CoolMineman
8685007913
autoconfig
2020-08-01 19:10:10 -05:00
CoolMineman
1ac2a15159
fix surface tension
2020-08-01 12:16:12 -05:00
CoolMineman
61c4622bca
remove useless code
2020-07-31 23:57:55 -05:00
CoolMineman
2852108fcd
clean up mixins
2020-07-31 23:47:12 -05:00
CoolMineman
cc94482894
fix sharking water issues
2020-07-31 23:33:04 -05:00
CoolMineman
7e3dc0f754
fix sharking
2020-07-31 23:05:06 -05:00
CoolMineman
1556c203e1
fix minecraft_ApplyGravity
2020-07-31 22:05:49 -05:00
CoolMineman
a8e5c1508f
port to 1.16.1
2020-07-31 18:03:30 -05:00
CoolMineman
2839df8e88
fix compiling
2020-07-31 16:28:02 -05:00
Ryan Liptak
0da195ebb5
WIP port to Fabric
...
Water movement is still broken
2019-09-15 13:51:13 -07:00
Ryan Liptak
076e4c0a8f
Upadte config GUI for 1.12
v1.0.6
2018-06-19 00:01:26 -07:00
Ryan Liptak
9d29ddaa1f
Merge branch '1.10.2' of https://github.com/squeek502/Squake into 1.12.2
...
# Conflicts:
# java/squeek/quakemovement/ModQuakeMovement.java
2018-06-18 23:54:17 -07:00
Ryan Liptak
aa92961577
Add support for in-game config GUI ( closes #9 )
2018-06-18 23:43:56 -07:00
Ryan Liptak
8915b9ef49
Add better compatibility with the Cubic Chunks mod
...
Fixes broken movement when posY would exceed the vanilla bounds
Closes #20
2018-06-18 23:20:52 -07:00
Ryan Liptak
6e497a8022
Merge branch '1.12.1' of https://github.com/squeek502/Squake into 1.12.2
2017-11-29 01:02:24 -08:00
Ryan Liptak
83b4235812
Merge branch '1.12' of https://github.com/squeek502/Squake into 1.12.1
2017-11-29 01:01:34 -08:00
Ryan Liptak
d08ff1666b
Merge branch '1.10.2' of https://github.com/squeek502/Squake into 1.12
...
# Conflicts:
# java/squeek/quakemovement/QuakeClientPlayer.java
2017-11-29 01:00:06 -08:00
Ryan Liptak
bb45d2fc3d
Add client-side keybind for toggling the movement system on/off
...
- Unbound by default
- The setting will persist between save/quits (saved to the config)
Closes #11 and closes #17
v1.0.5
2017-11-29 00:49:31 -08:00
Ryan Liptak
bca6db8289
Merge branch '1.9.4' of https://github.com/squeek502/Squake into 1.10.2
2017-11-29 00:34:58 -08:00
Ryan Liptak
5c30b2b450
Merge branch '1.8' of https://github.com/squeek502/Squake into 1.9.4
...
# Conflicts:
# java/squeek/quakemovement/QuakeClientPlayer.java
2017-11-29 00:34:29 -08:00
Ryan Liptak
b5fcb1f09f
Merge branch '1.7.x' of https://github.com/squeek502/Squake into 1.8
...
# Conflicts:
# java/squeek/quakemovement/QuakeClientPlayer.java
2017-11-29 00:33:17 -08:00
Ryan Liptak
6173d438fa
Merge branch '1.6.4' of https://github.com/squeek502/Squake into 1.7.x
2017-11-29 00:13:45 -08:00
Ryan Liptak
f3dda155fb
Fix ladder movement being unintentionally affected by Squake
...
