Fabian Neundorf
2595537c4c
Clear unknowns in LegoAnimActorEntry
and LegoAnimKey
( #1580 )
2025-06-22 05:34:29 -07:00
jonschz
16db496832
Match LegoGameState::History::WriteScoreHistory()
, clear unknowns ( #1576 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-22 08:22:25 +02:00
Anders Jenbo
3678c97ec3
Allow for building on slightly older SDL3 versions ( #394 )
2025-06-22 03:29:37 +02:00
Ramen2X
0e53ac469f
elaborate on SDL_GPU backends in readme ( #388 ) [skip ci]
2025-06-21 19:40:20 -04:00
Ramen2X
aae8da391c
add usage section to readme ( #384 ) [skip ci]
2025-06-21 18:55:57 -04:00
Fabian Neundorf
e3fc6fd135
Use enum from LegoActor
to map between string and id ( #1577 )
2025-06-21 15:32:30 -07:00
Lenni
2e1d961c2c
Correct link to Actions yml file in README ( #373 )
2025-06-21 17:22:38 +00:00
Christian Semmler
c5534ee5a7
Add ALSA dev lib ( #371 )
2025-06-21 16:19:40 +00:00
Christian Semmler
c2b8abea36
Fix Windows file finding ( #369 )
2025-06-21 18:06:08 +02:00
Steven
ed71ac8ec2
Added in game fullscreen toggling ( #358 )
2025-06-21 07:09:33 -07:00
Anders Jenbo
922794e7ea
Fix loading files from CD or HD ( #357 )
2025-06-21 15:19:25 +02:00
Lukas
510d6f312a
Reflect python 3.11 requirement for shader build script in CMake ( #363 )
2025-06-21 13:17:50 +00:00
jonschz
f64af166c8
Add BETA10 addresses for LegoROI
and others ( #1569 )
...
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-21 07:52:24 +02:00
Christian Semmler
54b56c6b13
Add MA_NO_RUNTIME_LINKING
( #354 )
2025-06-20 23:54:49 +00:00
Christian Semmler
2a92a02f5f
Fix merge
2025-06-20 16:31:43 -07:00
Christian Semmler
a336a817a2
Merge remote-tracking branch 'isle/master'
2025-06-20 16:26:57 -07:00
Florian Kaiser
72eb194424
Clear unknowns in LegoAnimPresenter
and related classes ( #1565 )
...
* Clear unknowns in `LegoAnimPresenter` and related classes
* Update LEGO1/lego/legoomni/include/legoanimpresenter.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-06-21 01:24:32 +02:00
Christian Semmler
48fd42ea36
Check for files ( #352 )
...
* Check for files
* Fix
2025-06-21 00:45:21 +02:00
Ramen2X
dcd4262f76
miniwin: fix OpenGL include on macOS ( #350 )
2025-06-20 22:54:05 +02:00
Anonymous Maarten
45c69aba67
Fix 'incomplete type ‘LegoGameState’ used in nested name specifier' ( #349 )
2025-06-20 15:50:01 +00:00
jonschz
4691b0253c
Fix BETA10 linker settings ( #1572 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-20 06:53:42 +02:00
Fabian Neundorf
f9e34c46e3
Clear unknowns in PizzeriaState
, Pizza
and PizzaMissionState
( #1574 )
2025-06-20 00:38:31 +02:00
Fabian Neundorf
6159d23cde
Clear unknowns in Radio
and RadioState
( #1573 )
2025-06-19 23:52:02 +02:00
Anders Jenbo
ff03ffcc5a
Correct types for IDirect3DRMMesh::AddGroup ( #345 )
2025-06-19 04:55:33 +00:00
Anders Jenbo
6b2db2d85b
Correct some types for IDirect3DRMMesh ( #344 )
2025-06-19 04:40:03 +00:00
Anders Jenbo
a0c896a0b8
Fix a couple of memory leaks ( #342 )
2025-06-19 03:55:22 +00:00
Anders Jenbo
105afede35
Fix memory leaks in config application ( #340 )
2025-06-19 05:43:41 +02:00
VoxelTek
6de10909ff
Remake config tool, adding new settings and removing some obsolete ones ( #333 )
2025-06-19 01:24:15 +00:00
Anders Jenbo
6563cf2236
Include config in package when build ( #336 )
2025-06-19 03:15:39 +02:00
Anders Jenbo
f6d0b3c582
Update list of supported 3D apis ( #334 )
...
