2254 Commits

Author SHA1 Message Date
VoxelTek
7e1df12c63
Add touch control options, add rumble checkbox, clean up layout. (#598)
* Reduce maximum sizes, make isle-config smaller

* Add extra options, clean up layout

* Add line breaks to tooltips

* Add Texture Loader extension config, fix var case

* Add "categories" in ini file

* Fix broken CI building on Linux
2025-07-14 07:58:29 -07:00
Christian Semmler
21ce906a32
Add haptic feedback (rumble) (#596)
* Add rumble event for hit actor

* Add ini option
2025-07-13 20:26:47 -07:00
Christian Semmler
42f877e177
(Web port) Fix virtual cursor transparency (#595) 2025-07-14 04:16:03 +02:00
Christian Semmler
c9930d10f9
Refine gamepad touch controls (#591) 2025-07-13 18:23:59 +00:00
Christian Semmler
232ef07b51
Allow extensions to define options (#590)
* Allow extensions to define their own options

* Fixes

* Remove logging
2025-07-13 02:30:29 +00:00
Christian Semmler
42bac60ec5
Add new touch control scheme ("gamepad") (#587)
* Add new touch control scheme

* Add export

* Fix enum naming
2025-07-13 04:13:37 +02:00
Christian Semmler
7c91a14875
Extended full screen capabilities for Web port (#584)
* Extended full screen capabilities for Web port

* Add Emscripten patches

* Add back newline
2025-07-12 03:05:33 +02:00
Christian Semmler
0e95e6d521
Fix ConvertEventToRenderCoordinates for mouse button events (#582) 2025-07-11 19:45:10 +02:00
Christian Semmler
0da46262bf
Merge remote-tracking branch 'isle/master' 2025-07-10 12:06:53 -07:00
olebeck
b26a707db2
put ifdefs around every d3drm backend so that any can be disabled (#569)
* put ifdefs around every d3drm backend so that any can be disabled

* make clang-format happy

* move backend selection and enum to its own functions
2025-07-10 18:19:21 +02:00
Anders Jenbo
28b026f605
Maintain paletted textures (#574) 2025-07-10 18:07:03 +02:00
Helloyunho
96f60cb683
🩹 fix: touch screens go beep and done (#573) 2025-07-10 12:43:46 +02:00
Christian Semmler
078b1b52d0
Update Dockerfile 2025-07-10 00:32:55 -07:00
Christian Semmler
e61f9209f2
Update README.md [skip ci] 2025-07-10 00:28:35 -07:00
Christian Semmler
68c967ebdf
Add extensions, TextureLoader (#570)
* Add extensions, `TextureLoader`

* Fix wording

* Add to default ini

* Add folder to flatpak

* Use different enable strategy
2025-07-10 00:24:59 -07:00
Helloyunho
4e8ac86415
Dynamically on/off virtual cursor (#567)
*  feat: eliminate need of draw_cursor config

* 🩹 fix: type mismatch
2025-07-10 08:58:17 +02:00
Helloyunho
9d8cb64a19
Add iOS Port (#566)
*  feat: add ios support

* ⚗️ chore: trying some experiments to make ci working

* ⚗️ chore: is it really ci version problem?

* 💚 fix: it really is just a ci version issue

* 🩹 fix: go as low as possible

* 🩹 fix: support ipad
2025-07-10 08:34:52 +02:00
MS
c784fc32f1
Move g_skeletonKickPhases to .data (#1614) 2025-07-10 00:29:22 -04:00
Fabian Neundorf
f0f771f3f4
Clear global unknowns in LegoROI (#1611) 2025-07-09 21:28:59 -07:00
MS
4ebc5b453f
Improve match for Act3Ammo::Animate (#1612)
* Improve Act3Ammo

* Early return
2025-07-09 14:09:49 -04:00
olebeck
4446aaaf53
translate and scale touch coordinates to the viewport (#565) 2025-07-09 12:55:26 +00:00
Anders Jenbo
b8e7c8f774
Fix uninitialized ddpfPixelFormat in VTable0x44 (#563) 2025-07-09 05:40:24 +00:00
Christian Semmler
4dc8bfc0ac
Add full screen support (#560) 2025-07-09 00:17:20 +02:00
Christian Semmler
37c6abe3b5
Disable offscreen canvases in case of no WebGL support (#559) 2025-07-08 21:43:34 +02:00
Helloyunho
2761d9985a
Create .app when building/packing macOS (#555) 2025-07-08 19:09:11 +02:00
Fabian Neundorf
5d3b6884e0
Clear unknowns in legoutils.h (#1610) 2025-07-08 07:26:32 -07:00
Anders Jenbo
da2a06ed2b
Use minimal test for SDL_GPU on macOS (#552) 2025-07-08 05:16:48 +02:00
Fabian Neundorf
c7fda26cf4
Clear unknowns in Infocenter and InfocenterMapEntry (#1609) 2025-07-08 02:35:21 +02:00
Korbo
6aeeb520c4
3DS CIA support (#542) 2025-07-08 01:45:49 +02:00
Anders Jenbo
33f3bb29cf
Clear screen when resizing (#551) 2025-07-07 23:23:58 +00:00
Anders Jenbo
f8cc5b9651
Use FBO in WebGL (#547) 2025-07-08 00:48:00 +02:00
Anders Jenbo
7045607c6c
Remove fake transition (#550) 2025-07-08 00:47:49 +02:00
Anders Jenbo
c6b94dabcf
Align FakeMosaicTransition with MosaicTransition (#545)
The palette is a bit off but I have no strong urge to fix it
2025-07-07 04:59:44 +02:00
Helloyunho
b82cfc4b36
Recheck through gamepads when gamepad is added or removed (#546)
* 🩹 fix: recheck through gamepads when gamepad is added or removed