Use Minecraft's default movement whenever on a ladder
Partially addresses #11 and #17
2017-11-29 00:04:46 -08:00
Ryan Liptak
d114e65c56
Bump to Minecraft 1.12.2
2017-09-19 03:49:38 -07:00
Ryan Liptak
4c8aec4f73
Bump to target 1.12.1
2017-08-08 16:01:51 -07:00
Ryan Liptak
854c900c39
Fix obfuscated name of EntityPlayer.jump
v1.0.4
2017-07-14 20:49:24 -07:00
Ryan Liptak
7407d8c997
Merge branch '1.6.4' of https://github.com/squeek502/Squake into 1.7.x
2017-07-14 20:41:13 -07:00
Ryan Liptak
28aa2843e9
Fix compile error
2017-07-14 20:40:15 -07:00
Ryan Liptak
16f7f5e27b
Merge branch '1.11.2' of https://github.com/squeek502/Squake into 1.12
2017-07-14 20:33:49 -07:00
Ryan Liptak
337f5fbaf0
Merge branch '1.10.2' of https://github.com/squeek502/Squake into 1.11.2
...
# Conflicts:
# java/squeek/quakemovement/QuakeClientPlayer.java
2017-07-14 20:33:21 -07:00
Ryan Liptak
5082633bb2
Merge branch '1.9.4' of https://github.com/squeek502/Squake into 1.10.2
2017-07-14 20:31:52 -07:00
Ryan Liptak
3d3c1bca5b
Merge branch '1.8' of https://github.com/squeek502/Squake into 1.9.4
...
# Conflicts:
# java/squeek/quakemovement/QuakeClientPlayer.java
2017-07-14 20:31:30 -07:00
Ryan Liptak
2a3e00e48d
Merge branch '1.7.x' of https://github.com/squeek502/Squake into 1.8
2017-07-14 20:30:16 -07:00
Ryan Liptak
77d4f97ed0
Merge branch '1.6.4' of https://github.com/squeek502/Squake into 1.7.x
2017-07-14 20:29:37 -07:00
Ryan Liptak
d993dc1ed2
Fix lava movement being totally broken ( closes #13 )
2017-07-14 20:29:04 -07:00
Ryan Liptak
90693c06b8
Port to 1.12
2017-07-14 20:24:38 -07:00
Ryan Liptak
ca8c1b1079
Fix not using the return of quake_moveEntityWithHeading
2017-07-14 20:01:42 -07:00
squeek
9c4115ba6c
First pass: Port to 1.11.2 and drop PlayerAPI dependency
...
Still some issues to work out, mainly "Player moved wrongly" when sneaking + jumping while going over a certain speed (surprisingly, this is not related to trimping, still happens if trimping is disabled)
2017-04-03 18:49:15 -07:00
squeek
9e467cb700
Update to 1.10.2
2016-08-01 22:01:15 -07:00
squeek
17a0ffc9e1
Add support for Elytra flying
...
- Closes #7
v1.0.3
2016-08-01 00:52:04 -07:00
squeek
aa77702954
Port to 1.9.4
v1.0.2
2016-07-26 22:25:21 -07:00
squeek
69fa089165
Fix too many LivingFallEvent handlers getting registered
2016-07-26 22:24:12 -07:00
squeek
ee275298e4
Fix fall damage being applied wrong
2016-07-26 22:15:05 -07:00
squeek
8b30f5b46f
Set acceptedMinecraftVersions in preparation for 1.8.8 compatibility
...
* Need 1.8.8 version of PlayerAPI first
2015-12-17 21:41:40 -08:00
Ryan Liptak
8403b67f44
Merge remote-tracking branch 'origin/1.7.x' into 1.8
2015-08-11 17:12:37 -07:00
Ryan Liptak
9aee479deb
Merge remote-tracking branch 'origin/1.6.4' into HEAD
2015-08-11 17:07:29 -07:00
Ryan Liptak
ed909d3bd0
Fix FF URL
2015-08-11 17:04:45 -07:00
squeek
f1cbfe9d51
Port to 1.8
...
* Quick & dirty; didn't check to make sure the base MC movement code didn't change
2015-06-28 14:35:24 -07:00
squeek
21fccc40d3
Updated to 1.7.x and added Version Checker support
2014-08-14 17:26:39 -07:00
squeek
4ebd72f147
Bumped up max air accel per tick a bit and exposed it to the config
v1.0.1
2014-08-14 09:07:20 -07:00