David Rose
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347c04032b
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add CollisionLine, compute normals for ray, line, and segment intersection tests
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2005-01-05 16:57:30 +00:00 |
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David Rose
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7d5ae1e3f6
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move more config variables to new interface
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2004-12-23 05:42:42 +00:00 |
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Dave Schuyler
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eae4f00000
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addedCollisionHandlerGravity
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2004-04-23 03:59:06 +00:00 |
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David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
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David Rose
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35f5cd7d67
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robustify polygons to detect sphere collisions with the polygon edge
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2003-12-03 01:59:43 +00:00 |
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David Rose
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29edbb4712
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add respect-prev-transform Configrc variable
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2003-10-30 00:36:30 +00:00 |
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David Rose
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3c3f2f4432
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replace set_velocity() with set_fluid_pos()
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2003-10-08 19:08:53 +00:00 |
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David Rose
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b9b7bb5964
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tubes can be read from bam
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2003-10-01 18:28:35 +00:00 |
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David Rose
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af62a2ad3c
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introduce CollisionTube
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2003-09-27 00:09:06 +00:00 |
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David Rose
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510756c0df
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add CollisionVisualizer
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2003-04-17 21:41:46 +00:00 |
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David Rose
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b39fa23b8e
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support velocity for collisions
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2002-06-11 23:47:25 +00:00 |
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David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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David Rose
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2b729db8e8
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better bamification
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2002-03-21 23:34:55 +00:00 |
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David Rose
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e46050a69e
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pgraph collisions, textures
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2002-03-18 16:15:53 +00:00 |
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David Rose
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4c5a5d591c
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several new pgraph classes
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2002-03-16 19:30:20 +00:00 |
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cxgeorge
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b8479388a7
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remove pch
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2001-06-08 23:56:30 +00:00 |
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cxgeorge
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44684d2121
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change precomp hdrs
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2001-06-04 03:19:57 +00:00 |
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cxgeorge
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6a1e335981
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use precomp headers
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2001-06-01 01:28:15 +00:00 |
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David Rose
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2f4e207edb
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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David Rose
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4bb778c586
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*** empty log message ***
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2001-01-31 00:17:17 +00:00 |
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David Rose
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2fd714e52f
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Initial revision
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2000-10-04 01:14:41 +00:00 |
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