f
SDL_GPU: Fix transitions on scenes with 2D overlay ( #529 )
2025-07-05 22:01:21 +00:00
BagelSketches
9862705232
Added building config.exe with qt dlls on msvc 64-bit builds ( #520 )
2025-07-05 21:33:19 +02:00