6166 Commits

Author SHA1 Message Date
Xander Lenstra
9a24f04d56
Fixes bug where Russia's unique no longer works (#4803) 2021-08-07 23:43:47 +03:00
Xander Lenstra
386095a9d0
One with nature yield for spain is now doubled (#4794) 2021-08-07 23:43:04 +03:00
SomeTroglodyte
ad82f63794
Mod description translation (#4801) 2021-08-07 23:42:12 +03:00
Miraç
124d614a9f
Fix banking's required techs (#4796)
will this break a hypothetical save where someone is now researching a tech and has all required techs for now but not the new to be added requirement?
2021-08-07 22:47:19 +03:00
Interdice
2a3395882f
City state resources (#4755)
* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* You can now gift improvements to the ai

* Update template.properties
2021-08-06 16:07:38 +03:00
Yair Morgenstern
8394930d6d 3.16.1 3.16.1 2021-08-06 15:21:57 +03:00
Yair Morgenstern
5eec9e8e0e
Translations update (#4776)
* Update German translation (#4773)

* Update Swedish.properties (#4768)

Translated the newly added lines.

* Update Italian.properties (#4763)

Co-authored-by: MartinP <77325495+Mape6@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-06 15:12:54 +03:00
Xander Lenstra
547f5a57e5
Added missionairy units, which can spread religion and bought with faith (#4568)
* Added missionairy units, which can spread religion and bought with faith

* Forgot an include, minor additions

* Forgot credit for the missionary image

* Large refactor, enabling buying with almost all stats, split IConstruction into IConstruction & INonPerpetualConstruction

* Does this fix the tests

* Fixed accidentally removing all trailing spaces in template.properties

* Thanks to someTroglodyte for paying more attention than I do :)

* Implemented requested changes

* Fixed large amount of question marks

* Missing space, of course

* Fixed function name change

* Fixed merge problems

Co-authored-by: Yair Morgenstern <yairm210@hotmail.com>
2021-08-06 14:40:48 +03:00
SomeTroglodyte
ee32392ecd
Bring allUnitActionsHaveTranslation test up to date (#4688)
* Bring `allUnitActionsHaveTranslation` test up to date

* Bring allUnitActionsHaveTranslation test up to date - revert enum prop
2021-08-06 14:38:10 +03:00
ravignir
776be5a48a
Minor fix to Great Prophets cost not increasing (#4772) 2021-08-06 00:40:45 +03:00
SomeTroglodyte
9499471986
Change defeat conditions (#4761)
* Change defeat conditions

* Change defeat conditions - unit tests setup

* Change defeat conditions - patch1
2021-08-05 18:12:30 +03:00
Xander Lenstra
9634f7045a
Replaced the last promotion effects with uniques (#4764) 2021-08-05 07:41:48 +03:00
Xander Lenstra
72eee5adf3
Removed $ signs from translatable strings (#4762) 2021-08-05 07:40:13 +03:00
Yair Morgenstern
000ef80c0f 3.16.0-patch1 3.16.0-patch1 2021-08-04 18:36:43 +03:00
Yair Morgenstern
bcf57f8562
Translations update (#4760)
* Update Swedish.properties (#4759)

Translated the newly added lines.

* Update Indonesian.properties (#4754)

* Update Russian.properties (#4753)

* Update Spanish.properties (#4748)

* Update Spanish.properties

* Update Spanish.properties

* Update Italian.properties (#4745)

* Update Italian.properties

* Update Italian.properties

Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-04 18:12:31 +03:00
SomeTroglodyte
bed38f75e7
Allow civ-unique buildings to be created by startingEra (#4756) 2021-08-04 18:10:34 +03:00
ravignir
38a09096b4
MCO - Randomize Plains/Grasslands around deserts (#4746)
- Deserts are a little bit more common (but now have higher chance of being stripes)
- Slightly reduced range of Tundra.
- Slightly reduced amount of Snow.
- Grasslands can now appear next to desert tiles and huge plains areas are much less likely.
2021-08-04 14:10:23 +03:00
Xander Lenstra
2c428f8269
Bugfixes from unitTypes so promotions work again (#4744) 2021-08-04 13:55:12 +03:00
SomeTroglodyte
c1382477e0
Mod manager concurrency (#4750)
* Mod manager concurrency

