mirror of
https://github.com/libSDL2pp/libSDL2pp.git
synced 2025-08-03 02:45:57 -04:00
Follow SDL2 include path conventions
Though these are broken and error prone, as they ignore the possibility of conflicts between SDL, SDL2 and wrappers thereof discarding useful include path prefix (SDL2/), since SDL and satellite libraries follow these it's too hard to stay away. So don't use prefixes for SDL include paths any longer.
This commit is contained in:
parent
d8d91927bc
commit
24482d85f6
@ -25,8 +25,8 @@
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#include <functional>
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#include <functional>
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#include <string>
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#include <string>
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#include <SDL2/SDL_audio.h>
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#include <SDL_audio.h>
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#include <SDL2/SDL_version.h>
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#include <SDL_version.h>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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@ -22,7 +22,7 @@
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#ifndef SDL2PP_AUDIOSPEC_HH
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#ifndef SDL2PP_AUDIOSPEC_HH
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#define SDL2PP_AUDIOSPEC_HH
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#define SDL2PP_AUDIOSPEC_HH
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#include <SDL2/SDL_audio.h>
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#include <SDL_audio.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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@ -24,7 +24,7 @@
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#include <string>
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#include <string>
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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@ -21,7 +21,7 @@
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#include <vector>
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#include <vector>
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#include <SDL2/SDL_ttf.h>
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#include <SDL_ttf.h>
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#include <SDL2pp/Font.hh>
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#include <SDL2pp/Font.hh>
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#include <SDL2pp/RWops.hh>
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#include <SDL2pp/RWops.hh>
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@ -24,7 +24,7 @@
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#include <string>
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#include <string>
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#include <SDL2/SDL_ttf.h>
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#include <SDL_ttf.h>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Point.hh>
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#include <SDL2pp/Point.hh>
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@ -25,8 +25,8 @@
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#include <functional>
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#include <functional>
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#include <memory>
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#include <memory>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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@ -24,7 +24,7 @@
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#include <string>
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#include <string>
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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#include <iostream>
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#include <iostream>
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#include <functional>
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#include <functional>
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#include <SDL2/SDL_rect.h>
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#include <SDL_rect.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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@ -24,7 +24,7 @@
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#include <string>
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#include <string>
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#include <SDL2/SDL_rwops.h>
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#include <SDL_rwops.h>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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#include <functional>
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#include <functional>
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#include <SDL2/SDL_rect.h>
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#include <SDL_rect.h>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Point.hh>
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#include <SDL2pp/Point.hh>
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#include <vector>
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#include <vector>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/Renderer.hh>
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#include <SDL2pp/Renderer.hh>
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#include <SDL2pp/Window.hh>
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#include <SDL2pp/Window.hh>
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@ -22,8 +22,8 @@
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#ifndef SDL2PP_RENDERER_HH
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#ifndef SDL2PP_RENDERER_HH
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#define SDL2PP_RENDERER_HH
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#define SDL2PP_RENDERER_HH
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2/SDL_blendmode.h>
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#include <SDL_blendmode.h>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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@ -22,7 +22,7 @@
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#ifndef SDL2PP_SDL_HH
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#ifndef SDL2PP_SDL_HH
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#define SDL2PP_SDL_HH
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#define SDL2PP_SDL_HH
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL_image.h>
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#include <SDL_image.h>
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#include <SDL2pp/SDLImage.hh>
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#include <SDL2pp/SDLImage.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/SDLMixer.hh>
