Sam Edwards
97d6d84ade
dcparser: Add BUILDING_DIRECT_DCPARSER switch
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Resolves GH #342 .
2018-08-15 20:38:00 -06:00
Sam Edwards
06f7da5215
express: Fix misclassified EXPCL_PANDA_ macro
2018-08-14 21:58:11 -06:00
Sam Edwards
6105953b40
general: Add forgotten include
2018-08-14 17:23:56 -06:00
rdb
00b5c9d168
assimp: add various config variables, change default winding order
2018-08-12 22:37:39 +02:00
rdb
f84b0840f9
makepanda: work around GCC/Eigen double matrix invert bug
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Fixes #228
2018-08-12 22:15:40 +02:00
rdb
838d238f6e
tests: add various test cases to test egg loading and transforms
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Used to track down and reproduce the issue in #228 .
2018-08-12 22:14:22 +02:00
rdb
72e593800f
gobj: don't recalculate proj mat on set_near/far with existing value
2018-08-12 22:06:13 +02:00
rdb
54ec575472
egg: add properties to EggData / EggNode
2018-08-12 22:05:25 +02:00
rdb
3d383a3d9c
sceneeditor: get it to run with Python 3
2018-08-10 23:53:33 +02:00
John Cote
e99f8a7bcc
sceneeditor: clean up scene editor code, removing deprecated calls
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Closes #373
2018-08-10 23:50:36 +02:00
rdb
be19411cf8
Add support for Maya 2018
2018-08-10 23:03:15 +02:00
rdb
4ff619b75f
pystub: fix some definitions that should be variables, not funcs
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This is needed to compile Panda3D with -flto.
2018-08-09 14:56:40 +02:00
deflected
eb0f753a3c
x11display: fix loading cursor from compressed/encrypted stream
2018-08-08 21:54:58 +02:00
rdb
aa66d8313e
tests: add BoundingPlane unit tests
2018-08-08 21:54:58 +02:00
rdb
433f734d43
mathutil: BoundingPlane improvements
2018-08-08 21:54:52 +02:00
rdb
ee318a73f3
interval: prevent hypothetical stack overflow
2018-08-08 20:16:11 +02:00
bfrisby2000
7c375ac531
showbase: Add blendType argument for Fade/Iris/Letterbox
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This allows the 'blendType' argument to be passed through the three transitions' Lerp Intervals.
2018-08-07 20:23:16 -04:00
rdb
2556d006f7
glgsg: a few version check tweaks
2018-08-05 13:09:25 +02:00
rdb
8348f16665
glgsg: fix incorrect behavior if mat has either ambient or diffuse
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This might have only been an issue in some drivers (not sure, spec is a bit vague here).
Apparently we need to call glMaterial *after* the color material setting has been disabled for it to stick.
Fixes #369
2018-08-05 12:54:32 +02:00
rdb
60468b0bec
ShaderGenerator: additional case where vtx_color isn't needed
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See sample code in a comment in #370
2018-08-05 12:49:03 +02:00
rdb
b836a60adb
cull: remove unused variable declarations
2018-08-03 22:59:04 +02:00
rdb
929808b867
ShaderGenerator: fix regression with flat colors
2018-08-03 22:58:29 +02:00
rdb
8806dedb51
ShaderGenerator: avoid writing vtx_color input if unneeded
2018-08-03 22:24:48 +02:00
rdb
9ba2d7242e
gobj: get rid of enforce-attrib-lock, just DTRT instead
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This setting causes asserts when modifying certain material flags after they are assigned to a node, in case a shader has been generated that uses the materials, which cannot efficiently detect whether the material has changed. However, we already sort of have a (inefficient, but effective) solution for this in TextureStage (see #178 ) that we could just apply here as well: changing the material attributes after such a shader has been generated could call GraphicsStateGuardianBase::mark_rehash_generated_shaders().
In the future, we should replace the material model with one that does not require shader regeneration for such seemingly trivial property changes.
Fixes #370
2018-08-03 21:55:06 +02:00
rdb
1e9a64fe63
tests: add Geom.decompose tests
2018-08-03 21:10:26 +02:00
rdb
7e290b221b
Remove a few unused and obsolete C++ test files
2018-08-03 21:09:36 +02:00
rdb
668a093c26
gobj: try to fix some deadlocks modifying geometry while rendering
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The correct locking order should be: the Geom's GeomVertexArrayData first, *then* the GeomPrimitive.