* Mod manager concurrency - tr
2021-08-04 13:53:42 +03:00
Yair Morgenstern
a3c9214500 3.16.0 3.16.0 2021-08-03 22:41:10 +03:00
Xander Lenstra
4d3195ec5a
Added Diplomatic victory, United Nations, Globalization (#4619)
* Added globalization tech

* Added united nations and backbone for diplomatic victory

* You can now vote with the united nations every 20 * gameSpeed turns, and the results will be displayed the turn after

* You can now win with diplomacy

* AI will now vote in the united nations

* Added the amount of turns till the next diplomatic vote in the diplomacy overview

* Added translatable strings

* Implemented most of the requested changes (rest coming soon)

* Implemented further requested changes
2021-08-03 21:48:51 +03:00
Interdice
bb5392db4a
Ai now cares about city distances (#4680)
* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai now cares about distance from it's cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra pay extra for bordering cities or surrounding cities

* Ai will pay extra for cities that are closer to their territory

* The code is cleaner

* The code is cleaner

* The code is cleaner

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance

* Ai now values distance
2021-08-03 19:53:46 +03:00
Xander Lenstra
3b4b9a27bf
Split up unit types to its own JSON file (#4717)
* Split off unitTypes to its own json, only containing the domain it can travel in for now

* Updated translationFileWriter to handle this file correctly

* Updated promotions file

* Implemented requested changes

* Units without a sprite use the sprite of a first unit with the same type

* Implemented proposed changes
2021-08-03 19:06:59 +03:00
SomeTroglodyte
c33e7ae6d2
Civilopedia phase 9 - Technologies (#4737) 2021-08-03 09:36:58 +03:00
SomeTroglodyte
731aec0e65
Use stat characters in Civilopedia Unit/Building costs (#4736) 2021-08-03 09:24:31 +03:00
SomeTroglodyte
e8876e90bf
All stats available as text characters (#4734) 2021-08-02 23:35:58 +03:00
Yair Morgenstern
6370f0ac02 Solved super rare edge-case where units try to attack over hidden tiles that they can't actually move through 2021-08-02 23:26:14 +03:00
Yair Morgenstern
f773a547b3 Solved another teleportation concurrent modification exception 2021-08-02 23:17:28 +03:00
Yair Morgenstern
9ef02cb1b2 Civ no longer attempts to intercept his own nukes - #4629 2021-08-02 21:11:29 +03:00
Yair Morgenstern
775f42aa0d Resolved #4629 - atomic bomb interception works as intended 2021-08-02 21:07:08 +03:00
Yair Morgenstern
b62c56d175
Translations update (#4731)
* Update Spanish.properties (#4730)

* Update Spanish.properties

* Update Spanish.properties

* Update Hungarian.Translate (#4729)

just the normal amount of translates

* Update Swedish.properties (#4726)

Translated the newly added lines.

* Update Indonesian.properties (#4722)

* Update Simplified_Chinese.properties (#4719)

* Update Italian.properties (#4716)

Co-authored-by: ArchDuque-Pancake <78449553+ArchDuque-Pancake@users.noreply.github.com>
Co-authored-by: JurDan775 <80947706+JurDan775@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
Co-authored-by: HoleHolo <80876542+HoleHolo@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
2021-08-02 20:51:12 +03:00
SomeTroglodyte
a248a1178c
Deprecate Building.cannotBeBuiltWith (Solar/Nuclear Plant exclusion now as unique, auto-displays in Civilopedia) (#4732) 2021-08-02 20:50:56 +03:00
AdityaMH
4a434b3689
Improve Road & Railroad (again) (#4721) 2021-08-02 19:18:53 +03:00
lishaoxia1985
e993f507aa
Map size will modify policy cost, techUniques is initialized by UniqueMap(), Replace "effect" with "uniques" in UnitPromotions.json (#4507)
* Map size will modify policy cost, techUniques is initialized by UniqueMap()

* Replace "effect" with "uniques" in UnitPromotions.json
2021-08-02 19:17:26 +03:00
SomeTroglodyte
c9fa68f8ea
Privateer capture, plunder, and raze Notifications (#4698)
* Privateer capture, plunder, and raze Notifications