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#include <SDL2pp/SDLMixer.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL_ttf.h>
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#include <SDL_ttf.h>
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#include <SDL2pp/SDLTTF.hh>
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#include <SDL2pp/SDLTTF.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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@ -23,9 +23,9 @@
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2/SDL_surface.h>
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#include <SDL_surface.h>
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#ifdef SDL2PP_WITH_IMAGE
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#ifdef SDL2PP_WITH_IMAGE
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# include <SDL2/SDL_image.h>
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# include <SDL_image.h>
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#endif
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#endif
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#include <SDL2pp/Surface.hh>
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#include <SDL2pp/Surface.hh>
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#ifndef SDL2PP_SURFACE_HH
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#ifndef SDL2PP_SURFACE_HH
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#define SDL2PP_SURFACE_HH
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#define SDL2PP_SURFACE_HH
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2/SDL_blendmode.h>
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#include <SDL_blendmode.h>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL_surface.h>
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#include <SDL_surface.h>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2pp/Config.hh>
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#include <SDL2/SDL_render.h>
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#include <SDL_render.h>
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#ifdef SDL2PP_WITH_IMAGE
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#ifdef SDL2PP_WITH_IMAGE
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# include <SDL2/SDL_image.h>
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# include <SDL_image.h>
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#endif
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#endif
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#include <SDL2pp/Texture.hh>
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#include <SDL2pp/Texture.hh>
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#include <string>
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#include <string>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2/SDL_blendmode.h>
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#include <SDL_blendmode.h>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Optional.hh>
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#include <SDL2pp/Rect.hh>
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#include <SDL2pp/Rect.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL_render.h>
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#include <SDL_render.h>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Exception.hh>
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#include <SDL2pp/Rect.hh>
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#include <SDL2pp/Rect.hh>
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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*/
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*/
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/Window.hh>
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#include <SDL2pp/Window.hh>
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#include <SDL2pp/Surface.hh>
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#include <SDL2pp/Surface.hh>
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#include <string>
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#include <string>
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#include <SDL2/SDL_version.h>
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#include <SDL_version.h>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL_stdinc.h>
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#include <SDL2/SDL_video.h>
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#include <SDL_video.h>
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#include <SDL2pp/Point.hh>
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#include <SDL2pp/Point.hh>
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#include <SDL2pp/Export.hh>
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#include <SDL2pp/Export.hh>
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# SDL2_FOUND
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# SDL2_FOUND
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#
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#
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FIND_PATH(SDL2_INCLUDE_DIR NAMES SDL2/SDL.h)
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FIND_PATH(SDL2_INCLUDE_DIR NAMES SDL.h PATH_SUFFIXES SDL2)
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FIND_LIBRARY(SDL2_LIBRARY NAMES SDL2)
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FIND_LIBRARY(SDL2_LIBRARY NAMES SDL2)
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FIND_LIBRARY(SDL2MAIN_LIBRARY NAMES SDL2main)
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FIND_LIBRARY(SDL2MAIN_LIBRARY NAMES SDL2main)
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# SDL2_IMAGE_FOUND
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# SDL2_IMAGE_FOUND
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#
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#
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FIND_PATH(SDL2_IMAGE_INCLUDE_DIR NAMES SDL2/SDL_image.h)
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FIND_PATH(SDL2_IMAGE_INCLUDE_DIR NAMES SDL_image.h PATH_SUFFIXES SDL2)
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FIND_LIBRARY(SDL2_IMAGE_LIBRARY NAMES SDL2_image)
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FIND_LIBRARY(SDL2_IMAGE_LIBRARY NAMES SDL2_image)
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# SDL2_MIXER_FOUND
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# SDL2_MIXER_FOUND
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#
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#
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FIND_PATH(SDL2_MIXER_INCLUDE_DIR NAMES SDL2/SDL_mixer.h)
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FIND_PATH(SDL2_MIXER_INCLUDE_DIR NAMES SDL_mixer.h PATH_SUFFIXES SDL2)
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FIND_LIBRARY(SDL2_MIXER_LIBRARY NAMES SDL2_mixer)