2018-08-03 20:45:29 +02:00
rdb
c959d274be
makewheel: add __version__ and docstring to panda3d/__init__.py
2018-08-03 20:22:09 +02:00
rdb
2a2b48134b
parser-inc: fix bad socklen_t definition in ws2tcpip.h
2018-08-02 21:24:37 +02:00
rdb
0fbfeb712f
ParticlePanel: comment out unimplemented OrientedParticleFactory
2018-08-02 20:31:12 +02:00
rdb
f813d2fb60
stdpy: fix broken threading.Event
2018-08-02 20:29:48 +02:00
rdb
2b7ef93e2f
travis: set skip_join to false
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The IRC channel had +n mode set to it due to spam problems, which disallows external send.
2018-08-02 20:28:07 +02:00
rdb
4b8ff0573e
tests: add TexturePool unit tests
2018-07-31 14:57:55 +02:00
rdb
0cd69c8748
gobj: fix TexturePool ambiguity when loading tex with other settings
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Previously, if you called load_texture a second time with different parameters (such as an alpha filename), you would still get the old texture.
2018-07-31 14:56:04 +02:00
rdb
30721ba33b
cppparser: fix issues when parsing templated constructor definition
2018-07-31 14:05:08 +02:00
rdb
fe1bfef5c0
express: fix a few compile errors with certain WeakPointerTo uses
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Fixes #367
2018-07-31 14:02:58 +02:00
rdb
4e42c4c941
nativenet: fix interrogate error recognizing sockaddr types
2018-07-31 11:08:14 +02:00
rdb
079a7495f2
Fix macOS build by providing missing std::copysign
2018-07-31 10:47:16 +02:00
Mitchell Stokes
247575df62
CoordinateSystem: Document enumerators
2018-07-30 21:26:50 -07:00
rdb
91b01e5621
collide: add tube-into-box collision test
2018-07-30 22:37:02 +02:00
rdb
243ee75e47
express: refactor WeakPointerTo::lock() a little bit
2018-07-30 22:24:55 +02:00
rdb
ad3ab3ad21
Define stable ordering for WeakPointerTo for use as map/set key
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Currently, the WeakPointerTo comparison operators compare the raw pointers, but this is not useful as it may cause a false equality if one weak pointer in the comparison is expired and points to memory that has since been reused.
Instead, we can define a comparison based on the control block pointer, which exists since the new weak pointer implementation in 0bb81a43c9e4fffb37cc2234c1b0fbae42020ceb. This is implemented in the owner_before method, matching C++11 std::weak_ptr semantics.
I would now recommend deprecating most comparison operators of WeakPointerTo or redefining them to make more sense, ie. comparing equal if they (once) referred to the same object and not if they simply point to the same memory address. This has not yet been done, though code that uses the comparison operators has been fixed in this commit.
Overloads of std::owner_less have been provided for creating a map or set with Weak(Const)PointerTo keys.
2018-07-30 17:27:09 +02:00
rdb
2d7e80a89e
express: add full range of WeakPointerTo ctors and assign ops
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Matches PointerTo constructors/assignment operators, supporting conversion between related pointer types.
Fixes #367
2018-07-30 17:26:02 +02:00
rdb
f12bc29d6d
tests: do not attempt to run GLSL tests without buffer tex support
2018-07-26 22:58:15 +02:00
rdb
0cb763a10a
ShaderGenerator: always use generic attr on Linux
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48808fe269eac07b725dead80e2b18c838b53abb disabled this on Linux, but I believe this was an accidental change.
2018-07-26 22:58:15 +02:00
rdb
02b32a5814
glgsg: support vertices-float64 in core profile shaders
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Requires OpenGL 4.1 or GL_ARB_vertex_attrib_64bit extension.
2018-07-26 22:58:15 +02:00
rdb
0f4168a304
text: use 64-bit coords in TextAssembler if vertices-float64 set
2018-07-26 22:58:07 +02:00
rdb
d081b4d420
mathutil: override plane.normalize() to be meaningful for planes
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Now it only divides by the length of the normal, rather than also adding in the square of the w component.
2018-07-26 22:08:37 +02:00
rdb
c634c455fd
framework: add zero-argument version of open_framework()
2018-07-26 22:08:37 +02:00
rdb
ecfeae8a27
shader: support double-precision vertex columns in GLSL
2018-07-26 22:07:20 +02:00