* 🚑️ fix: oops i forgot to put lego1_export
2025-07-07 02:36:37 +00:00
Anders Jenbo
bb86ee3172
Fix clear screen on buffered deevices (#544) 2025-07-07 03:40:53 +02:00
Anders Jenbo
6df6ae407c
Fix transition on software rendere (#543) 2025-07-07 02:43:25 +02:00
Helloyunho
d95946abfe
🔨 fix: use custom certificate (#540) 2025-07-07 00:40:30 +02:00
Christian Semmler
1ee2f45e7c
Merge remote-tracking branch 'isle/master' 2025-07-06 08:29:53 -07:00
Anders Jenbo
9e14aac98a
Implement real transition for 3DS (#538) 2025-07-06 15:00:39 +00:00
Christian Semmler
54832590da
Update README.md [skip ci] 2025-07-06 07:30:37 -07:00
Helloyunho
04bcfde38b
Add Xbox One/Series X|S port (#526)
* chore: update README.md

*  feat: got the audio working

* 🔧 feat: add appxmanifest

* 🩹 fix: remove opengl stuff

* ⚗️ feat: add button support

* ⚗️ chore: try to make less modification from upstream

* 🩹 fix: doesnt compile

*  feat: forcibly draw cursor and map right joystick to cursor

* 🩹 fix: remap joystick

* 🎨 fix: formatting

* 🎨 fix: cmakelists formatting

* 🩹 fix: 3ds build

* 👷 feat: add xbox one ci build

* 💚 fix: github hates xbox series naming

* 💚 fix: dont run cpack for xbox one, vs does that for you

* 💚 fix: xbox one need to use vs as generator

* 💚 fix: please

* 💚 fix: it could be msix not bundle

* 💚 fix: try recursive directory search when upload release

* 🔨 feat: support cpack

* 👷 feat: better packaging

* 💚 fix: ignore if mv fails

* 🔧 feat: add mouse sensitivity config

* 🔥 chore: dont need you

* ⚗️ chore: use d3d11

*  feat: hardware acceleration!!

* 🚸 chore: change default cd path so user can easily copy the assets to xbox

* 🧑‍💻 chore: improve reusability

* 🚨 fix: formatting error

* 🚸 chore: draw cursor by default

* 🎨 chore: cmakelists formatting

* chore: match with upstream

* chore: more matching with upstream

* chore: don't need you

* 🩹 fix: apply changes

* 🔥 fix: we don't need controller map anymore

* 🩹 fix: use isle style include guard

* 🩹 fix: last newline fix

* 👷 chore: use cpack

* 💚 fix: try to fix ci

* 💚 fix: i tried my best...
2025-07-06 07:28:00 -07:00
Helloyunho
dbff98f354
🩹 fix: click trigger spam clicks (#537) 2025-07-06 15:22:21 +02:00
Anders Jenbo
fd0b6bcaca
Some quick dpad mouse control (#533) 2025-07-06 05:45:27 +00:00
Anders Jenbo
58338fecfc
Faster and cleaner mosaic transition (#530) 2025-07-06 05:17:06 +00:00
Anders Jenbo
1b8f662090
Correctly init p_povPosition (#531) 2025-07-06 07:12:20 +02:00
Anders Jenbo
004b88e02e
Start virtual mouse at center of screen (#532) 2025-07-06 07:06:14 +02:00
Fabian Neundorf
8ffe7b776a
Clear unknowns in LegoControlManager (#1607) 2025-07-05 18:23:00 -07:00
Fabian Neundorf
d3aecadb07
Clear unknown in LegoModelPresenter (#1608) 2025-07-05 16:55:59 -07:00
Anders Jenbo
6b446d242f
SDL_GPU: Fix transitions on scenes with 2D overlay (#529) 2025-07-05 22:01:21 +00:00
BagelSketches
9862705232
Added building config.exe with qt dlls on msvc 64-bit builds (#520) 2025-07-05 21:33:19 +02:00