1292 Commits

Author SHA1 Message Date
Joe Shochet
bee6c69d12 *** empty log message *** 2001-02-15 19:46:15 +00:00
David Rose
bb9a999fb9 *** empty log message *** 2001-02-15 19:21:49 +00:00
Mark Mine
25813ab221 *** empty log message *** 2001-02-15 19:11:13 +00:00
georges
75b1470d8e fergot to check this in 2001-02-15 18:47:47 +00:00
David Rose
6b7510ceca *** empty log message *** 2001-02-15 18:20:02 +00:00
Joe Shochet
59a57c9f94 *** empty log message *** 2001-02-15 17:38:52 +00:00
David Rose
312f7352af *** empty log message *** 2001-02-15 17:38:17 +00:00
Cary Sandvig
afd84ee8ec that too 2001-02-15 00:56:23 +00:00
David Rose
557a6d7e31 *** empty log message *** 2001-02-15 00:46:02 +00:00
georges
11fcdd0883 use drawprimstrided for non-index geoms 2001-02-15 00:33:11 +00:00
Cary Sandvig
fcd294217f can anyone have this much fun? 2001-02-15 00:30:45 +00:00
Mark Mine
03fa399d86 *** empty log message *** 2001-02-14 23:47:18 +00:00
georges
261cc66bae add pos,hpr print/set 2001-02-14 23:15:25 +00:00
Jesse Schell
eb199b3f47 *** empty log message *** 2001-02-14 22:02:02 +00:00
David Rose
b5441ee6de *** empty log message *** 2001-02-14 21:15:24 +00:00
Cary Sandvig
cbb54dbade make it work correctly 2001-02-14 01:38:40 +00:00
Cary Sandvig
0793b1b516 whee 2001-02-13 23:30:54 +00:00
Cary Sandvig
02ea8a3b82 joys 2001-02-13 23:15:29 +00:00
Cary Sandvig
632c534a90 patch up button behavior 2001-02-13 21:59:21 +00:00
gregw
dc7288d02e *** empty log message *** 2001-02-13 21:14:14 +00:00
Cary Sandvig
3f443075ad whee 2001-02-13 20:41:37 +00:00
David Rose
a8c25410f2 *** empty log message *** 2001-02-13 17:41:40 +00:00
David Rose
4a99983517 *** empty log message *** 2001-02-13 17:19:31 +00:00
David Rose
0c1635d32c *** empty log message *** 2001-02-13 04:26:34 +00:00
David Rose
faa5570026 *** empty log message *** 2001-02-13 02:00:38 +00:00
Cary Sandvig
d2767605e3 make the next/prev work 2001-02-13 00:13:51 +00:00
David Rose
35ae45755e *** empty log message *** 2001-02-12 17:53:21 +00:00
georges
12bf85b1b2 small opt to draw sprite 2001-02-12 08:12:58 +00:00
Mark Mine
dafb3b317e *** empty log message *** 2001-02-12 07:19:23 +00:00
Mark Mine
385b48ebb3 *** empty log message *** 2001-02-11 07:57:52 +00:00
Mark Mine
f361e4d922 *** empty log message *** 2001-02-11 06:43:45 +00:00
Mark Mine
862e472a19 *** empty log message *** 2001-02-11 00:38:18 +00:00
Mark Mine
93fa9aefdf *** empty log message *** 2001-02-10 03:09:59 +00:00
David Rose
4ab93c1f44 *** empty log message *** 2001-02-10 02:54:17 +00:00
georges
1c4ba2bf5e more sprite speed 2001-02-10 01:17:44 +00:00
David Rose
94b392a384 *** empty log message *** 2001-02-10 00:50:24 +00:00
David Rose
8a704c7e28 *** empty log message *** 2001-02-09 23:30:47 +00:00
Cary Sandvig
4a74d7a538 force_telemetry interface 2001-02-09 23:23:01 +00:00
David Rose
94ee1c08ee *** empty log message *** 2001-02-09 23:22:56 +00:00
Cary Sandvig
59fb159b78 debugging for corrections 2001-02-09 23:17:42 +00:00
Jesse Schell
ef70344f97 *** empty log message *** 2001-02-09 22:53:06 +00:00
David Rose
15fe1b8cf1 *** empty log message *** 2001-02-09 22:34:01 +00:00
David Rose
224a782723 *** empty log message *** 2001-02-09 03:11:43 +00:00
Mike Goslin
779934f101 *** empty log message *** 2001-02-09 02:40:00 +00:00
Cary Sandvig
302b280e2a and there's a skeleton 2001-02-09 02:15:09 +00:00
Mark Mine
2733481d1b *** empty log message *** 2001-02-09 02:12:06 +00:00
David Rose
9cdaa736eb *** empty log message *** 2001-02-09 02:01:39 +00:00
georges
227cfe307d *** empty log message *** 2001-02-09 01:50:04 +00:00
georges
9847efb688 remove charles' projection matrix adjustments, they arent correct 2001-02-09 01:47:07 +00:00
georges
49d65e117b add support for particle-system draw-sprite, other renderstate optimization 2001-02-09 01:33:10 +00:00