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FIND_LIBRARY(SDL2_MIXER_LIBRARY NAMES SDL2_mixer)
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# SDL2_TTF_FOUND
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# SDL2_TTF_FOUND
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#
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#
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FIND_PATH(SDL2_TTF_INCLUDE_DIR NAMES SDL2/SDL_ttf.h)
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FIND_PATH(SDL2_TTF_INCLUDE_DIR NAMES SDL_ttf.h PATH_SUFFIXES SDL2)
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FIND_LIBRARY(SDL2_TTF_LIBRARY NAMES SDL2_ttf)
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FIND_LIBRARY(SDL2_TTF_LIBRARY NAMES SDL2_ttf)
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#include <cmath>
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#include <cmath>
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#include <iostream>
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#include <iostream>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/AudioDevice.hh>
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#include <SDL2pp/AudioDevice.hh>
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#include <stdexcept>
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#include <stdexcept>
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#include <algorithm>
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#include <algorithm>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/AudioDevice.hh>
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#include <SDL2pp/AudioDevice.hh>
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#include <iostream>
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#include <iostream>
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#include <cmath>
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#include <cmath>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2/SDL_image.h>
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#include <SDL_image.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDLImage.hh>
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#include <SDL2pp/SDLImage.hh>
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#include <cmath>
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#include <cmath>
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#include <iostream>
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#include <iostream>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2/SDL_image.h>
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#include <SDL_image.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDLImage.hh>
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#include <SDL2pp/SDLImage.hh>
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#include <iostream>
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#include <iostream>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/Window.hh>
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#include <SDL2pp/Window.hh>
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#include <iostream>
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#include <iostream>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDL.hh>
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#include <SDL2pp/SDLMixer.hh>
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#include <SDL2pp/SDLMixer.hh>
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#include <iostream>
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#include <iostream>
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#include <SDL2/SDL.h>
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#include <SDL.h>
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#include <SDL2/SDL_mixer.h>
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#include <SDL_mixer.h>
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#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/SDLMixer.hh>
|
#include <SDL2pp/SDLMixer.hh>
|
||||||
|
@ -21,8 +21,8 @@
|
|||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL2/SDL_mixer.h>
|
#include <SDL_mixer.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/SDLMixer.hh>
|
#include <SDL2pp/SDLMixer.hh>
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/Mixer.hh>
|
#include <SDL2pp/Mixer.hh>
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/Window.hh>
|
#include <SDL2pp/Window.hh>
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/Window.hh>
|
#include <SDL2pp/Window.hh>
|
||||||
|
@ -22,7 +22,7 @@
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <SDL2/SDL_stdinc.h>
|
#include <SDL_stdinc.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDL.hh>
|
#include <SDL2pp/SDL.hh>
|
||||||
#include <SDL2pp/SDLTTF.hh>
|
#include <SDL2pp/SDLTTF.hh>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
#include <@HEADER@>
|
#include <@HEADER@>
|
||||||
|
|
||||||
int main(int, char*[]) {
|
int main(int, char*[]) {
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL2pp/SDL2pp.hh>
|
#include <SDL2pp/SDL2pp.hh>
|
||||||
|
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL2pp/SDL2pp.hh>
|
#include <SDL2pp/SDL2pp.hh>
|
||||||
|
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL2pp/SDL2pp.hh>
|
#include <SDL2pp/SDL2pp.hh>
|
||||||
|
|
||||||
#ifdef SDL2PP_WITH_IMAGE
|
#ifdef SDL2PP_WITH_IMAGE
|
||||||
# include <SDL2/SDL_image.h>
|
# include <SDL_image.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <ios>
|
#include <ios>
|
||||||
|
|
||||||
#include <SDL2/SDL.h>
|
#include <SDL.h>
|
||||||
#include <SDL2pp/SDL2pp.hh>
|
#include <SDL2pp/SDL2pp.hh>
|
||||||
|
|
||||||
#include "testing.h"
|
#include "testing.h"
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
#include <SDL2/SDL_error.h>
|
#include <SDL_error.h>
|
||||||
|
|
||||||
#include <SDL2pp/Exception.hh>
|
#include <SDL2pp/Exception.hh>
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/SDLTTF.hh>
|
#include <SDL2pp/SDLTTF.hh>
|
||||||
#include <SDL2pp/Font.hh>
|
#include <SDL2pp/Font.hh>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Optional.hh>
|
#include <SDL2pp/Optional.hh>
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Point.hh>
|
#include <SDL2pp/Point.hh>
|
||||||
#include <SDL2pp/Rect.hh>
|
#include <SDL2pp/Rect.hh>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Point.hh>
|
#include <SDL2pp/Point.hh>
|
||||||
#include <SDL2pp/Rect.hh>
|
#include <SDL2pp/Rect.hh>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Exception.hh>
|
#include <SDL2pp/Exception.hh>
|
||||||
#include <SDL2pp/ContainerRWops.hh>
|
#include <SDL2pp/ContainerRWops.hh>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Surface.hh>
|
#include <SDL2pp/Surface.hh>
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include <SDL2/SDL_main.h>
|
#include <SDL_main.h>
|
||||||
|
|
||||||
#include <SDL2pp/Wav.hh>
|
#include <SDL2pp/Wav.hh>
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user