836 Commits

Author SHA1 Message Date
David Rose
bb0c57bcd8 pstats use 32 bit headers 2005-04-30 00:09:28 +00:00
Asad M. Zaman
7cb711d9bc added eggRename tool 2005-04-27 18:26:04 +00:00
Asad M. Zaman
d2722e035f fixed support for external referencing in maya 2005-04-22 01:14:38 +00:00
David Rose
e7a79098b6 soft2egg assumes vertices start counting at 1 2005-04-20 22:48:11 +00:00
David Rose
fef197285b whoops, forgot to update bamToEgg with recent change in Panda 2005-04-16 19:29:11 +00:00
David Rose
ba8a679b97 bam2egg for qpgeom 2005-04-13 04:02:31 +00:00
David Rose
4a5c29bde8 add support for -suppress in egg-optchar 2005-04-13 02:50:53 +00:00
David Rose
61dcffa70c qpgeom in bam files 2005-04-08 23:27:55 +00:00
Asad M. Zaman
68a147ef62 changed mayaegg to incorporate jason's multiple uvsets and single texture 2005-03-25 20:26:05 +00:00
Asad M. Zaman
867b37b73a ignoring outAlpha connection in layered texture 2005-03-25 02:13:41 +00:00
David Rose
d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose
2b6efb57ff whoops, incomplete checkin 2005-03-15 17:13:36 +00:00
David Rose
ff6b6dad89 use PT(EggData) instead of concrete EggData 2005-03-14 22:52:37 +00:00
David Rose
4af9b7b882 more work on egg loader with new geom format 2005-03-14 15:20:22 +00:00
David Rose
0768cdd95c fix egg-mkfont 2005-03-12 00:21:45 +00:00
Asad M. Zaman
02a4499126 updated multi-texture with more power 2005-03-04 01:39:44 +00:00
David Rose
ce244f88d6 new texture interface 2005-03-03 21:05:41 +00:00
David Rose
06e85ef8f7 add default-terminal-width and use-terminal-width 2005-02-26 23:40:03 +00:00
David Rose
f6d66603b0 build on Irix 2005-02-25 21:23:53 +00:00
Josh Yelon
ac53e8e3f0 Trying to speed compilation a bit 2005-02-25 15:30:17 +00:00
Josh Yelon
59b15db5be Small speed improvements in makepanda 2005-02-25 07:21:10 +00:00
Josh Yelon
3a488137f7 Trying to speed compilation a bit 2005-02-25 06:41:06 +00:00
Josh Yelon
ce19eac475 Trying to speed compilation a bit 2005-02-25 05:46:08 +00:00
Asad M. Zaman
891a70f74b after much experimentation, we decided to default to modulate for top textures on multi-textures 2005-02-25 03:24:21 +00:00
Asad M. Zaman
63d72a47d4 the default uvset should be named --default--, not --map1-- 2005-02-23 20:56:00 +00:00
Asad M. Zaman
94194f6703 it seems maya can give polygons with bad shader. make install! so this takes care of the null color_def pointer situation 2005-02-19 01:39:11 +00:00
David Rose
2a39759b85 fix PandaSystem.hasSystem() etc. 2005-02-19 00:00:47 +00:00
Asad M. Zaman
ff642fe771 it seems maya can give polygons without any shadermake install! so this takes care of the null shader pointer situation 2005-02-18 23:18:51 +00:00
Asad M. Zaman
1c6c6f4cda first pass multi-texture support on maya2egg. Bugs are expected, please report to asad, if you see some model problems 2005-02-18 20:15:55 +00:00
David Rose
0cc932301d new stuff from CMU 2005-02-08 07:30:50 +00:00
David Rose
f1671ce1a6 add -noexist, flt2egg should call from_os_specific 2005-02-03 12:36:30 +00:00
David Rose
d4d66d0ef7 egg-qtess should not make textures fullpaths 2005-01-31 20:23:30 +00:00
David Rose
e4b859c51d since we include dtool_config.h, no need to play games with command-line definitions 2005-01-27 23:38:52 +00:00
David Rose
b25125e9b0 notouch 2005-01-26 16:32:47 +00:00
David Rose
3e461e03ae support Irix build (without HAVE_IOSTREAM) 2005-01-26 11:37:13 +00:00
David Rose
46f40930bb remove debug output 2005-01-24 16:38:20 +00:00
David Rose
de5b77dc2c add -force-joint 2005-01-24 00:26:49 +00:00
David Rose
09025a32d7 fix LINK_ALL_STATIC 2005-01-20 07:35:29 +00:00
David Rose
db3d41d26f fix continual rebuild when there is no phase directory in use 2005-01-20 01:53:47 +00:00
David Rose
ee66668ab1 integrate latest changes from CMU 2005-01-19 23:27:15 +00:00
David Rose
4750d1f1d4 explicit test for parallelBlender 2005-01-17 23:39:32 +00:00
David Rose
409694335d new blank line for readability 2005-01-17 23:08:29 +00:00
David Rose
40b212087b provide run-time warnings if maya versions mismatch 2005-01-17 23:04:57 +00:00
David Rose
ba97dfddd8 more asChar() additions 2005-01-15 00:35:37 +00:00
David Rose
be13907577 Ask Maya to use the new <iostream> interface, which more people these days are likely to have installed. 2005-01-15 00:16:36 +00:00
David Rose
8721524b7d more asChar() fixes 2005-01-14 22:48:57 +00:00
David Rose
4caaf386c1 use typeName().asChar() 2005-01-14 21:36:16 +00:00
David Rose
77012aee2e fix incorrect window title 2005-01-13 16:00:55 +00:00
David Rose
6ecec8e3d6 correctly move and rename palettes when groups change directories 2005-01-06 22:38:21 +00:00
David Rose
afcab3f81e prebuild-bison 2004-12-30 18:57:17 +00:00