Anders Jenbo
dcacdcc711
Fix d3drmmesh type error ( #433 )
2025-06-26 02:46:10 +02:00
Anders Jenbo
b65284a7a0
Move 2D drawing and upscaling to the renderer ( #348 )
2025-06-25 19:45:26 +02:00
Christian Semmler
6942016a76
Fix LegoPlantManager::CreatePlant ( #425 )
2025-06-25 01:23:58 +02:00
Christian Semmler
8dbcaf6d65
Allow running game without audio device ( #426 )
...
* Allow running game without audio device
* Remove dot
* Add SDL error to message
2025-06-24 22:54:26 +00:00
Christian Semmler
87b4c0412e
Enhance compatibility of FetchFS ( #424 )
2025-06-24 22:03:54 +00:00
Fabian Neundorf
8498c69af1
Clear unknowns in LegoPlantManager
( #1587 )
2025-06-24 22:38:08 +02:00
Christian Semmler
822a6a338c
Fix debug window
2025-06-24 09:23:32 -07:00
Christian Semmler
a9505f435a
Fix clang-format
2025-06-24 09:11:08 -07:00
Christian Semmler
ae632c2367
Merge: update meshbuilder.cpp
2025-06-24 09:08:16 -07:00
Christian Semmler
69b5f17599
Merge remote-tracking branch 'isle/master'
2025-06-24 09:05:44 -07:00
MattKC
ce85377f18
Create LICENSE ( #1497 )
2025-06-24 18:00:23 +02:00
Fabian Neundorf
7f10f7ae14
Clear unknown in ModelDbModel
( #1586 )
2025-06-23 14:34:02 -07:00
Anders Jenbo
c8bb0da5a7
Implement DrawFPS ( #420 )
2025-06-23 21:04:52 +00:00
jonschz
edae5f58ec
Remove getters/setters that (likely) don't exist ( #1583 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-23 20:58:16 +02:00
Danct12
19fee55333
Shared library support ( #404 )
...
This allows isle-portable to be built using shared libraries
provided by the developer's distribution.
2025-06-23 17:20:39 +02:00
MS
1701117e6f
Improve MeshBuilderImpl::CreateMesh
( #1584 )
...
* CreateMesh
* Effective match for Clone()
2025-06-23 10:24:13 -04:00
jonschz
1677193635
Add reference to isle-portable
to README ( #1579 )
...
* Add reference to `isle-portable` to README
* Fix uppercase
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-23 12:32:19 +02:00
Christian Semmler
0c66273c9f
Update README.md [skip ci]
2025-06-22 22:04:21 +02:00
Danct12
3698f4fb0c
Bump version for SDL_SCALEMODE_PIXELART to 3.3.0 ( #403 )
2025-06-22 17:54:35 +00:00
Christian Semmler
5a756f033b
Set UseJoystick
to true by default ( #397 )
2025-06-22 18:49:06 +02:00
Christian Semmler
41daf76bca
Merge remote-tracking branch 'isle/master'
2025-06-22 09:48:17 -07:00
Christian Semmler
8195d2b251
Update legogamestate.cpp ( #1582 )
2025-06-22 18:48:09 +02:00
Christian Semmler
92e0cb0845
Fix JoystickIndex
ini default ( #400 )
2025-06-22 18:34:05 +02:00
Christian Semmler
67a89f2d78
Merge remote-tracking branch 'isle/master'
2025-06-22 08:57:16 -07:00
Christian Semmler
0a50915312
Fix implicit signed char-ness ( #1581 )
2025-06-22 17:55:36 +02:00
Anders Jenbo
5a628cafaa
No longer log file mapping ( #396 )
2025-06-22 17:07:56 +02:00
Fabian Neundorf
2595537c4c
Clear unknowns in LegoAnimActorEntry
and LegoAnimKey
( #1580 )
2025-06-22 05:34:29 -07:00
jonschz
16db496832
Match LegoGameState::History::WriteScoreHistory()
, clear unknowns ( #1576 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-22 08:22:25 +02:00
Anders Jenbo
3678c97ec3
Allow for building on slightly older SDL3 versions ( #394 )
2025-06-22 03:29:37 +02:00
Ramen2X
0e53ac469f
elaborate on SDL_GPU backends in readme ( #388 ) [skip ci]
2025-06-21 19:40:20 -04:00
Ramen2X
aae8da391c
add usage section to readme ( #384 ) [skip ci]
2025-06-21 18:55:57 -04:00
Fabian Neundorf
e3fc6fd135
Use enum from LegoActor
to map between string and id ( #1577 )
2025-06-21 15:32:30 -07:00
Lenni
2e1d961c2c
Correct link to Actions yml file in README ( #373 )
2025-06-21 17:22:38 +00:00
Christian Semmler
c5534ee5a7
Add ALSA dev lib ( #371 )
2025-06-21 16:19:40 +00:00
Christian Semmler
c2b8abea36
Fix Windows file finding ( #369 )
2025-06-21 18:06:08 +02:00
Steven
ed71ac8ec2
Added in game fullscreen toggling ( #358 )
2025-06-21 07:09:33 -07:00
Anders Jenbo
922794e7ea
Fix loading files from CD or HD ( #357 )
2025-06-21 15:19:25 +02:00
Lukas
510d6f312a
Reflect python 3.11 requirement for shader build script in CMake ( #363 )
2025-06-21 13:17:50 +00:00
jonschz
f64af166c8
Add BETA10 addresses for LegoROI
and others ( #1569 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-21 07:52:24 +02:00
Christian Semmler
54b56c6b13
Add MA_NO_RUNTIME_LINKING
( #354 )
2025-06-20 23:54:49 +00:00
Christian Semmler
2a92a02f5f
Fix merge
2025-06-20 16:31:43 -07:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master'
2025-06-20 16:26:57 -07:00
Florian Kaiser
72eb194424
Clear unknowns in LegoAnimPresenter
and related classes ( #1565 )
...
* Clear unknowns in `LegoAnimPresenter` and related classes
* Update LEGO1/lego/legoomni/include/legoanimpresenter.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-06-21 01:24:32 +02:00
Christian Semmler
48fd42ea36
Check for files ( #352 )
...
* Check for files
* Fix
2025-06-21 00:45:21 +02:00
Ramen2X
dcd4262f76
miniwin: fix OpenGL include on macOS ( #350 )
2025-06-20 22:54:05 +02:00
Anonymous Maarten
45c69aba67
Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' ( #349 )
2025-06-20 15:50:01 +00:00
jonschz
4691b0253c
Fix BETA10 linker settings ( #1572 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-20 06:53:42 +02:00
Fabian Neundorf
f9e34c46e3
Clear unknowns in PizzeriaState
, Pizza
and PizzaMissionState
( #1574 )
2025-06-20 00:38:31 +02:00
Fabian Neundorf
6159d23cde
Clear unknowns in Radio
and RadioState
( #1573 )
2025-06-19 23:52:02 +02:00
Anders Jenbo
ff03ffcc5a
Correct types for IDirect3DRMMesh::AddGroup ( #345 )
2025-06-19 04:55:33 +00:00