* Privateer capture, plunder, and raze Notifications - patch1

* Privateer capture, plunder, and raze Notifications - patch2
2021-08-02 19:14:31 +03:00
SomeTroglodyte
7d52cfbcab
Harden map editor map loader against most bad maps (#4711)
* Harden map editor map loader against most bad maps

* Harden map editor map loader against most bad maps - patch1
2021-08-02 19:03:16 +03:00
Miraç
5511c80eb5
remove distribution from roadmap (#4723) 2021-08-02 19:02:31 +03:00
SomeTroglodyte
e7bf1fad7c
Tweak UncivSlider and make the one on NewGameScreen permanently show the value tip (#4728) 2021-08-02 19:01:08 +03:00
Yair Morgenstern
1ac10813bc 3.15.18 3.15.18 2021-08-01 22:19:57 +03:00
Yair Morgenstern
f3c0c5d202
Translations update (#4714)
* Turkish Translations (#4695)

* Turkish Translations

those translations are for 3.15.16, new lines could be added by then i dont know

* Update Turkish.properties

* Update Korean.properties (#4687)

* Update Russian.properties (#4684)

* Update Russian.properties

* Update Russian.properties

* Update Russian.properties

* Update Swedish.properties (#4683)

Translated the newly added lines.

* Update Italian.properties (#4681)

* Update Indonesian.properties (#4679)

* Fixed errors

Co-authored-by: Miraç <56484801+logicminimal@users.noreply.github.com>
Co-authored-by: Samsaek the Calico <saud2410@naver.com>
Co-authored-by: sockybob <44141246+sockybob@users.noreply.github.com>
Co-authored-by: Alex25820 <50142558+Alex25820@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: kensvin <63847755+Kensvin28@users.noreply.github.com>
2021-08-01 21:25:30 +03:00
Arthur van der Staaij
c4f584f98f
Updated some statements in the feature request issue template (#4715)
Changed the feature request issue template to reflect the fact that
development is currently targeting G&K and to refer to #4697 in favor of
the deprecated #663.
2021-08-01 20:40:02 +03:00
SomeTroglodyte
6c32d10924
TranslationFileWriter support for CivilopediaText (#4631)
* TranslationFileWriter support for CivilopediaText

* Merge branch 'master' into TranslationWriter-Civtext - patch
2021-08-01 20:23:13 +03:00
Xander Lenstra
78dddac962
Added modoptions unique for disabling city-state spawning with only a settler (#4691) 2021-08-01 19:21:04 +03:00
SomeTroglodyte
3cf9191d6a
Actually load and display the road texture found in FantasyHex (#4699)
* Actually load and display the road texture found in FantasyHex

* Actually load and display the road texture found in FantasyHex - patch1
2021-08-01 15:36:45 +03:00
Xander Lenstra
912a9dbb9d
Simplified a unique of petra (#4708) 2021-08-01 15:35:36 +03:00
Arthur van der Staaij
0c7dd9ada9
Fixed captured units not tp-ing out of illegal tiles (#4701)
In particular, this fixes the bug where embarked units captured by a
civilization without optics would stay embarked. This therefore fixes
case 4 of #4237.

In principle, it should not even be possible that captured units can no
longer stand on the tile they were on, since the capturing unit has to
be able to move to it. However, in Unciv, it is possible to capture
units without moving to their tile. This is a different problem that
needs to be addressed some time in the future.
2021-08-01 11:31:53 +03:00
AdityaMH
ff1a75bb13
Improve River for FantasyHex (#4704) 2021-08-01 11:30:18 +03:00
SomeTroglodyte
a427e645b9
Fix Civilopedia Unique auto-linking when Ruleset changes (#4700) 2021-08-01 11:29:02 +03:00
SomeTroglodyte
636b58d43c
Reduce atlas - The Huns was 4x larger than the other nations, and a dirty Hexagon dupe (#4689) 2021-07-31 23:56:55 +03:00
SomeTroglodyte
bb25f1fdb2
Better crude maps - zero uncovered tiles impossible (#4685) 2021-07-31 23:50:20 +03:00