As fun as it is to implement them ... I hope there aren't any more that are relevant, or at least that they are out of reach for me.
2025-06-18 21:05:48 +02:00
Anders Jenbo
ea4b9ab1c9
Implement DirectX 9 backend ( #332 )
2025-06-18 18:10:48 +02:00
VoxelTek
a94187b233
Show that CMake is grabbing SDL3 ( #331 )
...
* Show that CMake is grabbing SDL3
* Make status message only run if downloading SDL3
* Reduce whitespace
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2025-06-18 07:11:41 -07:00
Fabian Neundorf
cf32607933
Clear unknown in ViewROI
and ViewManager
( #1571 )
2025-06-18 07:06:43 -07:00
Christian Semmler
6cdbfa86ac
Support for international versions of isle
( #327 )
...
* German
* Add HistoryBook international support
* Fixes
* Fixes
* Fixes
* Fixes
* Fixes
* Add Danish support
* Add Spanish support
2025-06-17 20:42:43 -07:00
VoxelTek
c1543954d0
Remove Draw Cursor checkbox from config tool ( #330 )
2025-06-17 18:28:39 -07:00
jonschz
94300afb6c
Add minimal documentation for ALPHA, README cleanup ( #1570 )
...
* Add minimal documentation for ALPHA
* README cleanup
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-17 23:10:00 +02:00
Christian Semmler
da825d42d4
Fix debug window
2025-06-17 10:40:25 -07:00
Christian Semmler
a939a6fec3
Merge remote-tracking branch 'isle/master'
2025-06-17 10:34:32 -07:00
Christian Semmler
f48e947552
BETA only assertion in Act3Ammo::Create ( #1568 )
2025-06-17 19:33:14 +02:00
Fabian Neundorf
0b46acab54
Name m_unk0x21
as GetUseAlias
in LegoMesh
( #1567 )
2025-06-17 18:42:59 +02:00
Anders Jenbo
e9c5e5b9ba
Use extensions to probe for 24 or 32bit depth buffer ( #329 )
2025-06-17 17:50:36 +02:00
Christian Semmler
3cfa3f5bec
Hotfix: reserve instead of resize
2025-06-16 21:00:12 -07:00
Christian Semmler
83205e2e4e
Fix UB in software renderer ( #322 )
...
* Fix UB in software renderer
One cannot access elements of the vector that don't exist. `reserve` allocates memory, but doesn't add elements.
`D3DRMVERTEX& dst = m_transformedVerts[i];` is UB and crashes on Windows debug build
* Update renderer.cpp
2025-06-17 05:25:34 +02:00
Anders Jenbo
0cfcc0fb21
Fix zawtooths during late game stage ( #325 )
2025-06-17 05:02:24 +02:00
VoxelTek
55c593404b
Switch UseJoystick and JoystickIndex types ( #324 )
2025-06-17 04:28:30 +02:00
Anders Jenbo
eab95514d6
Add an OpenGL ES 2.0 renderer ( #287 )
2025-06-17 03:47:23 +02:00
Fabian Neundorf
fd3f08f4c4
Clear unknowns in LegoBuildingInfo
and LegoBuildingManager
( #1566 )
...
* Clear unknowns in `LegoBuildingInfo` and `LegoBuildingManager`
* Name remaining unknown in `LegoBuildingManager`
2025-06-16 23:08:17 +02:00
Anders Jenbo
1689a0063f
Fix an optimiaze OpenGL rendere ( #320 )
...
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-06-16 19:49:17 +02:00
Anders Jenbo
79726d25a4
Split framebuffer from general surfaces ( #319 )
2025-06-16 18:11:56 +02:00
Anders Jenbo
2828452b35
Clean up rendering ( #301 )
2025-06-16 04:28:32 +02:00